Things I consider as fundamental issues were not addressed in my view

Things I consider as fundamental issues were not addressed in my view

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I’m not trying to troll, be rude or anything. I’m legitimately asking, are they listening?

I started playing again after about a 2-3 month break along. I stayed up the full 72pre-release hours with 7 other friends during a LAN party so don’t get me wrong, I was knowledgeable and beyond excited for the release. I love the mechanics, graphics, systems etc all are great.

But ultimately, I left because of major Spvp balancing issues (which I’ve heard has greatly improved) and Guilds being very underwhelming.

Now, I’ve started playing again but I still don’t see any guild interface updates (not even “Last logged on…”), the population has taken a clear drop and overall, it doesn’t seem like fundamental issues have been addressed. I still see in the “Suggestions” forum threads constantly asking for improvements to guilds, there is almost a 150 reply thread about this that still doesn’t have a single Developer response. I am shocked PvP only has one game type still, I remember fighting for even Capture the Flag with a group and still nothing added past Conquest. It should be noted I’m very happy about 2’s coming in soon. But even a simple Trade system hasn’t been added. I know there’s a trading post and mail but Trading, exchanging items etc are one of my favorite past-times of MMO’s. Even WoW still, you can find hundreds of people trading, exchanging skills (lock picks etc) for money etc as well as an auction house. I feel without personal trading systems, it really takes away.

Granted, I have been away for a while but I left for the same things that aren’t changed now. I keep seeing similar threads being created, similar requests from people but still no answers. And with the population differences now from when I left, I don’t think I am the only one who left because of it.

UPDATE:

Luckily I was able to play a majority of last night and found than Open World was packed. Map chat was filled with players and I saw many people (but not a flood) around the region. I didn’t get to test WvW or PvP but I am very happy to see the previous pop’s I was seeing must of been just down times. I admit defeat on that one :P

(edited by MarcusKilgannon.5048)

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Posted by: Vol.5241

Vol.5241

I’m not trying to troll, be rude or anything. I’m legitimately asking, are they listening?

I started playing again after about a 2-3 month break along. I stayed up the full 72pre-release hours with 7 other friends during a LAN party so don’t get me wrong, I was knowledgeable and beyond excited for the release. I love the mechanics, graphics, systems etc all are great.

But ultimately, I left because of major Spvp balancing issues (which I’ve heard has greatly improved) and Guilds being very underwhelming.

Now, I’ve started playing again but I still don’t see any guild interface updates (not even “Last logged on…”), the population has taken a clear drop and overall, it doesn’t seem like fundamental issues have been addressed. I still see in the “Suggestions” forum threads constantly asking for improvements to guilds, there is almost a 150 reply thread about this that still doesn’t have a single Developer response. I am shocked PvP only has one game type still, I remember fighting for even Capture the Flag with a group and still nothing added past Conquest. It should be noted I’m very happy about 2’s coming in soon. But even a simple Trade system hasn’t been added. I know there’s a trading post and mail but Trading, exchanging items etc are one of my favorite past-times of MMO’s. Even WoW still, you can find hundreds of people trading, exchanging skills (lock picks etc) for money etc as well as an auction house. I feel without personal trading systems, it really takes away.

Granted, I have been away for a while but I left for the same things that aren’t changed now. I keep seeing similar threads being created, similar requests from people but still no answers. And with the population differences now from when I left, I don’t think I am the only one who left because of it.

Guilds are getting improved in the patch later this month. SPvP has been improved quite a bit over the past few months. It’s up to you to log-in and check for yourself.

And not sure why you think population is decreasing – are you believing everything that people say here on the forums?

[Permabanned on Forums]
[Currently Inactive, Playing BF4]
Magic find works. http://sinasdf.imgur.com/

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Posted by: Blacklight.2871

Blacklight.2871

They’re listening. How else would they know when to thank the community for their feedback, whenever one of our suggestions/complaints, happened to align with something they were going to do anyway? It’s good to make your customers feel like part of the decision-making process, even if it is no more real than a Mesmer’s pink butterflies.

/paranoidmode off

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

Guilds are getting improved in the patch later this month. SPvP has been improved quite a bit over the past few months. It’s up to you to log-in and check for yourself.

And not sure why you think population is decreasing – are you believing everything that people say here on the forums?

I have been playing I just haven’t touched Spvp yet because I just started an Ele. And no, I’m not believing forum posts but I’m seeing in visually in game. Lion’s Arch has dropped quite a bit, regions have less people and I’m seeing a lot less people in WvW.

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Posted by: EverythingXen.1835

EverythingXen.1835

Sure Anet is listening. A problem with loot drops was discovered recently because Anet looked extra deep in the code based on player input.

Guild specific world events are coming.

The new SPvP map has a capture the flag element to it.

And its all being released next week.

Whether or not they prioritize your specific list of problems (Trade system… wha?) is something else entirely.

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Posted by: Jrunyon.3012

Jrunyon.3012

I haven’t noticed this population drop, if anything I see more people playing in pve then before.

Anet cannot cater to every single suggestion on the forums, regardless of how many posts it gets. If they see an idea that is profitable, works and the majority of the population agrees, they may add it, they may not. It’s their game and they’ll do what they want with it.

A trading feature should not be added to this game. The trading post works for any type of trade you could want and is much better than sitting around spamming LA for days trying to sell something. I am very happy they have done away with that system and my chat window appreciates it as well.

The forums are not a representation of what even a fraction of the general population wants, and cannot be judged that way.

Nesmee – Thief
[OHai] – Northern Shiverpeaks

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I haven’t noticed this population drop, if anything I see more people playing in pve then before.

Anet cannot cater to every single suggestion on the forums, regardless of how many posts it gets. If they see an idea that is profitable, works and the majority of the population agrees, they may add it, they may not. It’s their game and they’ll do what they want with it.

A trading feature should not be added to this game. The trading post works for any type of trade you could want and is much better than sitting around spamming LA for days trying to sell something. I am very happy they have done away with that system and my chat window appreciates it as well.

The forums are not a representation of what even a fraction of the general population wants, and cannot be judged that way.

I want a trading feature with the current trading post (I explained in detail in the suggestions forum).

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

Let me be clear too. I am seeing this population drop in-game! I’m noticing this myself, not just going off of the forum. The heart of the mists roster had less people, WvW was far less than I remember, Lion’s Arch same thing. This was all me experiencing the amounts in game.

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Posted by: Ursan.7846

Ursan.7846

I want a trading feature with the current trading post (I explained in detail in the suggestions forum).

There’s actually many good reasons why Anet doesn’t want a direct trading feature, actually. I’m too lazy to look for the posts/explain, but look them up. Anet purposefully made the decision not to include direct trading.

Let me be clear too. I am seeing this population drop in-game! I’m noticing this myself, not just going off of the forum. The heart of the mists roster had less people, WvW was far less than I remember, Lion’s Arch same thing. This was all me experiencing the amounts in game.

If you believe Colin, he’s said that the core userbase has been steadily increasing. If you look at Xfire, the trends seem to agree with Colin’s statement.

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Posted by: EverythingXen.1835

EverythingXen.1835

Less people in WvW might be because of the termination of free server transfers. A lot of WvW guilds used this to bandwagon onto “winning” servers before the deadline.

Not saying the population hasnt dropped… but I havent seen it a drop so big that it concerns me much at all.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I’m curious as to why they think an person-to-person trading system would be harmful. I’m going to try to dig up the reasoning behind that.

Would anyone be able to expand on the guild update next month? It sounds great, but does this include an interface update? Like guild member sign in notifications, MOTD pop up upon log in, last seen on messages etc.

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Posted by: Jski.6180

Jski.6180

The thing is ppl are asking for one thing and then another group of ppl are asking for the completely opposite thing.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: Anakin.9765

Anakin.9765

WvW might be because of the termination of free server transfers. A lot of WvW guilds used this to bandwagon onto “winning” servers before the deadline.

Not saying the population hasnt dropped… but I havent seen it a drop so big that it concerns me much at all.

As stated before, Colin has commented that the player-base is steadily growing in population. He did not list any numbers, but this is enough information to prove that the population isn’t dropping. I would personally hold this as a factual statement as this is the closest to ANet’s statistics we’ll be getting.

To OP: If you noticed fewer players running around your server, it could just simply be your server. I would try guesting around to see if you can find where the players are.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

The thing is ppl are asking for one thing and then another group of ppl are asking for the completely opposite thing.

I see that and that’s true but the guild system improvements seem pretty unanimous. Much of the problem I have with them are just interface issues. The only thing I see battled is guild halls which I get why that was left out. But the majority seems to all want interface updates, even guild battles from the original seem widely wanted.

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Posted by: EverythingXen.1835

EverythingXen.1835

I’m curious as to why they think an person-to-person trading system would be harmful. I’m going to try to dig up the reasoning behind that.

Would anyone be able to expand on the guild update next month? It sounds great, but does this include an interface update? Like guild member sign in notifications, MOTD pop up upon log in, last seen on messages etc.

Anet only gives the vaguest info on their updates until theyre live. (an utterly infuriating SOP) We dont know what the guild content actually is… but nothing points to any updates to the UI. Just guild events/missions.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

Anet only gives the vaguest info on their updates until theyre live. (an utterly infuriating SOP) We dont know what the guild content actually is… but nothing points to any updates to the UI. Just guild events/missions.

I really want to see some UI improvements, even the original had more details it seems.

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Posted by: Jski.6180

Jski.6180

The thing is ppl are asking for one thing and then another group of ppl are asking for the completely opposite thing.

I see that and that’s true but the guild system improvements seem pretty unanimous. Much of the problem I have with them are just interface issues. The only thing I see battled is guild halls which I get why that was left out. But the majority seems to all want interface updates, even guild battles from the original seem widely wanted.

They are! At least for the next update with the new guild quest. The game still new and there is ALOT of room for it to grow. I think Arenanet is listening but they cant update the game from week to week well update that count.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

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Posted by: morrolan.9608

morrolan.9608

Guilds are getting improved in the patch later this month. SPvP has been improved quite a bit over the past few months. It’s up to you to log-in and check for yourself.

Guild mgt tools are still non existant and apparently will remain so. The new Guild missions won’t change that.

sPVP is still 1 game type and remains boring for any extended period of play.

As for the OPs question I think they listen but they don’t have the resources to fully support the game and their priorities are skewed.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Birdy.4816

Birdy.4816

Its quite amusing, fanboys will say “Oh look, there is a patch every month, A-net are awesome” but these patches barely ever adress anything or nowhere near enough.

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Posted by: Anakin.9765

Anakin.9765

I’m curious as to why they think an person-to-person trading system would be harmful. I’m going to try to dig up the reasoning behind that.

Would anyone be able to expand on the guild update next month? It sounds great, but does this include an interface update? Like guild member sign in notifications, MOTD pop up upon log in, last seen on messages etc.

Could you please explain the benefits of a person-to-person trading system? I’m not saying there isn’t one, but with the on-demand mailing system and the awesome TP, what would this system have to offer?

Selling items has its place on the TP, as does buying items. You can exchange items with your friends using the mailing system and there’s no use for the un-traded items section as we don’t have enchantments of that sort.

I may be missing something, but I just don’t see the benefit.

Its quite amusing, fanboys will say “Oh look, there is a patch every month, A-net are awesome” but these patches barely ever adress anything or nowhere near enough.

Not only are you expecting too much from a MONTHLY patch, but you also come off as one of the guys that will never be satisfied. Arena Net has released a significant amount of content and fixes over the last few months. Maybe they didn’t release exactly what you wanted, but you cannot say they do not release enough stuff.

(edited by Anakin.9765)

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Posted by: Banono.4597

Banono.4597

@OP, guild missions and a new SPvP map is only a week away, as far as population goes Lions Arch on my server sends me to overflow every time I zone in (Tarnished Coast is my server.), and I never feel alone while running around in the world.

My advice is maybe change servers if the population is leaving more to be desired and see how next week goes with the guild and SPvP updates.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I’m curious as to why they think an person-to-person trading system would be harmful. I’m going to try to dig up the reasoning behind that.

Would anyone be able to expand on the guild update next month? It sounds great, but does this include an interface update? Like guild member sign in notifications, MOTD pop up upon log in, last seen on messages etc.

Could you please explain the benefits of a person-to-person trading system? I’m not saying there isn’t one, but with the on-demand mailing system and the awesome TP, what would this system have to offer?

Selling items has its place on the TP, as does buying items. You can exchange items with your friends using the mailing system and there’s no use for the un-traded items section as we don’t have enchantments of that sort.

I may be missing something, but I just don’t see the benefit.

Ok, here is why I love peer-to-peer trading.

For one, I play with a lot of friends almost exclusively. If you’re ever in a party and need to trade items or anything with a peer, it’s very frustrating to due so with the mailing system since it’s limited and has time delays after sending the mail.

But many times I would like to sell an item to someone or even just trade items. So say, I have a weapon that is no use to me but someone else wants to trade. Well, unless we post on the trading post and hope we buy each others item we’re basically out of luck because there is no COD system on mail either. So it’s a trust deal at that point and leaves scam possibilities wide open almost forcing me not to trade.

Also, I can’t trade items easily for lower amounts on the trading post. If I want to sell something directly to someone but for our own determined cost I really can’t without having trust in the mail again.

Another main problem I have with it is I miss collaborating and interacting with the “market” in this case it would be Lion’s Arch and hammering out deals. Especially doing services in WoW, I use to make a lot of money in my professions and selling the goods/services to other players but I really can’t do this with just a Trading post.

I can’t even imagine trying to sell a high valued item (epic weaponry). Any game I’ve played that has these items, 99% of the time the trade will be peer-to-peer because the trading post price is inflated and many times its a face to face bargaining to get the high price item sold. But without a trade system or COD on mail, no one will ever take the risk of hoping the other person holds up their end of the deal.

It’s a very necessary social interaction in life and I feel it should be in a game, especially a MMO. It creates competition, a market of players and relationships among traders.

But that’s my experience, I could play WoW for hours just buying, trading and selling in Orgrimmar much longer than I could actually playing WoW.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

@OP, guild missions and a new SPvP map is only a week away, as far as population goes Lions Arch on my server sends me to overflow every time I zone in (Tarnished Coast is my server.), and I never feel alone while running around in the world.

My advice is maybe change servers if the population is leaving more to be desired and see how next week goes with the guild and SPvP updates.

I’m hoping tonight will run better. I’m on Shiverpeak and I spoke with someone who told me that peak hours are around 8:00 so I’m going to see if maybe because of the time I was playing if that is why I am seeing a low number.

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Posted by: emikochan.8504

emikochan.8504

There are less people in wvw because it’s not on the monthly this month :p Culling is still such a pain it’s not worth playing wvw til it’s fixed.

Welcome to my world – http://emikochan13.wordpress.com

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

There are less people in wvw because it’s not on the monthly this month :p Culling is still such a pain it’s not worth playing wvw til it’s fixed.

That still hasn’t been fixed? I never experienced it first hand but watched some videos on it, that is insane.

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Posted by: Ricky Da Man.5064

Ricky Da Man.5064

I agree on the trading system, created a hub where people from all corners would meet up to sell thier wears, now you look at a list, very anti social really….

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I agree on the trading system, created a hub where people from all corners would meet up to sell thier wears, now you look at a list, very anti social really….

Exactly, running to the common marketplace was the easiest way to even find groups for raids/dungeons back in the day. It’s hard to organize even a large group since there’s nothing like that.

I made a thread suggesting trading system in the “Suggestions” forum with just what is mentioned here. I want to see who supports it, I suggest commenting Ricky if you agree just to keep the thread up (page 2)

(edited by MarcusKilgannon.5048)

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Posted by: Mirta.5029

Mirta.5029

I don’t know are they listening, because their major Spvp update turned out to be 1 map
What about
1. Dueling?
2. More modes?
3. Skin rewards?
I’m glad that they’re fixing the loot though I know that they can’t hear us all but there has been things that people have been asking for since the release and it’s not in the game yet. That kind of makes me sad

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Posted by: Dante.1508

Dante.1508

I feel the same way OP, only with open world not sPvP…

I agree on the trading system, created a hub where people from all corners would meet up to sell thier wears, now you look at a list, very anti social really….

Anything that dodges that trading post would be good..

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Posted by: Vayne.8563

Vayne.8563

Programming takes time. It doesn’t happen all at once or at your convenience, or anyone’s for that matter. You don’t just wave a magic want and poof, there’s a new feature in the game. Stuff takes time.

There’s stuff for at least WvW coming in March, it was originally scheduled for February but got pushed back because it wasn’t finished yet.

It’s not that Anet isn’t listening. It’s that people aren’t patient.

Not to mention even if Anet were to listen, not everyone wants the same stuff. Have you ever listened to the PvP crowd talk.

Rangers are OP, no rangers need a buff. Thieves are OP, no thieves are fine, L2P noob! I even saw a thread that said warriors are worthless in PvP.

Look at any PvP thread that states ANYTHING and then look at the comments that follow. Who, exactly should Anet be listening to?

And that’s aside from the fact that the average gamer is less interested in the good for the game as a whole and more interested in only the small part of the game that affects them. The biggest part of the playerbase is basically self-interested.

I’m not so sure Anet should be listening to most players.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Pointing out here, there is a difference between “listening to our concerns” and “doing what we want them to do”. Are they listening? Almost certainly. Comprehending? Possibly.

Going to get right on top of every issue as it’s brought up? Almost certainly not. Sorry to say the obvious.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

Programming takes time. It doesn’t happen all at once or at your convenience, or anyone’s for that matter. You don’t just wave a magic want and poof, there’s a new feature in the game. Stuff takes time.

There’s stuff for at least WvW coming in March, it was originally scheduled for February but got pushed back because it wasn’t finished yet.

It’s not that Anet isn’t listening. It’s that people aren’t patient.

Not to mention even if Anet were to listen, not everyone wants the same stuff. Have you ever listened to the PvP crowd talk.

Rangers are OP, no rangers need a buff. Thieves are OP, no thieves are fine, L2P noob! I even saw a thread that said warriors are worthless in PvP.

Look at any PvP thread that states ANYTHING and then look at the comments that follow. Who, exactly should Anet be listening to?

And that’s aside from the fact that the average gamer is less interested in the good for the game as a whole and more interested in only the small part of the game that affects them. The biggest part of the playerbase is basically self-interested.

I’m not so sure Anet should be listening to most players.

Technically my main concern is in parts of the game that affects everyone playing, not just individuals. I really don’t involve in nerfing situations unless I notice something very obvious because it is so judgmental. However, if you read what I said, I have waited 3 months since playing and took a break. I’m aware it takes time, I think most of us are but certain things as simple as (Last logged on) for guilds you would think be updated or at the very least mentioned upon so we have an idea what to expect.

You shouldn’t lump impatience and communication in one. I admit arenanet is better at communication that many other devs and I am thankful for that but I would like to see more involvement into problems that I think (along with others comments) that are pretty obvious still have no progress or discussion.

(edited by MarcusKilgannon.5048)

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I don’t know are they listening, because their major Spvp update turned out to be 1 map
What about
1. Dueling?
2. More modes?
3. Skin rewards?
I’m glad that they’re fixing the loot though I know that they can’t hear us all but there has been things that people have been asking for since the release and it’s not in the game yet. That kind of makes me sad

I’m surprised dueling isn’t talked about either, that and different game modes for Spvp are pretty depressing that we have no comments yet

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Posted by: Sylosi.6503

Sylosi.6503

It’s not that Anet isn’t listening. It’s that people aren’t patient.

It has nothing to do with lack of patience, it is to do with the release of a half finsihed, buggy product that was not ready (despite Anet’s mantra of “when it’s ready”), that lacked basic features in some areas of the game, and that has since been very slow to fix those bugs, looks underesourced in certain areas and has shown an inability to perform adequate quality control / testing (and yet has no public test server…).

(edited by Sylosi.6503)

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Posted by: Ursan.7846

Ursan.7846

It’s not that Anet isn’t listening. It’s that people aren’t patient.

It has nothing to do with lack of patience, it is to do with the release of a half finsihed, buggy product that was not ready (despite years of being told “when it’s ready”), that lacked basic features in some areas of the game, and that has since been very slow to fix those bugs, looks underesourced in certain areas and has shown an inability to perform adequate quality control / testing (and yet has no public test server…).

I dunno about you, but the game was totally ready to play for me. I’m glad they released it when they did, bugs and all, IMO.

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Posted by: Halanna.3927

Halanna.3927

Let me be clear too. I am seeing this population drop in-game! I’m noticing this myself, not just going off of the forum. The heart of the mists roster had less people, WvW was far less than I remember, Lion’s Arch same thing. This was all me experiencing the amounts in game.

Look at the new guesting feature to go to different servers and find one you like better.

The server I’m on is hopping, LA is full of people LFG’s, talking about builds and gear, every zone I go to I see people all over. In fact, in the last 30 days I haven’t gone to any zone and not seen other players. /map chat is active with questions, requests for help and just general gameplay stuff.

Dungeons are active. Fractals are active, event thought I don’t participate. WvW is active. I have no idea about sPvP, never go there.

You need to guest onto other servers and find one you like better because we are not playing the same game.

And I think the no direct trade is awesome. It isn’t necessary and eliminates a lot of headaches for honest players from the dishonest ones and relives the GM’s from having to deal with the thieves and lesser elements.

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Posted by: thisolderhead.5127

thisolderhead.5127

They are listening, they are also filtering.

Worth keeping in mind next time one’s “Awesome simple solution for X problem” thread gets ignored for the n’th time in as many days/weeks.

Feeling bad due to my response does not mean it was a personal attack.
It may just be that your original statement was wrong.
Please try again.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I get what you mean about holiday content Wetpaw and sometimes I do think that myself but overall it is pretty awesome that they keep the world changing and innovative as time passes. So if some resources are exhausted doing that, I’m ok with it.

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Posted by: Vayne.8563

Vayne.8563

Programming takes time. It doesn’t happen all at once or at your convenience, or anyone’s for that matter. You don’t just wave a magic want and poof, there’s a new feature in the game. Stuff takes time.

There’s stuff for at least WvW coming in March, it was originally scheduled for February but got pushed back because it wasn’t finished yet.

It’s not that Anet isn’t listening. It’s that people aren’t patient.

Not to mention even if Anet were to listen, not everyone wants the same stuff. Have you ever listened to the PvP crowd talk.

Rangers are OP, no rangers need a buff. Thieves are OP, no thieves are fine, L2P noob! I even saw a thread that said warriors are worthless in PvP.

Look at any PvP thread that states ANYTHING and then look at the comments that follow. Who, exactly should Anet be listening to?

And that’s aside from the fact that the average gamer is less interested in the good for the game as a whole and more interested in only the small part of the game that affects them. The biggest part of the playerbase is basically self-interested.

I’m not so sure Anet should be listening to most players.

Technically my main concern is in parts of the game that affects everyone playing, not just individuals. I really don’t involve in nerfing situations unless I notice something very obvious because it is so judgmental. However, if you read what I said, I have waited 3 months since playing and took a break. I’m aware it takes time, I think most of us are but certain things as simple as (Last logged on) for guilds you would think be updated or at the very least mentioned upon so we have an idea what to expect.

You shouldn’t lump impatience and communication in one. I admit arenanet is better at communication that many other devs and I am thankful for that but I would like to see more involvement into problems that I think (along with others comments) that are pretty obvious still have no progress or discussion.

Sorry but SPvP balance doesn’t affect me at all. Not one whit. Not even a little. The couple of times I’ve tried SPvP I was fine with it, along with several people I know.

So if this post is about SPvP balance it would be nice if any two groups of people agreed on HOW it should be balanced. And that’s what I’m talking about here.

You have feelings about how PvP would be more balanced, but would it really? It’s just your opinion. Is Anet listening? Sure. Does that mean they have to agree. Nope. Not even a little.

Stuff affects me that doesn’t affect you at all, and vice versa. Plus the PvP upgrade hasn’t even happened yet, so until we see what happens, it’s all moot anyway. Programming STILL takes time.

Finally, even something as simple as dueling has just as many people against it as for it. Look at the dueling threads in these forums. Every time someone posts one, a bunch of people log on saying they don’t want it. Maybe THOSE are the people Anet is listening to.

Custom arenas are coming at some point and at that point, you’ll be able to duel in a custom arena. They’ve been announced it’s under development.

Anet has major issues that do affect pretty much everyone they’re working on, including the culling. It’s a big, long, complicated process to get that right. When they fix that so it’s tolerable, they’ll get to major concerns like dueling…which doesn’t affect me at all, because I find it obnoxious and annoying.

Those who talk for the PvP crowd aren’t talking for everyone.

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

@Vayne No one is even really discussing pvp balance here. Just features for pvp, and saying you don’t care about it doesn’t make it any less important but either way. Dueling is pretty necessary to test builds etc, it always is a great way to skill test yourself as well. Honestly, even if some players don’t want dueling some do. The dueling feature really wouldn’t disrupt any players who didn’t want it. I think that’s the key difference, if a change is implemented that supports a group of players but won’t change anything for those who don’t want it, why not develop it?

I know ‘Last seen online" is widely wanted for guild management. But say some players don’t want that, well…unless they manage a guild, it really won’t disrupt them.

But if say: nerfing or buffing a class in PvP is mentioned, well that effects every player (even non-competitive players) and should be brought in time and discussion.

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Posted by: Vayne.8563

Vayne.8563

The question is, how many people joined for SPvP, how many joined for WvW and how many joined for PVe and how many joined for two of the three or all three.

The concerns of the OP don’t affect me, or my guild at all. There ARE other people like me. That’s my point. These aren’t necessarily mainstream concerns.

Development costs money and time. So the percentage of people who want something IS important. Because every developer has a limited amount of time and money TO develop. So Anet has to ask the question where is the money coming from. Who’s buying our game? Who’s spending money in the cash shop. Those are business decisions, and you know, those are the people they have to listen to.

They know who those people are a lot better than we do. That’s all I’m saying.

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Posted by: Revolution.6301

Revolution.6301

I haven’t noticed this population drop, if anything I see more people playing in pve then before.

Anet cannot cater to every single suggestion on the forums, regardless of how many posts it gets. If they see an idea that is profitable, works and the majority of the population agrees, they may add it, they may not. It’s their game and they’ll do what they want with it.

A trading feature should not be added to this game. The trading post works for any type of trade you could want and is much better than sitting around spamming LA for days trying to sell something. I am very happy they have done away with that system and my chat window appreciates it as well.

The forums are not a representation of what even a fraction of the general population wants, and cannot be judged that way.

Well if what you said is true then HOW did ascended gear become a new addition to the game? So many were and are against it. And grind, people have made so many issues about that and its still addressed. These are 2 huge issues that I fear will never or take a long time to get addressed.

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Posted by: tigirius.9014

tigirius.9014

I still haven’t seen anything on fishing which was talked about pre-launch also.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Revolution.6301

Revolution.6301

I still haven’t seen anything on fishing which was talked about pre-launch also.

there was fishing? How neat. Would that work the same way some other mmos work where you can afk and ‘fish’ with the chance of getting armors and what not?

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Posted by: Vorch.2985

Vorch.2985

Are they listening? Yes.

Are they implementing? Yes

Are they implementing at the same speed at which they are listening? No. That’s impossible.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”

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Posted by: Bloodstealer.5978

Bloodstealer.5978

I’m not trying to troll, be rude or anything. I’m legitimately asking, are they listening?

I started playing again after about a 2-3 month break along. I stayed up the full 72pre-release hours with 7 other friends during a LAN party so don’t get me wrong, I was knowledgeable and beyond excited for the release. I love the mechanics, graphics, systems etc all are great.

But ultimately, I left because of major Spvp balancing issues (which I’ve heard has greatly improved) and Guilds being very underwhelming.

Now, I’ve started playing again but I still don’t see any guild interface updates (not even “Last logged on…”), the population has taken a clear drop and overall, it doesn’t seem like fundamental issues have been addressed. I still see in the “Suggestions” forum threads constantly asking for improvements to guilds, there is almost a 150 reply thread about this that still doesn’t have a single Developer response. I am shocked PvP only has one game type still, I remember fighting for even Capture the Flag with a group and still nothing added past Conquest. It should be noted I’m very happy about 2’s coming in soon. But even a simple Trade system hasn’t been added. I know there’s a trading post and mail but Trading, exchanging items etc are one of my favorite past-times of MMO’s. Even WoW still, you can find hundreds of people trading, exchanging skills (lock picks etc) for money etc as well as an auction house. I feel without personal trading systems, it really takes away.

Granted, I have been away for a while but I left for the same things that aren’t changed now. I keep seeing similar threads being created, similar requests from people but still no answers. And with the population differences now from when I left, I don’t think I am the only one who left because of it.

I know its cheesy to say, but GW2 is still in its infancy and things will get added.
Whether they are listening,.. hard to tell, but for now I am willing to give them the benefit of the doubt.
I too think Guilds should of come with a lot more options/mechanics as many people do still misinterpret the Guild Wars title, but I think the games populus would of been generally happier to see Guilds promoted better.

The issues with comparing WoW with GW2 is like apples and oranges though.
Main difference iof course being WoW like any other P2P games already has your money in the bank each month (yes I know they do offer diluted F2P options for many of them now) but the Guild Wars brand took a different approach when GW1 hit the market and it was for a large part very successful, hence GW2 took the same path. So the upsidefor us is we have no additional commitment beyond box sale. The downside of course being some of those things we got so used to having we now have to buy or earn through exchanging in game gold for gems.

However, I think we do get more for free in GW2 than what many other F2P MMO’s offer out from the start, so for now I am happy (though I want more nbank space to satisfy my unbreakable hoarding habits)

(edited by Bloodstealer.5978)

Things I consider as fundamental issues were not addressed in my view

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Posted by: Bloodstealer.5978

Bloodstealer.5978

I haven’t noticed this population drop, if anything I see more people playing in pve then before.

Anet cannot cater to every single suggestion on the forums, regardless of how many posts it gets. If they see an idea that is profitable, works and the majority of the population agrees, they may add it, they may not. It’s their game and they’ll do what they want with it.

A trading feature should not be added to this game. The trading post works for any type of trade you could want and is much better than sitting around spamming LA for days trying to sell something. I am very happy they have done away with that system and my chat window appreciates it as well.

The forums are not a representation of what even a fraction of the general population wants, and cannot be judged that way.

Well if what you said is true then HOW did ascended gear become a new addition to the game? So many were and are against it. And grind, people have made so many issues about that and its still addressed. These are 2 huge issues that I fear will never or take a long time to get addressed.

I am intrigued.. what do you consider a grind to be… cos everything in any MMO can be considered a grind if you allow it to be.

Grind is so subjective.

In another thread you state that you log on and like to go grind Orr tunnel.. so is this not a hypercritical statemtn your making here.
What you consider 2 huge issues I say are optional content and actually a half decent challenge aside from the normal Openworld or WvW/PvP content but you are not forced to do any of it, only you make that choice and that’s why you keep pleading for support on having loot drops guarantee you rares/exotics.. so that you can easywin your way to legendary weapons or a nice sizeable gold pile. You even want the dailies to be made even easier so that you can get Laurels faster than a rat up a drain pipe. We get it, you have limited time to offer the game so you feel you should be entitled to the same best in game Gear, stats, skins, loot etc but with a smidge of the effort to many others.

Things I consider as fundamental issues were not addressed in my view

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Posted by: MarcusKilgannon.5048

MarcusKilgannon.5048

I’m not sure how my topic name got changed with a sentence from something but it’s fixed.

Don’t get me wrong everyone, I am happy with the constant progress in the game, I just have a hard time deciding are we being listened to when certain issues that I see the majority of players asking for haven’t even been spoken on. More direct answers would really help understand what Arenanet is thinking.

If it’s all time they need but have a straight answer for something, I’m 100% satisfied. They back the game and for no subscription fee with a smaller team than WoW or some MMO’s, that is completely acceptable.

I also updated my original post at the bottom.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

You . . . probably won’t get a straight answer out of them anymore. The Internet has kind of squeezed that until it stopped being wise.

Far as I can tell, they listen, but they don’t respond to everything and they certainly don’t intend on making all the requests posted around here happen. Possibly because many of them just are completely opposed to each other. And that’s still too much conjecture for me to feel safe saying absolutely.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Vol.5241

Vol.5241

Let me be clear too. I am seeing this population drop in-game! I’m noticing this myself, not just going off of the forum. The heart of the mists roster had less people, WvW was far less than I remember, Lion’s Arch same thing. This was all me experiencing the amounts in game.

For many servers that I have guested on, even on the low pop ones, I have always ended up on an overflow. That shows there are still as many people in L.A. as before you left.

WvW may seem empty, but they increased the cap limit lately and they have closed transfers, so many people on servers several months ago may have moved up to higher tiers for better play.

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