There should be equal # of Skills per Type

There should be equal # of Skills per Type

in Guild Wars 2 Discussion

Posted by: Mordeus.1234

Mordeus.1234

The June 23rd 2015 update was great when it categorized previously unaffiliated skills into new skill types. Around 18 skills were given skill types for the first time. I believe the job needs to be finished with the 3 skills without skill types and even taken up a notch.

With the new Elite Specializations they made sure they’d be 6 new slot skills. However with the old core specializations there are gaps, where some skill types having only 4 or 5 slot skills available. Each skill type should have a 1 healing, 4 utility and 1 elite, just like how the Elite Specializations were done.

For example,

- Warriors don’t have an Elite Stance or Shout and no Healing Banner or Physical skill.
- Guardians don’t have a Elite Consecration or Spirit Weapon and no Healing Consecration or Spirit Weapon skill.
- Rangers don’t have an Elite Trap or Elite Signet and no Healing Signet skill.
- Thieves don’t have an Elite Signet or Trap and no Healing Trap skill.
- Elementalists don’t have an Elite Arcane or Signet and no Healing Conjure Weapon skill.
- Mesmers don’t have an Elite Phantasm/Clone and no Healing Phantasm/Clone or Healing Glamour skill.
- Necromancers don’t have an Elite Signet or Well and no Healing Spectral skill.
- Engineers are special cases since they really only have 4 (instead of 5) skill types but they don’t have an Elite Gadget skill

So this would require creating around three new skills per profession (minus Revenant) and changing three non-types into a new type. So 21 new skills in total which is alot of work but could definitely be spread out through multiple updates.

The motivation isn’t just so you can play a pure build of one skill type but that there are more options for healing and elite slots. For example if you want to sacrifice a slot for something like a Consecration or a Spirit Weapon, then you can only pick from sacrificing an utility slot. While Meditation, Signets or Shouts have many options. Even though it might suck, I would like the option to play a Consecration/Spirit Weapon build without having to take Meditations or Shouts.