Time Limits on Guild Missions

Time Limits on Guild Missions

in Guild Wars 2 Discussion

Posted by: FlamingFoxx.1305

FlamingFoxx.1305

It’s been mentioned in multiple places that there are time limits on the daily missions. Obviously we have no idea how long these are until the patch is released.

But I was thinking about how a few of these are scavenger hunt-ish type things where you’re given a clue and have to go find the boss in the world.
What are those of us who load maps slowly meant to do? Honestly by the time one map has loaded the rest of my guild will have probably already found the mission at which point I am left having to remap and wait even longer while I slowly load into the correct place and have already missed out on a chunk of the content.

Obviously thats the worst case scenario and hopefully something Anet have factored in when designing these, but I guess just what are other peoples thoughts? Does having to load into multiple maps deter you from this? Detract from the intended group element etc?

(Side note, don’t tell me to upgrade my internet, it’s not actually that slow for where I live -5-7Mbps- and there is no way for me to get faster internet. It doesn’t impede me actually playing the game, I have never had lagging or latency issues, maps just load very slowly)

Time Limits on Guild Missions

in Guild Wars 2 Discussion

Posted by: blinkxzero.8035

blinkxzero.8035

It’s been mentioned in multiple places that there are time limits on the daily missions. Obviously we have no idea how long these are until the patch is released.

But I was thinking about how a few of these are scavenger hunt-ish type things where you’re given a clue and have to go find the boss in the world.
What are those of us who load maps slowly meant to do? Honestly by the time one map has loaded the rest of my guild will have probably already found the mission at which point I am left having to remap and wait even longer while I slowly load into the correct place and have already missed out on a chunk of the content.

Obviously thats the worst case scenario and hopefully something Anet have factored in when designing these, but I guess just what are other peoples thoughts? Does having to load into multiple maps deter you from this? Detract from the intended group element etc?

(Side note, don’t tell me to upgrade my internet, it’s not actually that slow for where I live -5-7Mbps- and there is no way for me to get faster internet. It doesn’t impede me actually playing the game, I have never had lagging or latency issues, maps just load very slowly)

You should buy a solid state drive or lots of ram and put the game into a Ram Disk! Most maps load in like 5 seconds

Time Limits on Guild Missions

in Guild Wars 2 Discussion

Posted by: draakdorei.9436

draakdorei.9436

I saw it stated elsewhere (and it may be speculation only) but the starting Bounty Hunt missions are on 15 minute timers.

The rest, presumably, would be no longer than 30 minutes. (for those with timers)

Draakdorei – L80 Sylvari Engineer Support/Healer
Drake Rovan – L80 Human Ranger AoE Ranger/Spirit Buffer

Time Limits on Guild Missions

in Guild Wars 2 Discussion

Posted by: FlamingFoxx.1305

FlamingFoxx.1305

It’s been mentioned in multiple places that there are time limits on the daily missions. Obviously we have no idea how long these are until the patch is released.

But I was thinking about how a few of these are scavenger hunt-ish type things where you’re given a clue and have to go find the boss in the world.
What are those of us who load maps slowly meant to do? Honestly by the time one map has loaded the rest of my guild will have probably already found the mission at which point I am left having to remap and wait even longer while I slowly load into the correct place and have already missed out on a chunk of the content.

Obviously thats the worst case scenario and hopefully something Anet have factored in when designing these, but I guess just what are other peoples thoughts? Does having to load into multiple maps deter you from this? Detract from the intended group element etc?

(Side note, don’t tell me to upgrade my internet, it’s not actually that slow for where I live -5-7Mbps- and there is no way for me to get faster internet. It doesn’t impede me actually playing the game, I have never had lagging or latency issues, maps just load very slowly)

You should buy a solid state drive or lots of ram and put the game into a Ram Disk! Most maps load in like 5 seconds

Except I’m a student with a laptop who is hardly going to shell out a ton of money to put a SSD in my machine. I realise it’s unfortunate, but a huge majority if players don’t have gaming machines or a need for one.
I’m able to play with all settings on max so it’s not like my computer is bad or anything, but there is no way I can justify buying a SSD or getting more than 4GB RAM just to play GW2.

Time Limits on Guild Missions

in Guild Wars 2 Discussion

Posted by: Knighthonor.4061

Knighthonor.4061

It’s been mentioned in multiple places that there are time limits on the daily missions. Obviously we have no idea how long these are until the patch is released.

But I was thinking about how a few of these are scavenger hunt-ish type things where you’re given a clue and have to go find the boss in the world.
What are those of us who load maps slowly meant to do? Honestly by the time one map has loaded the rest of my guild will have probably already found the mission at which point I am left having to remap and wait even longer while I slowly load into the correct place and have already missed out on a chunk of the content.

Obviously thats the worst case scenario and hopefully something Anet have factored in when designing these, but I guess just what are other peoples thoughts? Does having to load into multiple maps deter you from this? Detract from the intended group element etc?

(Side note, don’t tell me to upgrade my internet, it’s not actually that slow for where I live -5-7Mbps- and there is no way for me to get faster internet. It doesn’t impede me actually playing the game, I have never had lagging or latency issues, maps just load very slowly)

Seem like the purpose of this is to counter the google search that will at some point happen.