To the Devs :- Loot drop changes?

To the Devs :- Loot drop changes?

in Guild Wars 2 Discussion

Posted by: Traxous.2304

Traxous.2304

My previous post was deleted as i guess i incorrectly worded it in a combative/demanding manner. To reiterate in a more neutral way -

I was wondering if the loot drops in at least The Cursed Shore had been reduced, possibly in other locations as well, compared to the drop rates before the 15th November Patch? While I would appreciate a dev response i am in no way demanding one. If this question has been asked before AND answered by the devs i would appreciate i link to it.

Thanks in advance for your time.

To the Devs :- Loot drop changes?

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Posted by: Vinny.6924

Vinny.6924

I made a post about it which was locked.

They claimed to have buffed the drop rates for us because of mass complaining.

I have experienced the complete opposite. Cursed Shore and other level 80 areas are ghost towns compared to what they used to be.

The rate was nerfed again. All you will find there, sadly, is porous bones my friend.

Commander Ahria – Warrior – Stormbluff Isle

To the Devs :- Loot drop changes?

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Posted by: lynspottery.6529

lynspottery.6529

I made a post about it which was locked.

They claimed to have buffed the drop rates for us because of mass complaining.

I have experienced the complete opposite. Cursed Shore and other level 80 areas are ghost towns compared to what they used to be.

The rate was nerfed again. All you will find there, sadly, is porous bones my friend.

How true. I have been extremely disappointed that instead of increasing drop rates as they said they would, it appears they nerffed them instead…or deleted the loot tables entirely.

To the Devs :- Loot drop changes?

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Posted by: Arsenic Touch.7960

Arsenic Touch.7960

I was wondering the same. Even with full MF gear, the drops are really bad now.
Still haven’t seen any change with veteran or champion drops and regular drops are just horrid all over.

Is it better to out-monster the monster or to be quietly devoured?

Dragonbrand – Level 80 – Human Ranger

To the Devs :- Loot drop changes?

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Posted by: leprekan.7248

leprekan.7248

My number one complaint with this company … FARMCODE (currently being called DR in GW2). Nothing leeches fun faster than killing a mob and getting NOTHING in return. Half the time I get air drops 7 out of 10 mobs. All mobs should drop something no matter how lame …. SOMETHING.

Putting things in the game that literally REQUIRE you to grind and then they penalize you when you do. lol at least in GW2 they owned up to it right away. In GW1 they denied there was farmcode for a looooooong time before they came clean … making progress I guess.

A Yak since headstart. [herm]