Too many undocumented changes per patch
Good day,
There are way too many changes which are mysteriously “left” out of the patch notes. Please provide better documentation of the changes.
That is all.
Any examples?
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)
Hey, how are they supposed to document their fixes before knowing what will be broken after the patch?
plus where does it say that they have to tell you anything. It is there game they can make what ever changes they want and dont have to tell us anything.
For example, in Fractals, camera at Jade Maw now can be much more far away from the character.
plus where does it say that they have to tell you anything. It is there game they can make what ever changes they want and dont have to tell us anything.
This post is unconstructive, communication between anet and its community is key to its success. If the community feels like anet is lying to them, they wont trust them. The patch notes should be as comprehensive as possible, theres no reason to ommit anything unless it would lead the player base to an exploit or security flaw.
A few dungeon exploits like Mossman under the docks. Not that it’s a bad thing, but it certainly wasn’t documented
i have one! stealth nerf on elementalist, like decreased boon durations from shocking aura and frost aura, and decreased duration for boons coming from cantrips with soothing disruption.
i have one! stealth nerf on elementalist, like decreased boon durations from shocking aura and frost aura, and decreased duration for boons coming from cantrips with soothing disruption.
That’s in the patch notes…
They shouldn’t really need to include in patch notes, that exploits are fixed, that’s something exploiters can find out for themselves.
i have one! stealth nerf on elementalist, like decreased boon durations from shocking aura and frost aura, and decreased duration for boons coming from cantrips with soothing disruption.
why not scroll to the very bottom and see what they have done since the initial patch.
Any examples?
Nerf to elementalist Vapour form. If you use this then are downed, you now cannot use Vapour Form (F2 on your quickbar) if you have just used Mist Form. I found out the hard way last night.
I was in WvW, had not been downed at all since logging on. I was fighting a Guardian and got jumped by a thief. My health dropped extremely fast. I hit Mist Form and my health was still dropping. I entered Downed state before I could get to safety. I pressed F2 to activate Vapour Form and nothing happened. When I looked at the quickbar I had 12 seconds of cooldown remaining on it.
Undocumented nerf. I’ve mentioned this in a few other places as well as messaging ArenaNet in game via the bug report feature.
I’m rather appalled in general at this patch but this was the icing on the cake for me.
Looney vids at http://www.youtube.com/feed/UCRhCtfrF9GhxU1CoeZSN0kQ/u
Midnight Mayhem
i have one!!!
they change the pew pew sound on “the predator”…
and they are moving the topics to “audio”… i’m sad… i made mine just for that soun and they change it without advice or any information in the patch notes.
i want that sound back Q.Q , and i think that every predator owner is sad now.
changing a MAIN feature on a item that we invested 1000+ gold and so much time??
and the new sound is like a cat throwing up hairballs…and nothing like star wars….
:(
i have one! stealth nerf on elementalist, like decreased boon durations from shocking aura and frost aura, and decreased duration for boons coming from cantrips with soothing disruption.
That’s in the patch notes…
It wasn’t in the initial patchnoets and got added later after some players reported it here, on reddit etc.
Example: adjusting GF and MF ascended infusions from 10 laurels to 20 laurels!
kittening ninja.
Example: adjusting GF and MF ascended infusions from 10 laurels to 20 laurels!
kittening ninja.
They were 20 laurels before the patch.
Example: adjusting GF and MF ascended infusions from 10 laurels to 20 laurels!
kittening ninja.
Did they seriously do that? I went to buy mine earlier today as I was planning to buy the GF one as soon as I got 10 more laurels. I was shocked to discover they were double the price of what I thought they were. I felt silly about mistaking the price. If it’s true it’s just another in a series of grind intense decisions ArenaNet keeps making to get players to play even longer. It’s working, but GW1 was a game I played for seven years and happily so. I am rapidly reaching a point where GW2 is becoming too much work for me. I don’t think I’m going to last much longer before I have to quit permanently over all the grind they are putting into the game.
Example: adjusting GF and MF ascended infusions from 10 laurels to 20 laurels!
kittening ninja.
Did they seriously do that? I went to buy mine earlier today as I was planning to buy the GF one as soon as I got 10 more laurels. I was shocked to discover they were double the price of what I thought they were. I felt silly about mistaking the price. If it’s true it’s just another in a series of grind intense decisions ArenaNet keeps making to get players to play even longer. It’s working, but GW1 was a game I played for seven years and happily so. I am rapidly reaching a point where GW2 is becoming too much work for me. I don’t think I’m going to last much longer before I have to quit permanently over all the grind they are putting into the game.
Once again…they were 20 laurels before the patch