Top 5 gripes or suggestions

Top 5 gripes or suggestions

in Guild Wars 2 Discussion

Posted by: Payne.3184

Payne.3184

1) Soul bound items that can not be sold, salvaged or transferred to another player. Basically you have toss out the signals you bought.
2) Rewards that do not appear, or disappear before the battle is over.
3) Items that are almost impossible to acquire needed (without substitutes) for crafting a item. Some of these are not even available anymore.
4) WVW appears to have not world limits on numbers. I joined a server that was less congested when I started the game. Now my world is always badly outnumbered. Seldom do i even get 3-1 odds in battles… 10-1 is more common. There should be a numbers limit that one world can have… vs the other worlds… ie: if world 1 has 50 people in the game the other world should not be able to have 400…
5) Most of the drops are junk… you might as well just call it that or give out coin.

Top 5 gripes or suggestions

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Posted by: Belzebu.3912

Belzebu.3912

2) Rewards that do not appear, or disappear before the battle is over.

I’ve never seem this before. Where and what exactly happened to your drops?

3) Items that are almost impossible to acquire needed (without substitutes) for crafting a item. Some of these are not even available anymore.

You are probably referring to temporary things, some recipes are meant to be crafted only during a period (usually Halloween and Wintersday stuff) and after that it is impossible or really hard to craft.

4) WVW appears to have not world limits on numbers.
There should be a numbers limit that one world can have… vs the other worlds…

The limits are the same for every server, the problem is that you are in a “desert” server and somehow playing against a server that is more active in WvW.
You can’t punish other servers because yours is inactive.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Top 5 gripes or suggestions

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Posted by: Zelanard.5806

Zelanard.5806

1) we know, what is it that you are trying to say though?

2) rewards should not appear nor disappear until the battle is over. so this works perfectly fine? o.O

3) Some items are limited to the time they were released at… this gives old players a feeling of historical achievement… its meant to be that way o.O

4) this is a good suggestion im for it.

5) Most of the drops can either be sold for coin or Salvaged for Luck and Crafting materials… just calling it junk and giving coin, would take away your drop improvement and your main source of crafting materials o.O

When commenting on a suggestion:
Leave it to A-net to decide whether the suggestion is possible or not.

Top 5 gripes or suggestions

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Posted by: Milennin.4825

Milennin.4825

Why would you replace drops with coins? I salvage everything.

Just who the hell do you think I am!?

Top 5 gripes or suggestions

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Posted by: Rauderi.8706

Rauderi.8706

99% grousing, in no particular order:

  • Daily tasks are unsatisfactory. Change daily zone events to daily region events and region gatherer/vista to zone gather/vista. DO NOT HAVE DOUBLE FRACTAL DAILY. …ahem.
  • Encounter design: Stop relying on negation as a stall tactic for bosses. Defiance is poorly executed, the addition of the boss status that negates ALL CC is even worse, and any boss with CC over 3 seconds needs a kick in the noogies, so we can have our characters back. And hey, melee is a thing too. Not every fight needs to be ranged.
  • WvW population balance is the reason I don’t go in there.
  • “E-sports”
  • Hammer is a weapon, too. Please support it better.
Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Top 5 gripes or suggestions

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Posted by: Iyeru.5240

Iyeru.5240

My biggest gripe is probably that I can’t zoom with mouse scroll wheel while holding right-click.

* (A strange light fills the room. Twilight is shining ahead. You’re filled with, DETERMINATION.)