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Posted by: Mirror of Illusions.4950

Mirror of Illusions.4950

General:

- Fixed and improved the Sylvari glow. When using a total make-over kit on a Sylvari your character becomes completely transparent! In addition, we have removed every other option from the total make-over kit when used on a Sylvari character, because these no longer necessary after this ’’fix’’.

- We are preparing legal action to shut down the following external websites:

www.gw2lfg.com
www.guildwarstemple.com/dragontimers
http://dulfy.net/category/gw2/

These websites provide people with information and tools that we don’t want to be available!

Economics:

- To prevent further price increase on Abyss Dye, we have added 3 new dyes to the game that look exactly the same as Abyss Dye. To know: Ssyba Dye, Ybass Dye and Bayss Dye. In addition, Abyss Dye has been reworked and is now a common orange dye. This change is retro active!

- The Trading Company is no longer available from your interface. Because of technical difficulties with removing the icon from the interface, a big blue bird head is now displayed instead. The corresponding NPC’s in the cities have been removed from the game, except the one in Lion’s Arch. To stay true to the dynamic nature of our game, this NPC now spawns each hour in a different place and can easily be found, because he yells: " I just spawned " each 5 seconds for 15 minutes. This is displayed in your chatlog between the /LFG spam and cannot be disabled.

World:

- To increase and spread out the population over different cities and to prevent them from becoming ghost towns, we are introducing the The Living City Event!
What can you expect? In all 5 cities we have placed broken road signs which you, the player, have to repair. To make it not feel too similar with our current event, you can repair these signs not only by right clicking on them, but also repair them with your left mouse button!! Once this event is live, we have no intention to provide you with any further information, other then once you have repaired 5.000 road signs a massive golden treasure chest will spawn. This chest will be empty!

- All dungeons that are currently spread out over the world have been relocated to Lion’s Arch.

- When stapping through a portal which previously took you to a set place, you’ll now end up somewhere else. This is completely random, so every journey will be just as different as it will be mysterious!

Achievements:

- To encourage open world play we have decided to cut all your exploration and slayer achievements into half. These achievements can now be reobtained. Happy slaying everyone!

Bug fixes:

- Fixed a bug that caused different types of enemies to spawn. Each zone now consists only of Moa Birds as intended.
- Fixed a bug which caused selected classes to have access to more spell then just their auto attack.
- Fixed and improved drop rates. Creatures that previously had a small change to drop a rare will no longer drop anything.
- Fixed a bug that prevented the display of additional spell information on bugged spells. These spells now correctly display: " This spell is bugged ", next to their original description.
- Fixed several zones where it was possible to get out of the map. These zones have been removed from the game.

Kind regards,
The Troll Team

Attachments:

The Dream is still alive.

(edited by Mirror of Illusions.4950)

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Posted by: bpphantom.8243

bpphantom.8243

Sheesh. If I’d known Abyss dye was so freaking rareawesome I might have sold mine when I got it.

“Do what you can, with what you have, where you are. Then leave the rest to Batman.”

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Posted by: Celtic Lady.3729

Celtic Lady.3729

This thread is hilarious. +1

Unlike some people, I actually have a sense of humor and can appreciate the intent here.

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Posted by: Qori.9671

Qori.9671

- Items of white and blue level rarity have now been merged into 1 category, the brown category to appropriately reflect the steaming pile of crap that they are.

-The sell all junk feature now sells 99.9% of all things found in tyria. the other 0.1% of items have had their drop rates significantly reduced.

-Fixed a bug that was causing many classes to have more than 1 viable build.

- To preserve the “legendary” aspect of creating your legendary weapon a lottery will be held by Zomoros every Friday night and 1 precursor will be awarded to some lucky player across all servers. Buy your ticket in our new and improved gem shop with many features designed to separate you from your real world money !

- All current ways of obtaining precursors have been removed to keep the truely epic feeling of gambling your way into your legendary precursor.

- Added new shopping carts and cardboard boxes to the home district in all major cities in the game to adequately reflect the true economic conditions of being a hero in Tyria.

- “CITIZENS !” rejoice as we have fixed a nasty bug preventing the little asura outside fractals of the mist from speaking ! We have now given him a megaphone so that he can be heard in all zones of the game ! We have even added his script to those pesky loading screens to add more enjoyment in your times of wrist slitting depression !

-Mesmers have had their illusion capacity increased from 4 to 14. This should help keep the “real” mesmer with the big yellow map complete star on their head from being picked out in a crowd. (illusions still display no star unfortunately.)

-Added a feature to dye your legendary items ! Have you ever wished you could have a hot pink twilight , or a cotton candy meteorlogicus ?! Well now you can Every shade of pink is available with many pastel and easter colors coming in april !

-We are trying to shed the poor image problems we have had for months on these forums so we have decided to drop the company name Arena-Net and settle on the name Arena-Nerf , we hope this will add better transparency to our players on any and all decisions we make from here on out.

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Posted by: kisangyal.1796

kisangyal.1796

“We are trying to shed the poor image problems we have had for months on these forums so we have decided to drop the company name Arena-Net and settle on the name Arena-Nerf , we hope this will add better transparency to our players on any and all decisions we make from here on out.”

Best one

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Posted by: Cathbadb.6079

Cathbadb.6079

“Everything that everyone has complained about has now been fixed. To allow each and every player to experience the game the way he/she likes we have instituted a $30 a month fee to pay for a server for each person to play on by themselves.
To ensure quality assurance please see past patch notes and send us an e-mail via your account to notify us of what changes you would like on your server, be it PvE or SPvP (where player will actually compete against AI’s players).
Guesting has been removed.

Please enjoy these updates as it seems the only way to please everyone.

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Posted by: roachsrealm.9284

roachsrealm.9284

- you can now dye underwear. currently only brown and yellow color tones are functional. other colors will be in a future update.

-all jump puzzles now have increased camera-shake features, as well as character shake features. in fact, everything will now shake all the time. we feel the game is much more epic this way.

Smitten Mittens (The Gothic Embrace [Goth], Fort Aspenwood)

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Posted by: Theftwind.8976

Theftwind.8976

- With the introduction of our new daily quests and keeping in mind Anets policy against farming all mobs killed in the “kill 40 of these” quests will drop no loot. The Agricultural marketing Board will be observing to ensure no mob breaks the rules.

- The Commander of the Infinite Coil Reactor was only giving his line “You know your failure is only funny if you tried” once every minute. This has been corrected to be once every 30 seconds as was intended.

- The inner gate to WvW Garrisons has long been a spot of contention as it would not upgrade to a reinforced gate. The gate has now been removed and replaced with love beads.

Theftwind (HoD)

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Posted by: PopeUrban.2578

PopeUrban.2578

-To foster a greater sense of progression and reason for character classes to exist, character classes will now be challenging to earn as well as master, and must be earned and mastered in a specific order.

-Experience gain has been limited to one half level per character per day.

-You may roll a character of any class and level it to 80, but purchasing training tomes for one class will not be available until you have completed purchasing them for the previous class.

-Added four new elites to every class

-Added a new level 80 training tome to every class, which must be purchased before learning the new elites.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

- Fixed a bug where you could access the bank without paying a gem fee. All exploiters have been permanently banned.

- Fixed a bug where killing enemies in a large group rewarded loot. All exploiters have been permanently banned.

- Black Lion Salvage Kits fixed to be even more necessary to the game. They now cost slightly more.

- Fixed a bug where Black Lion Salvage Kits were obtainable through means other than the gem store. All exploiters have been permanently banned.

- Fixed a bug where forum users could voice criticism or opinions. All exploiters have been infracted and permanently banned.

Disciple of Quag

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Posted by: DaedalusDragon.3754

DaedalusDragon.3754

Fixed skill descriptions giving too much information. Should fix OP classes. Examples of new skill descriptions are:

“Whirling Wrath:
spinny guy do hurts to bad guy.”

and

“Fireball:
does fireball DUH”

To add to scumbag mawile:
-Fixed a bug where players weren’t banned, exploiters have been permanently banned.

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Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

Thanks for the laughs, but this thread has run its course and started to go off the rails so we’ll be closing it now.