Too much negative feedback on bugs

Too much negative feedback on bugs

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Posted by: Chase.8415

Chase.8415

Having content release every 2 weeks even with game breaking bugs are worth the experience due to the fact you fix them fairly quickly. It’s impossible for any QA team to catch all bugs within a short time window.

Every 2 weeks its always exciting to see what is new in Guild Wars 2, as opposed to other games where there is a public test realm and there’s nothing exciting at all because you know whats happening. Not to mention you have to wait months as opposed to weeks.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

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Posted by: Pie Flavor.1647

Pie Flavor.1647

why not do like dota 2 in which you have a separate “test” client independent from the main client, and release all the content first in the test client for a period of 24 to 48 hours, and allow people to test for the surface bugs and problems?

as of now it feels we’re beta testers.

And I am become kitten, the destroyer of kittens

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Posted by: darkace.8925

darkace.8925

Having content release every 2 weeks even with game breaking bugs are worth the experience due to the fact you fix them fairly quickly.

I disagree. I’d rather have highly polished content released less often than more buggy content released more often.

It’s impossible for any QA team to catch all bugs within a short time window.

Then perhaps the release schedule is too frantic? It saddens me that “when it’s ready” became “when it’s due”.

Every 2 weeks its always exciting to see what is new in Guild Wars 2, as opposed to other games where there is a public test realm and there’s nothing exciting at all because you know whats happening.

That’s your opinion, and you’re entitled to it. But there are those of us who disagree with your opinion. And we’re not wrong to do so.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

Congratulations?

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Posted by: Chase.8415

Chase.8415

Having content release every 2 weeks even with game breaking bugs are worth the experience due to the fact you fix them fairly quickly.

I disagree. I’d rather have highly polished content released less often than more buggy content released more often.

It’s impossible for any QA team to catch all bugs within a short time window.

Then perhaps the release schedule is too frantic? It saddens me that “when it’s ready” became “when it’s due”.

Every 2 weeks its always exciting to see what is new in Guild Wars 2, as opposed to other games where there is a public test realm and there’s nothing exciting at all because you know whats happening.

That’s your opinion, and you’re entitled to it. But there are those of us who disagree with your opinion. And we’re not wrong to do so.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

Congratulations?

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

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Posted by: ShiningSquirrel.3751

ShiningSquirrel.3751

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

That’s what many of us have been asking, why are we still here? But guess what, if all the unhappy players leave instead of complaining to get them to fix the game, there will be no one left to play and the servers will go dark. Then what will you do? Thanking the devs for bug filled poorly thought out content helps no one and actually hurts the game overall.

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Posted by: Darkobra.6439

Darkobra.6439

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

I can’t think of how that helps your case at all. You’ve ALLEGEDLY paid them $1000 to prove some miraculous point. (Yeah, we all believe you.) All that’s done is prove to me you’re happy to pay for unfinished temporary content that hinders you.

I’ll be very happy to charge you full price for half a hair cut.

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Posted by: darkace.8925

darkace.8925

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

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Posted by: Pie Flavor.1647

Pie Flavor.1647

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

Next up in this thread: You are not allowed to criticize a game until you’ve designed your own videogame!

Fallacies, inc.

And I am become kitten, the destroyer of kittens

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Posted by: Ashen.2907

Ashen.2907

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

That was my first thought as well, but if you look at his second paragraph it seems that what he is saying is that forum complaints will do nothing while game concurrency is high. He seems to be advocating a, “vote with your wallet,” if you want change approach.

The flaw there of course is that a lack of complaints along with dwindling player numbers does a poor job of communicating to the devs what is needed to turn things around.

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Posted by: Chase.8415

Chase.8415

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

Makes sense right? If you hate the game so much, why play it?

Looks like whatever they’re doing is working!

As long as you continue to play, nothing is going to change. It’s when people start quitting, that’s when things change. See World of Warcraft.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

I can’t think of how that helps your case at all. You’ve ALLEGEDLY paid them $1000 to prove some miraculous point. (Yeah, we all believe you.) All that’s done is prove to me you’re happy to pay for unfinished temporary content that hinders you.

I’ll be very happy to charge you full price for half a hair cut.

I wasn’t forced to pay them, I got exactly what I paid for; nothing more. I didn’t simply shell out $1000 to prove a point.

(edited by Chase.8415)

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Posted by: darkace.8925

darkace.8925

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

Next up in this thread: You are not allowed to criticize a game until you’ve designed your own videogame!

Fallacies, inc.

lol, I’m sure he’s got that one up his sleeve, ready to drop at a moment’s notice.

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Posted by: Chase.8415

Chase.8415

When a game starts losing money, thats when they change. If the current system they have is getting them money, why would you change it. Think of it from their perspective; such a small amount of people actually come to forums itself.

You’re more likely to register on a forum to complain about a game than you are to register for leaving good feedback.

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Posted by: Darkobra.6439

Darkobra.6439

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

I can’t think of how that helps your case at all. You’ve ALLEGEDLY paid them $1000 to prove some miraculous point. (Yeah, we all believe you.) All that’s done is prove to me you’re happy to pay for unfinished temporary content that hinders you.

I’ll be very happy to charge you full price for half a hair cut.

I wasn’t forced to pay them, I got exactly what I paid for; nothing more. I didn’t simply shell out $1000 to prove a point.

You didn’t shell out $1000 at all. Like I said, absolutely no relevance to anything in this thread. At all. You merely pulled out that card to try to throw more weight to your argument as if it merited a buggy game.

And no, you showing me all your purchases in-game proves nothing either. I’m quite the trading post player myself. We all know how gold to gems works.

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Posted by: darkace.8925

darkace.8925

Ah, the age-old “if you’re critical of the game, then why are you still playing?” card. It sure didn’t take you long to play that gem, did it?

Makes sense right? If you hate the game so much, why play it?

Looks like whatever they’re doing is working!

As long as you continue to play, nothing is going to change. It’s when people start quitting, that’s when things change. See World of Warcraft.[/quote]

No, it doesn’t. It doesn’t because you’re projecting…you’re assuming criticism equates to hate. One can enjoy something without thinking it perfect. Ergo, one can offer criticism – point out flaws and shortcomings – in hopes that which they enjoy can be made better. The world isn’t required to vote “love it or hate it”, even if you do. There are a host of option that lie between the two extremes. Stop thinking so two-dimensionally.

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Posted by: darkace.8925

darkace.8925

When a game starts losing money, thats when they change. If the current system they have is getting them money, why would you change it. Think of it from their perspective; such a small amount of people actually come to forums itself.

You’re more likely to register on a forum to complain about a game than you are to register for leaving good feedback.

Good will with your customers? Even though good will doesn’t show up on an earnings report, it IS worth something. The ArenaNet who sold me this game was passionate about making a fun game. The ArenaNet selling a chance to get 1/10th of a weapon skin through their cash shop isn’t. When Guild Wars 3 is released, I’m certainly going to take that into consideration.

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Posted by: kgptzac.8419

kgptzac.8419

@OP

Why are you keep reading and responding to all the “negative feedback”? Clearly people people are not going to stop posting such threads as long as there are people left caring about the game.

a shard of crystal in the desert.

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Posted by: Nage.1520

Nage.1520

When a game starts losing money, thats when they change. If the current system they have is getting them money, why would you change it. Think of it from their perspective; such a small amount of people actually come to forums itself.

You’re more likely to register on a forum to complain about a game than you are to register for leaving good feedback.

Why can’t a complaint be good feedback? Feeback doesn’t have to be positive to be good feedback. Even Anet has said this.

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Posted by: Azreell.1568

Azreell.1568

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not going to change their 2 week release schedule. Unless the entire community decides to go back to 1 month living story schedules, which I doubt that will happen.

If you really want to change the game, then simply quit. They will then have numbers to go off of in meetings at work to really change how the games content is distributed. But if they are getting more and more players every month and a high concurrency rate, then why change?

That’s what many of us have been asking, why are we still here? But guess what, if all the unhappy players leave instead of complaining to get them to fix the game, there will be no one left to play and the servers will go dark. Then what will you do? Thanking the devs for bug filled poorly thought out content helps no one and actually hurts the game overall.

GW2 for at least the large circle of friends / guilds I run with has become nothing more then the tide me over game until something more interesting for them comes out game.

Even in saying that slowly but surely I have seen players also eave to go back to old games to wait instead of staying here.

Unless something drastic changes – I don’t think this is going to be a very good year for GW2.

Most will say the forums are nothing more then a place to rant – but It has been my experience in playing these type of games since merridian 59, uo ,eq1 and most games in between that this is the first sign of a problem.

Azreell – Mesmer
Loyalty To None

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Posted by: Nike.2631

Nike.2631

Weird. I feel like I usually complain on the boards of games I have some hope will improve. There’s plenty I’ve played and sworn off entirely.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: knives.6345

knives.6345

OP, are you implying we do some positive feedback on bugs now?

Oh yay! I can’t get my achievement done due to <insert bug here>. Great job devs, keep it up! Cheers!

Vi Veri Veniversum Vivus Vici

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Posted by: captainteemo.6537

captainteemo.6537

I agree that the forums are generally really negative. The reality isn’t so black and white.

I think what a net is trying to do with living story is a good idea in theory. They also seem to be improving upon each release. Trying to address issues that have come up with previous releases. People saw that people going afk was an issue and they designed a more active participation system in the current event. They’re also trying to innovate each fight based around the limitations of the current framework / gaming system and mechanics. So I give them an “A” for effort.

However, on the downside. 2 week release schedule seems too quick and possibly should be scaled back to a month. As the current release has shown there is either too little time or a potential deficiency in the QA departure to properly test new content.

I would really like to see releases more thoroughly tested instead of using the player base as their QA. I spend time trying to enjoy the game, but I’m not here to find all thier bugs.

The fact that bugs exist isn’t a problem. Bugs are a reality in the programming world. If you waited for a perfect product, we wouldn’t have anything to use. Including your operating system. But, if your operating system stopped allowing people to work or save work after the first try. I think the testing parameters need to account for these things.

Communications is a bit spotty as well. Occasionally they’ve been good about acknowledging a bug and telling people it will be fixed. Better than keeping us in the dark and wondering if they’re really listening.

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Posted by: BlueZone.4236

BlueZone.4236

People would give positive feedback for bugs that work in favor of the players, but ANet would ban them, unfortunately.

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Posted by: Raine.1394

Raine.1394

The two week DLC value proposition is what I consider to be the second worst mistake made by Anet, right after adding a classical gear grind to a non-grindy game. Bugs you will always have with software. The two week dev cycle simply made them inevitable.

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Posted by: Vol.7601

Vol.7601

why not do like dota 2 in which you have a separate “test” client independent from the main client, and release all the content first in the test client for a period of 24 to 48 hours, and allow people to test for the surface bugs and problems?

as of now it feels we’re beta testers.

I missed the memo where dota was an MMO

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Posted by: Flintgold.5761

Flintgold.5761

When I saw the title of this thread, I expected the first line of the message to be “I Found The Most Amazing Bug EVER!!”

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Posted by: Raine.1394

Raine.1394

why not do like dota 2 in which you have a separate “test” client independent from the main client, and release all the content first in the test client for a period of 24 to 48 hours, and allow people to test for the surface bugs and problems?

as of now it feels we’re beta testers.

I missed the memo where dota was an MMO

You may have missed that memo, but what about WoW. It is an MMO and has a PTR. Of course, GW2 could never have a PTR and and a two week dev cycle as it simply would not make any sense. But, what exactly about GW2 makes any sense?

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Posted by: serialkicker.5274

serialkicker.5274

Then why are you still here? If you keep complaining about how bad the content is distributed, with the game being free whats your purpose for complaining? They’re not

If people would quit a game just because they have something to complain about, then no one would ever play any game at all. There is no perfect game. So please stop with this nonsense comments that we heard 1000x before already.

And if you’re not complaining, why would anet care then and change anything by themselves? If no one would report a bug, why would they fix it?
Unfortunely with anet even complaining doesn’t work, they just seem to ignore pretty much everything that playerbase wants, but that’s for another thread..

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Posted by: Sunshine.4680

Sunshine.4680

While there is some pretty out there complaints, complaints are good. People complain in different ways, trying to stop people from complaining because in your world everything is sunshine and rainbows is faulty thinking. When you work with customers you have to take a lot of what’s said with a grain of salt.

The thing is Anet has flip flopped on a lot that they said and haven’t fixed long term bugs etc. People tend to be more irate when they want something so bad yet all they see are empty promises. Think of it this way, you’re having a meal, your toast is overcooked.. not a big deal but let’s say you get the meal, they miss half of it, they give you the wrong refill, the food is cold etc etc.. suddenly that toast is a major deal. So expect some pretty angry complaints.

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Posted by: Darkobra.6439

Darkobra.6439

why not do like dota 2 in which you have a separate “test” client independent from the main client, and release all the content first in the test client for a period of 24 to 48 hours, and allow people to test for the surface bugs and problems?

as of now it feels we’re beta testers.

I missed the memo where dota was an MMO

You missed a lot by the looks of it. If the name was WoW instead of DOTA, what would you say then? You missed the memo where GW2 had a subscription? Read the full thing, address the full thing.

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Posted by: Usagi.4835

Usagi.4835

Is this guy a troll? People stay because they care and because they hope that it will change. I know this is a real stretch of a comparison but e.g. if someone you care about is messing their life up, do you give up on them and walk away?

People shouldn’t have to quit the game for there to be changes to the game that might benefit it in the long term. That’s just indicative of either the inability or unwillingness of the company and dev team to take into account player feedback and satisfaction. Or both.

Commander Chocolate Teapot | Prettier than you | Forum damsel in distress

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Posted by: Nage.1520

Nage.1520

Is this guy a troll? People stay because they care and because they hope that it will change. I know this is a real stretch of a comparison but e.g. if someone you care about is messing their life up, do you give up on them and walk away?

People shouldn’t have to quit the game for there to be changes to the game that might benefit it in the long term. That’s just indicative of either the inability or unwillingness of the company and dev team to take into account player feedback and satisfaction. Or both.

I’m pretty sure there’s a difference between someone who is a compulsive gambler or alcoholic, which just about everyone agrees is really bad for you, and a reaction to bugs in a game.

For every person who suggests something that’s game breaking for them, the thing they’re suggesting is game breaking to someone else.

But regardless, people need to express what they feel. Sometimes I just wish they’d do it more civilly.

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Posted by: Usagi.4835

Usagi.4835

Is this guy a troll? People stay because they care and because they hope that it will change. I know this is a real stretch of a comparison but e.g. if someone you care about is messing their life up, do you give up on them and walk away?

People shouldn’t have to quit the game for there to be changes to the game that might benefit it in the long term. That’s just indicative of either the inability or unwillingness of the company and dev team to take into account player feedback and satisfaction. Or both.

I’m pretty sure there’s a difference between someone who is a compulsive gambler or alcoholic, which just about everyone agrees is really bad for you, and a reaction to bugs in a game.

For every person who suggests something that’s game breaking for them, the thing they’re suggesting is game breaking to someone else.

But regardless, people need to express what they feel. Sometimes I just wish they’d do it more civilly.

Yeah, that is why I said it was a real stretch of a comparison.

Commander Chocolate Teapot | Prettier than you | Forum damsel in distress

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Posted by: Im Mudbone.1437

Im Mudbone.1437

Having content release every 2 weeks even with game breaking bugs are worth the experience due to the fact you fix them fairly quickly. It’s impossible for any QA team to catch all bugs within a short time window.

Every 2 weeks its always exciting to see what is new in Guild Wars 2, as opposed to other games where there is a public test realm and there’s nothing exciting at all because you know whats happening. Not to mention you have to wait months as opposed to weeks.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

Not only are there bugs that get introduced each and every LS update in the game but there are bugs that are very prevelant since BETA and release that haven’t been addressed and probably never will be, but, the new bugs introduced compounds a lot of the previous bugs.

Blackgate Megaserver – [LaZy] Imperium of LaZy Nation
Mud Bone – Sylvari Ranger

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Posted by: Drakonis.4579

Drakonis.4579

Having content release every 2 weeks even with game breaking bugs are worth the experience due to the fact you fix them fairly quickly.

I disagree. I’d rather have highly polished content released less often than more buggy content released more often.

It’s impossible for any QA team to catch all bugs within a short time window.

Then perhaps the release schedule is too frantic? It saddens me that “when it’s ready” became “when it’s due”.

Every 2 weeks its always exciting to see what is new in Guild Wars 2, as opposed to other games where there is a public test realm and there’s nothing exciting at all because you know whats happening.

That’s your opinion, and you’re entitled to it. But there are those of us who disagree with your opinion. And we’re not wrong to do so.

I’ve spent over $1000 in gem purchases alone, so keep up the good work.

Congratulations?

qft

Agreed on all fronts.