Things I Want To See

Things I Want To See

in Guild Wars 2 Discussion

Posted by: Rozalina.3196

Rozalina.3196

- PvP Builds in Guild Arenas:
it would be cool if when we enter our guild arena we could test out our pvp builds on each other. Instead of having to find a dead map in pvp to do it. That would make our arena so much more useful.
- Make Ranger Pets Account Bound:
Once you charm a pet on a ranger all other rangers you make have them too.
- Guild Wars 1 Dance Books:
It would be awesome if we could buy dance books like How to Dance, Volume 1 that had the guild wars 1 dances in it.
- Let Us Dye Weapons and Backpacks
- Endless gathering tools added to the wardrobe
- Open All option for goodie bags
- Account bound crafting professions:
Once we max out a crafting profession any level lvl 80 character on our account could use that maxed out craft. That way people who want to level characters through crafting can and when they reach lvl 80 they’ll have the option to unlock the maxed out version of that craft.
- Time buffer for personal and living story instances:
What I mean by this is if you do a story with a group and someone gets dropped as long as someone is in the instance let them back in like a dungeon. If someone is doing a story alone give them 5 mins to be able to get back on and continue their story without having to start over.
- Quantity box for mystic forge
- Pop up Signs For Dungeons:
It’d be helpful if when you hover over a dungeon’s symbol on the map it would say the name of the dungeon, what level you need to be to do it, say story mode or story and explorable mode if that character has done story mode on it already.
- Pop up Signs For Fractal of the Mists:
When you hover over the fractal of the mists symbol on the map it’d said the name of the dungeon(Fractal of the Mists), what level you need to be, personal reward level, and how much agony resistance you have.
- District Drop Down Menus:
Make overflow maps into a list of districts shown in a drop down menu in the upper left corner of the screen below the menu icons.
- Dungeon Mode (5 man limit) For Commander Tags:
It would be awesome if someone with a commander tag had the option to go dungeon mode with a 5 man limit like we have with the raid mode option for 10 people. So, that way we could use markers to help teach new people where to go in dungeons or even fractals. I’m not saying people must have a commander tag to do dungeons or fractals, but if someone has a tag it would be another great tool to have.
- Stand Down Option For Commander Tags:
It would be nice to have the ability as a commander to stand down and still be in the squad without having to leave and rejoin.
- Unending Guild Enhancements:
It’d be nice if when you choose a guild enhancement like the gathering boost that it wouldn’t go away unless you choose a different one. Instead of having to remember to refresh it after the 24 hrs it up.
- Add Activities Tab to Guild Portals
- Add Dungeons Tab to Guild Portals
- Daily Chest Decoration:
I made this crazy jumping puzzle in our guild hall so, it would be awesome if I could in some way earn a daily chest that I could put at the end of my jumping puzzle. That way when a guildie dares to climb up it there would be a little present at the end waiting for them.
- Add Living Story Season 1 to story journal:
There was some fun stuff in season 1 that would be great to be able to reply again. Even if the events were reduced in scale to work better for instances because I know most of it was open world.
- Mystic forge recipe for mystic coins
- Let us look at vistas even if in combat
- Show the information for the active guild missions:
For example, for treks show how many locations have been found so far out of the total amount and how much time is left in the top right of the screen.
- Pin Active Guild Mission When Guild Mission Screen is Opened and Closed
- Increase the amount of people that can be in a guild hall instance at once without having to move to a new instance
- Making living story instances soloable:
Like the last heart of thorns episode is hard to do on your own. I think if the enemies had less health and a smaller break bar that would help a bunch.
- Tonics added to wardrobe
- Personalize Home Instances:
It would be cool to be able to decorate our home instances to make it our own or even just be able to move our nodes where we’d like them.
- Build Saving
- Magic Carpet Glider
- Raise Cooking and Jeweler to 500:
let us craft ascended trinkets/backpacks/foods/etc
- Craftable Ascended Bags:
that has 50 to 100 slots in them

(edited by Rozalina.3196)

Things I Want To See

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Posted by: Ardid.7203

Ardid.7203

Keyring
Legendary (swap-stat-able) runes & sigils.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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Posted by: nottsgman.8206

nottsgman.8206

- Dungeon Mode (5 man limit) For Commander Tags:
It would be awesome if someone with a commander tag had the option to go dungeon mode with a 5 man limit like we have with the raid mode option for 10 people. So, that way we could use markers to help teach new people where to go in dungeons or even fractals. I’m not saying people must have a commander tag to do dungeons or fractals, but if someone has a tag it would be another great tool to have.

funny you mention this. you used to be able to tag up in dungeons. I think it was before the tag updates for raids and such though. no idea why the function was removed because it was amazingly useful.

70 ‘mains’ and waiting for more slots
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |

Things I Want To See

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Posted by: Ardid.7203

Ardid.7203

- Dungeon Mode (5 man limit) For Commander Tags:
It would be awesome if someone with a commander tag had the option to go dungeon mode with a 5 man limit like we have with the raid mode option for 10 people. So, that way we could use markers to help teach new people where to go in dungeons or even fractals. I’m not saying people must have a commander tag to do dungeons or fractals, but if someone has a tag it would be another great tool to have.

funny you mention this. you used to be able to tag up in dungeons. I think it was before the tag updates for raids and such though. no idea why the function was removed because it was amazingly useful.

So people forget about dungeons and start to fractal/raid?

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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Posted by: castlemanic.3198

castlemanic.3198

- Let us look at vistas even if in combat

I see a number of issues personally that have been covered before by others, but i’ll only tackle this one since I personally havent seen it covered by others (it’s probably happened though).

The reason why we can’t look at vistas even in combat is because we become uninteractable. I remember at least one time where I was at a vista with an enemy around. I don’t remember if i ran close enough to a melee enemy to grab it’s attention or if someone else had pulled the enemy there, but while viewing the vista, you cannot be attacked and are, for all intents and purposes, out of combat and unable to enter combat. Having vistas be interactable while in combat means one of two things: you’d be able to leave combat at will and abuse the vista to not die or you become vulnerable and unable to defend yourself while viewing the vista.

There is a third option, which is a non-viewable interact to simply achieve the status of having visited the vista without being required to see it, but I feel that would be a waste of the vista, even if that option only appeared while you were in combat. Honestly the vista system doesn’t need to be changed. I know this is a wish list, but there are some things that are unreasonable to expect, like making vista’s interactable during combat and dyeable weapons and backpacks, because the return value of these things aren’t as high as the cost of development of them would be, thus making changes at a loss.

Otherwise cool list.

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Posted by: Rurik Telmonkin.3648

Rurik Telmonkin.3648

Personally I would love to see that daily chest reward deco, because I have built a really large puzzle as well that I would like to reward my guildies for completing.

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Posted by: TheOrlyFactor.8341

TheOrlyFactor.8341

I just want to see Zojja return but I doubt that’s going to happen. That’s all dependent on Felicia Day and Felicia Day seems content with doing other things not related to voice actor stuff. :L

Playing GW2 for the story is like expecting plot in a porno. You’ll be left disappointed.

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Posted by: Justfor.6018

Justfor.6018

A decent UI
A decent UI
A decent UI!!!!

Some players were posting their time while running some dungeons solo (you can read their posts @ the “Dungeons, Raids and shait” forum.)
I was checking their videos and it saddens me to see that these top-of-the-line players still need to keep their inventory open to be able to use foods/utilities or to swap weapons and gear.

Almost 5 years and still GW2 has a UI that is a steamy pile of garbage.

Crap, crap, CRAP!

That’s all I want, a decent UI!!!!!

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Posted by: Samnang.1879

Samnang.1879

I want to see the end of bag types. And bags within a bag within a box.

And open all option for bags.

Please nerf bag types instead of class skills!