Three Wurms in Bloodtide Coast precursor idea

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: trampled underfoot.4523

trampled underfoot.4523

I’ve completed just about everything in the game, but the one elusive accomplishment would be slaying of the three headed wurms in bloodtide coast. Trying to coordinate the number of players to succeed at this event is a task in itself let alone actually completing it, and I cannot see it changing anytime soon with the advent of new events and living stories to pursue. I am on JQ server and have yet to see a successful run.

So, I believe that it would take a massive carrot to be dangled if Aanet has any desire to make this at least a semi-regularly attended challenge. I also think that this suggestion could be applied to any of the large scale, and more challenging events in the future that Aanet might want to draw interest in where little exists. Either guarantee a one precursor award to one lucky participant per successful slaying of all three wurms, or, at the very least, a very large increase in the percentage chances of someone getting a precursor.

Almost certainly if the guarantee of one lucky person getting a precursor upon success were enacted the numbers for this event would swell exponentially. Furthermore, it would really generate interest in particular events, these guarantee rewards could even be cycled through various events in a “spotlight” manner to draw attention to some large scale events that players have lost interest in or moved on from. Particularly as the game grows and expands.

Just my two cents, tell me what you think.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: Yargesh.4965

Yargesh.4965

It is done every single day successfully multiple times.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: BlacPlague.4208

BlacPlague.4208

Lol TTS would have so many precursors it would ruin the market.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: Vol.7601

Vol.7601

Yeah no. Leave the rare items to be rare.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: trampled underfoot.4523

trampled underfoot.4523

I have yet to meet anyone who has been in a successful group that slayed all three wurms. I just asked a full server in Cursed Shore if they succeeded or knew someone else who succeeded and I only received responses to the contrary. Maybe there are specific servers that succeed (I do recall that another server attempts this even more often than others), regardless. It is a suggestion, not just for this but for other potential massive events in the future. Another suggestion if it is easily beaten (which would defeat the purpose of the reward) ensure it is NOT a scaled event.

My belief is that at least for those who play a tonne that they would prefer a very difficult event as long as there is the appropriate level of reward. It would also dismiss to some degree those who suggest that the ability to obtain a legedary is based too much on luck as now there would be a direct correlation between achievement (beating an extremely tough event) and precursor reward,

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: Vol.7601

Vol.7601

Then you are meeting the wrong people. Wurm is completed everyday by at least 120 players. Sometimes there are enough players that we get +300 people completing wurm on several maps. And this is just one guild.

Another guild does Wurm on the weekends. Just cause you aren’t successful at it doesn’t mean others aren’t.

You add precursors to this and it will crash the market because you are underestimating just how many people complete it.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: Azrael.4960

Azrael.4960

Slayed the wurm just yesterday in fact. Had about 140 or so people, 6 commanders who knew what they were doing and 134 people who followed their guidance. That’s all it really takes.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: TheGrimm.5624

TheGrimm.5624

Have to add another no here. Rare should be rare. More people should not increase the odds of better drops. Not to mention you would need to add options to the other game modes (PvP/WvW) to balance this.

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

Three Wurms in Bloodtide Coast precursor idea

in Guild Wars 2 Discussion

Posted by: skullmount.1758

skullmount.1758

Lol TTS would have so many precursors it would ruin the market.

This maybe true, but instead of precursors they should just up the ascended items drop rates (at least double what it is now). Its still a somewhat hard fight (in that one little thing goes wrong/someone out of place it ruins the whole whole fight), so we should be getting better chances at the higher rarity items, not the blue/greens we normally get.

Darkhaven server
Please give us a keyring…