Before I even start this thread, please note that I am only speaking from personal experience. I do not profess to be “the voice of the community” or any of that nonsense.
Recently I’ve been playing GW1 again, mostly to max out my Hall of Monuments, but I noticed something while I was playing; while there are a lot of things I really feel GW2 improves upon, there are a lot of things I miss a great deal. I want to go over some of these things in the hope that maybe my feedback will resonate and maybe the devs will notice.
I miss skill hunts. I REALLY miss skill hunts. I get that GW2 needs some way for maxed out players to feel they’re still making progress, but I don’t feel that a gated dungeon with improved gear is the answer. GW1 got this aspect right, because if I wanted to really feel fully kitted out I had to go all over all the campaigns with my trusty Signet of Capture and my ever-changing secondary profession to find all the best skills. I miss this aspect of the game, it helped make GW1 feel a lot less shallow at endgame.
I miss named enemy encounters. I know it would be hard to do in GW2 because the world isn’t a personal instance, but I miss bosses and their non-randomized drops. This was a great alternative for gear that I feel is really missing in GW2. Maybe take some of those utterly useless world veterans and champions and give them an occasional chance of spawning as named versions with specific drops that everyone who kills them can get. I dunno, but it feels less than epic when I manage to solo a particularly nasty baddie only to get 17 copper.
I miss my heroes. I know there’s no way it would work in this game, but I really do miss my heroes so terribly. That was a great, unique mechanic and GW2 feels a bit shallower without it.
I miss mission chains. This is one of the big ones where I think GW2 is forgetting its roots. In GW1, I had to work for the same NPC several times to get to the most rewarding parts. In GW2, I feel like the heart NPCs and dynamic events lack a sense of permanency and I don’t feel overly connected to what’s going on. Sure, I kill the worms and grab the armor pieces and tickle the bellies of the rabbits, but I do it because a pop-up on my screen tells me to. Then when it tells me I’m done, I leave the area in search of lizards to kill, pumpkins to squash, and cats to herd. It would be really great if I felt more connected to the world rather than feeling like a wandering mercenary willing to work for whoever has the emptiest heart. I dunno, this is an odd one, but something is a bit off with the heart system.
I miss having actual money-making ability. This is something that has really limited my enjoyment of GW2. I know Anet has an actual economist on staff or something, but it doesn’t seem to be helping. In GW1 I feel like items were actually worth something and money wasn’t super-hard to come by. In GW2, I’ve tried everything from farming Orr events (hard to do on a mesmer) to crafting (a money pit) to playing the auction house (which I fail at because I’m no good with Microsoft Excel). Right now my account has about 2g 80s in total, down from a high of about 8g because I picked up an expensive dye on the trading post that I really wanted. Maybe the problem here is me, but I can’t seem to find a niche in GW2 that will allow me to make enough money to function reasonably well.
I miss skill being rewarded over luck. GW1 had hard modes and elite dungeons and all sorts of ways to make your way in the world through skill. GW2 has the Mystic Forge (which I swear hates me) and events that RNG people into rare drops they can sell for riches. I feel like the more I learned about GW1 and the better I played, the more I succeeded. I feel like in GW2 I’d be better off investing in four-leaf clovers and rabbit’s feet if I really wanted to be a success.
Lastly (there’s more but I don’t want to make this more of a wall o’ text than it is), I miss feeling like a hero. In GW1, I took down Shiro and saved all of Cantha from a terrible plague. In Elona… ok, that evil cow Kormir stole my glory, but I made it happen. In GW2, after a certain point in the story I began to feel like a backup singer for Trahearne and the Trahettes, with guest stars Logan and the Destiny’s Edge Chorus. I’m hoping this will change with further story content, but for now… I just feel really disconnected from the story.
Please feel free to entertain this old hipster with your own list.
Tarnished Coast
(edited by Sabo.1485)