A little bit about my gaming interests. Im a casual mmo pve player with hardcore addiction to dota (in my opinion standard of a balanced team pvp). In my younger days I played a lot of Ragnarok (in my opinion standard of good and meaningful guild vs guild action).
From AN marketing i got the feeling that this game would have a ton of things to do after you reach 80 lvl i didn’t really care about pvp side of things relying on tons of pve content but after a month with a bit of playing i got bored of the game. In no way im bashing AN, the fun i got from the money i payed exceeds any other game that i played. This is just things that i personally would like to see changed/implemented but if they dont well …. you cant make every one happy. (80 lvl elem, full rampagers exotic, bank 30+g, 1200+ different dungeon tokens)
So without any more rumbling.
Things i like
PVE
Immensely enjoyed the lore part of the game, from the very start the lore grabbed me (my first character was a char) i loved that the different clans/legions fight between themselves while having to fight off human ghosts (bloody people took our land ! slay them slay them all) branded creatures , fighting of separatists that want to brake our alliances. Completed every 1-15 zone just for the sake of seeing the great art and checking what the races are doing. Love it. Really liked the option to choose what you want to do in story, made me feel somewhat in control of crusade against the Dragons.
Dungeons
Really liked the story part of the dungeons, really adds to your knowledge about the history of the land and races. From the balance stand point they (story dungeons) were not to hard or easy some where passed with pug groups some with guildmates.
sPVP
Really like the ability to jump in and play with the same level and inventory as the guys that are playing for days there.
WvW
The ability to level up your points/keep/towers is awesome. The siege weapons make it look more like a battlefield really like that aswell.
Things i dislike
PVE
Nothing to say here, the pve part(not counting dungeons) is really good.
Dungeons
Here my problem with the game starts. I started to play the game counting on hard dungeons(explorable modes) with good rewards , that can motivate people to go there. But dungeons that are hard are just bugged, and those that aren’t hard are easy its like when you go to shower but you can only get water that boils you or freezes. I didnt go to every dungeon , but those that i passed fall under this category. And the rewards, you get 160 tokens a day, to get a full set you need more than 1500. But whats the point of it if i can craft items with the same stats, now i have over 30g if i wanted to lvl up a new character i would just buy him all the equipment on the day he reaches 80. so Dungeons for me have no purpose now. I wont even try to complete those that i didnt go to because the time it goes to get the party that can complete an explorable mode > the reward it gives.
sPVP
Why the hell im not able to play with 2 of my friends on the same team? I just want to go there with 2 of my friends and play with random people. But in the end its a ) Play casual solo. b ) Play hardcore tournament. After all the talking about the choices the player can make we only get to possible ones. As a dota player this thing just blows my mind. insert Jackie Chan.jpg here
WvW
Okey …… so …… our squad of 50 people takes over a tower we upgrade it ….. and when we sleep it is taken buy some random pug group. Even the kitteny blizzard made the fight on the Wintergrasp only once every 2 hours ?(correct me if im wrong).
Thigs i would like to see
PVE
The only thing i would like to see here is a location where you cant go solo , like a location filed with silver mobs instead of standard ones.
Dungeons
Fixed, with no bugs and bosses that people can kill only by abusing the mechanics coughsparkcough. Loot , if you want to keep all the stats the same , make the items themself look good , now i only see 2 sets that are atleast dissent looking (TA and COF sets), but none of them look aweasome. Raid content, really would like to see it thought i can understand that the balancing would be mission impossible for the AN considering what i see in 5 man dungeons
sPVP
Ability to join a random arena with my party
WvW
Add a zone which activates once every N hours (where N>6) and lasts X hours (where X <4), with points/towers/keeps that give items to the guild/server that controls it by the end of the fight. I can see the problems with lag and other stuff but i believe there are ways around it.
(edited by Stobor.8041)