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Posted by: Viper.1593

Viper.1593

Hello I just don’t understand how the PvP players have a very sure chance of obtaining a legendary weapon gift or precursor and you guys don’t implement the same for PvE players. Just stating that in my opinion its unfair and bias.

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Posted by: Cush.4063

Cush.4063

PvP players have a sure chance at getting a legendary? You’re kidding right? I’m a PvP player and I have no chance at getting one because I’m not good enough to win a tournament atm. Get over it. Then there’s the PvE players who do have a sure chance at getting a legendary. Just do all the requirements or swipe your credit card. 5 people out of the whole PvP population get a legendary whereas anyone and everyone can get it in the PvE population.

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Posted by: Brando.1374

Brando.1374

Hello I just don’t understand how the PvP players have a very sure chance of obtaining a legendary weapon gift or precursor and you guys don’t implement the same for PvE players. Just stating that in my opinion its unfair and bias.

they play spvp because it fun and a challange.
Im sure if they wanted to Grind for a legendary they all would have one….to bad you cant show them off in the mists atm.

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

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Posted by: Imbune.5497

Imbune.5497

I think they should do the pve equivalent-dungeon speed clear trials. The team with the fastest dungeon clear during the trials gets a guaranteed legendary. Might as well push the segregation and elitist mentality to the max.

When free speech ends, tyranny begins.

The beginning of wisdom is to call things by their proper name.

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Posted by: Hylgeriak.8250

Hylgeriak.8250

although I’m not playing sPvP (cuz I’m terribly bad at it), I find this totally legit. Mastering sPvP is 100% more skillfull than anything else in that game. Ofc grinding for a legendary takes time – but there’s no skill involved at it at all. So those who doesn’t have enough skill still achieve a legendary by sacrifying their time in grinding, those who have skill sacrify their time in training and less farming. Thus making it 100% viable to gain such a high price. Remember: it’s not just ‘kitten lets enter that tournament at try’, it’s 100% only winable by teams that put as much effort in that game as those farmers.

Therefore: good job anet, good decision on that and good luck to everyone in that tournament :-)

Kyrgyz Manas – Gandara[EU]

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Posted by: Locuz.2651

Locuz.2651

Hello I just don’t understand how the PvP players have a very sure chance of obtaining a legendary weapon gift or precursor and you guys don’t implement the same for PvE players. Just stating that in my opinion its unfair and bias.

Well im all in favour of treating pveers and pvpers equaly.

Id say remove all PvE legendaries from ppl and make it so only the 5 best PvEers in the world get a legendary.

Good idea mister OP!

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Posted by: RedStar.4218

RedStar.4218

I think they should do the pve equivalent-dungeon speed clear trials. The team with the fastest dungeon clear during the trials gets a guaranteed legendary. Might as well push the segregation and elitist mentality to the max.

Difference is that to achieve the best dungeon times, in a lot of cases, people use little bugs/exploits.

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Posted by: Viper.1593

Viper.1593

not hating on spvp players or anything like by all means best of luck to all and already have 3 legendaries just saying a meta event like the karka queen with a precursor drop would be nice but u all have a point.

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Posted by: Locuz.2651

Locuz.2651

not hating on spvp players or anything like by all means best of luck to all and already have 3 legendaries just saying a meta event like the karka queen with a precursor drop would be nice but u all have a point.

They should strip you off your legendaries and only give legendaries to the best 5 PvE players in the world. You want to be treated equally right?

On top of that i would lower drops and gold from PvE content to be in line with PvP. Gaining 1 rank in pvp got me a special new reward chest. If i win 50% it takes about a 100 games to get 1 rank and that phat loot.

The lootbox contained:

- 3 silver
- 4 greens and a yellow
- 10 bloodstonedust
- 5 scrolls of knowledge
- 1 tome of knowledge

That on top of the amazing silverrewards we get from winning/losing games; about 75 silver an hour.

I would lower dungeondrops and rewards to be in line with this. Since most dungeon paths can be done in about 30 minutes thats max 35 silver dungeon path (incl bonus chests ofc).

We want PvE and PVP to be equal right?

(edited by Locuz.2651)

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Posted by: Viper.1593

Viper.1593

thats not the point i was making bu ty for ur opnion

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Posted by: Junkpile.7439

Junkpile.7439

I think that winner deserve some cooler special legendary.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Locuz.2651

Locuz.2651

thats not the point i was making bu ty for ur opnion

I think its really unfair that i have to be the best in the world (and train 4000+ hours to get to that point) to obtain a cool reward …

While you PvEers can chill and grind for something you will 100% certainly get.

(edited by Locuz.2651)

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Posted by: Cush.4063

Cush.4063

thats not the point i was making bu ty for ur opnion

Yes it was the point you were making just in different form. Its extremely hypocritical.

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Posted by: BladeNinja.4671

BladeNinja.4671

All i gotta say is may the best win. I already got 2 legendaries don’t need to be greedy

Aura Slicer X Thief. Pvp svr 007 Oh wait! i’m not suppose to tell you that!

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Posted by: CobaltSixty.1542

CobaltSixty.1542

Hello I just don’t understand how the PvP players have a very sure chance of obtaining a legendary weapon gift or precursor and you guys don’t implement the same for PvE players. Just stating that in my opinion its unfair and bias.

Before this tournament an sPvP player could never get a legendary. In my opinion this is unfair and biased.