This year has flown !

This year has flown !

in Guild Wars 2 Discussion

Posted by: Decrypter.1785

Decrypter.1785

This Year has flown by , only seems a few weeks AGO that Tixx was here lol :P

What was your highs n lows of the first year of GW2 ?

Highs , Flame n frost really liked the dungeon at the end , Also Halloween and tixx were also great events . A lot of general improvements and achievement Points added

Lows , Karka Event , Overflows , lack of spvp progression/rewards and guild spvp

List you’re s , I dont want this turning into a QQ thread ty its just to let the developers have some feedback on what you liked and wish was added in future ty

[WM]give us in game ladder

This year has flown !

in Guild Wars 2 Discussion

Posted by: Waldir.2571

Waldir.2571

Highs: launch day.
Lows: Once per character per account per day. (Time gating)

This year has flown !

in Guild Wars 2 Discussion

Posted by: Naus the Gobbo.5172

Naus the Gobbo.5172

The list of things I have liked is too long for me to bother writing, so I’ll just make a list of things that I havn’t liked:

1. Ignoring sPvP.
Yes I like the new maps, in fact Skyhammer is my favourite map next to Battle of Kyhlo, but I want new modes, achievements, titles, finishers etc. Just something to show off.
And the amount of skins not available in sPvP is ridicolous.

2. Only making 6 new armor sets, and then putting them in the gem store.

3. Gambling weapon skins.

That’s about all of the things I haven’t liked.

What we do in life echoes in eternity
http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder

This year has flown !

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

High: Bugs fixed (instancing, rendezvous in overflows)

Low: Art quality decaying at a huge rate, content still unbalanced for stats to be useful. Still no solution for RNG as a lazy solution for most wanted rewards. On the edge of not even being a role playing game but an online arcade.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.