Traits and Such
Why are WvW players forced into PvE to get traits?
I don’t know, but I assume they never intended anyone to play one mode exclusively. They intended players to do both and so didn’t think it would be a problem to have content which crosses over between them.
“Life’s a journey, not a destination.”
Why are WvW players forced into PvE to get traits?
I don’t know, but I assume they never intended anyone to play one mode exclusively. They intended players to do both and so didn’t think it would be a problem to have content which crosses over between them.
This is true also Danikat I am sure if all you do is play WvW and never played PVE why should you have to be forced to do so. If you ever played Guild Wars you would understand what I mean sure the GW 2 is a new game with different ideas however the only thing that combines the game is names and map areas HOM etc.
That would be like the new Message in my UI about fall competitive events I don’t want to see it there and think I should be able to delete it. I would like more control over this as well we shall see I guess.
Why are WvW players forced into PvE to get traits?
I don’t know, but I assume they never intended anyone to play one mode exclusively. They intended players to do both and so didn’t think it would be a problem to have content which crosses over between them.
Given that this is the company that gave the option of creating PVP only characters in the predecessor, I doubt that they ignored the possibility of people only playing PVP.