(edited by Akumu.7238)
There is no holy trinity!
I don’t wanna live a thousand years. If I just live through today, that’ll be enough.
The best way I explained this game, to myself, is that it is like Diablo III in its combat mechanics. Yet, at the same time I don’t really get its combat system. Maybe it is difficult for me to grasp, or maybe the devs haven’t spoken up about how they wanted the system to work.
But the way I look at the dungeons would be like how I look at playing against a boss in Co-op in Diablo III. There is no aggro managing class, no healer, but there is utility across the board for all. So the best way to approach this game isn’t via conventional means at all. You have to think of it like a dungeon crawler.