Things missed

Things missed

in Guild Wars 2 Discussion

Posted by: Azthioth.9682

Azthioth.9682

While I wait for the patch to DL, I am going to right some things that I think were misrepresented by Anet and some things I really want to see here in GW2. This is my own opinion.

1. “No more trinity” to me meant that they would replace it with a dynamic group build and a interesting way of building each class, but instead we got all DPS classes. Playing support is a hinderence to any dungeon run. Closest you can get is a tank and even then it is ify since there is no agro table to speak of.

2. Loot. Haven’t gotten one piece of loot that excited me. I have had to look any where but killing things to get something that I was happy with. The level of risk and difficulty compared to the reward is awful.

3. Progression. There is none to speak of unless you make it up yourself. I do not mean gear treadmill. I do not want one of those, but I would like something to build towards. Legendary skins are just a skin and they are not progression. I do not feel like I can advance my avatar at all.

4. This kind of goes along with the others in a way, I wish to be something special. That does not mean better than others due to gear, but there are no tanks or healers, just dps. All I am is another body to fill a hole. I want to become good at a roll and feel epic, I cannot in this makeup. Not asking for a huge change, just a tweak to let me build myself in another way than dps.

5. No sense of epic. There is no huge mountain to climb, no baddy to beat, just a lazy beach to kick stuff around on if you want to. Again, I know it is a choice to have it laid back, but could you give those that want the epic, a place to feel epic?

6 Holidays with stuff that is really awesome. Halloween was fun, but I came out of it with nothing. I know every fanboy hates wow, but the helm you got from the headless horseman was the shiz. Decent stats and a cool active effect. It laughed like the mad king did. Awesome. I would grind that all day long just to have a chance at it.

7. Mob balance and respawn. Seriously, wtf. The other things are preference, but this is just ridiculous. Mobs spawning before I kill the one they are replacing is a bit much. Also, mobs with massive cc like a 5 sec stun while you lay on the ground being beaten helplessly. When you are on the ground or locked out of spells enough to start checking things to see if it bugged, that is too long.

8. Mounts: Something awesome to collect, a way not to have to use waypoints that are way over priced. This is a win win. You make more money, we get pretty ponies.

9. One time events that are really special. Mad king event was lame for the hype it got. It was cool, but no compared to the build up.

10. This again goes with the others, a real boss. Who is the freaking bad guy in this game? Why am I journeying through this place? I have zero scope on the story here. I read the quest and talk to random npc’s to figure it out, but all I get is there are some dragons that need to be stopped and I am going to stop them.

Anyway, my thots, blast them if you want.

(edited by Azthioth.9682)

Things missed

in Guild Wars 2 Discussion

Posted by: GregT.4702

GregT.4702

“I was led to believe that Guild Wars 2 was going to be a meaningful world-changing event that would improve my quality of life and make me a better person who holds the respect of my peers. Instead it is just a game and everything in it just trivial virtual goods. Fail, Anet, why you not make game that justifies my existence?”

Perspective is a terrible thing, and from time to time it can unfortunately get in the way of your fun. I expect Anet will fix that in an upcoming patch.

Things missed

in Guild Wars 2 Discussion

Posted by: Azthioth.9682

Azthioth.9682

GregT, aka fanoby

I believe you took some liberty with my words and did a poor job at that.

Not looking for a game to fulfill my life, I am looking for some changes that would help a lot of us invest more time into a game we like.

Things missed

in Guild Wars 2 Discussion

Posted by: sirrell.6712

sirrell.6712

Maybe you should try posting in the suggestions forum.

Things missed

in Guild Wars 2 Discussion

Posted by: GregT.4702

GregT.4702

GregT, aka fanoby

I believe you took some liberty with my words and did a poor job at that.

Not looking for a game to fulfill my life, I am looking for some changes that would help a lot of us invest more time into a game we like.

Sorry, I was replying more generally to a lot of complaint threads that were irritating me, which you perhaps unfairly took the brunt of.

Your thread’s still without merit though. You’re saying that you expected this to be a completely different sort of game, on the basis of nothing in particular, and now you would like it to be more similar to the sort of game you imagined it might be. For better or for worse, it isn’t attempting to be that sort of game, and it would be to the detriment of all those who did pay attention to the pre-release advertising for them to abruptly change course now.

Specifically:
(1) You are misunderstanding the classes, their abilities, and how to play dungeons. Admittedly the game does a bad job of teaching this but I suspect you will understand your error if you run more dungeons. If you can’t tank, you need to learn the mob AI better. If you think every class is purely a DPS class, you need to pay more attention to the skills you’re not using.
(2) I’m not aware of the game ever advertising loot as a play incentive; but in the event that they did, your lack of interest in it is reasonable but not a good reason to change anything. There is plenty of unique loot to be gained in dungeons both as drops and as tokenised rewards; some is dull and some is not.
(3) Yes, stat progression has an early cap. If stat progression is all you care about, yes, that must be disappointing to you. This isn’t a lack of content, it’s a deliberate choice – promoting player skill requires capping the amount of power that can be gained by grind. Anet have chosen skill over grind, and they’re unlikely to substantially turn around on that, because that is their niche.
(4) If you don’t feel like you’re something special when grouping it’s because you’re not very good at playing your class. Get better. A skilled player in a class looks and feels unique and is very much noticed by their groupmates.
(5) Personally I think GW does epic better than any other game I’ve played, mostly through its art assets, huge and memorable bosses, and dynamic events. I suspect you’re just referring back to your complaint 3, though, that the gear grind stops early. If you feel that gear grind is epic then yes, again, you will be disappointed here.
(6) Halloween was arguably the biggest, most complex, and most involved seasonal event ever done by an MMO. Yes, it had problems, but they were not lack of ambition. I don’t really know what you expect here. You mention wanting a cool hat; counting the purchasables I personally ended up with five different awesome Halloween hats. What else do you want?
(7) I have no idea what you are talking about with “mob balance and respawn”. You’re supposed to be able solo groups of mobs. Respawns of single mobs shouldn’t be an issue.
(8) I suspect Anet will eventually bow to pressure and introduce mounts, but seriously, why? This is already one of the easiest MMOs to get around; it’s rarely more than a 1 minute walk to anywhere, provided you have the waypoint. Yes, not so much in World versus World or Orr, where it takes forever to get anywhere, but unfortunately that’s part of the balance of those areas and unlikely to change easily.
(9) The more special you make one-time events the more people cry when they miss them. Yes, it’s awesome if you’re one of the people who can be awake to see the event, and yes, it’s really annoying if it’s at 2 am your local time or while you’re at work. I don’t think we’re going to see a big focus on these, nor should we. I’d rather have day-long or weekend-long events like we had at Halloween. They feel special without being punitive.
(10) The boss is Zhaitan. You can fight him. He looks awesome. There are another four or five dragons behind him waiting to appear in future expansions. Yes, the game does a terrible job of telling you who Zhaitan is or why we care, and yes, I agree that it should do better. But there is definitely an end boss, and he’s pretty epic.

So yes, in short, you were poorly informed when you bought the game, you are poorly informed now, and you want to make that someone else’s problem.

GW2 is great but there are real problems with many aspects of it. These are not those problems.