So with all of these new changes to condition stacking I’ve been thinking about some stuff. Stuff such as torment being converted into might but not vice versa. Currently skills such as well of corruption change torment and weakness into might, but might is only converted into weakness. That’s wierd. Will the new resistance boon take the place of torment’s counterpart? Also I was thinking about how poison and regeneration are supposedly counterparts. One does dot and has heal reduction, the other just gives hot. Why not buff regeneration so that it actually counters poison completely? It’s obvious that Anet is considering making the role of a healer in gw2 a bit more viable with the Ventari legend, but the healing boon is kinda crappy. It’s just a tiny ticking heal that scales with the healing power of whomever it’s applied to and not with that of the one who applies it. That generally means it’s even weaker than normal because..well..who actually goes for healing power? One suggestion to help make regeneration a desirable boon to healing builds would be to make the healing scale with the healing power of the guy who gave it to you instead of yours. Another possible change would be to add a kind of altered benevolence deal that increases incoming healing from sources other than you by a small percentage (5-10% ?). Then it would seem more like the opposite of poison and be very useful for anyone trying to be a healer. You would actually want to keep regen on people as a means of increasing any real healing you deal out.
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