To the Devs :- Loot drop changes?
I made a post about it which was locked.
They claimed to have buffed the drop rates for us because of mass complaining.
I have experienced the complete opposite. Cursed Shore and other level 80 areas are ghost towns compared to what they used to be.
The rate was nerfed again. All you will find there, sadly, is porous bones my friend.
I made a post about it which was locked.
They claimed to have buffed the drop rates for us because of mass complaining.
I have experienced the complete opposite. Cursed Shore and other level 80 areas are ghost towns compared to what they used to be.
The rate was nerfed again. All you will find there, sadly, is porous bones my friend.
How true. I have been extremely disappointed that instead of increasing drop rates as they said they would, it appears they nerffed them instead…or deleted the loot tables entirely.
I was wondering the same. Even with full MF gear, the drops are really bad now.
Still haven’t seen any change with veteran or champion drops and regular drops are just horrid all over.
Dragonbrand – Level 80 – Human Ranger
My number one complaint with this company … FARMCODE (currently being called DR in GW2). Nothing leeches fun faster than killing a mob and getting NOTHING in return. Half the time I get air drops 7 out of 10 mobs. All mobs should drop something no matter how lame …. SOMETHING.
Putting things in the game that literally REQUIRE you to grind and then they penalize you when you do. lol at least in GW2 they owned up to it right away. In GW1 they denied there was farmcode for a looooooong time before they came clean … making progress I guess.