No I don’t mean new gear with even higher stats. What I’m talking about is a solution to a problem we now have with managing inventory space.
You probably know what I’m talking about right? People using multiple Ascended gear sets and swaping them when they take on a different role. And it’s just the beginning, as there are more Elite specializations coming. Take the Ranger as example, obviously their 2nd Elite spec is not going to be another one that is healing focused, like the Druid is.
And the new Elites are obviously not going to be “better”, no they will simply fulfil a different role, so obviously the current ones will not be replaced.
But even so the Ranger can be a condi or a healer right now, which means they need 2 different gear sets. However I also know that some people use even 4 different sets on 1 class, which makes 30 to 40 slots (depending how many alternate weapons are used) filled by extra gear.
Of course a full legendary set solves most of the problems here, but the trinckets are still a problem and no one should be forced to get legendary gear.
So I propose a new tier of gear i.e. Transcendent, which has same stats as Ascended however functions “almost” like Legendary. What I mean is it would also have the ability to change stats, but not to any you want like Legendary.
It would work like this: Transcendent gear would be obtained by merging 2 piecess of Ascended gear with different stats in the forge. So for example the Ranger can merge Viper gear with Magi gear and obtains Transcendent gear that can alter between the 2 stats now at will. Transcendent gear would lose the Asceded gears ability to change stats in the forge using exotic insignian/isncriptions, however it would instead gain the ability to have even more stats added to it.
So now the Ranger’s Transcendent gear, which can alter between Viper and Magi stats, can be merged again with a 3rd ascended set with say Berserker stats and now the Ranger can alter between all 3. The process could be repeated as many times as needed up to the point it has all types of stats just like Legendary gear.
It would also gain the ability of replasing upgrades without losing the previous just like Legendary armour does – it wouldn’t be much of a solution if it didn’t.
In other words all the players that have +3 gear sets on their characters can go back to 1 that has all their stats to choose from.
However what about losing upgrades when adding new stats? Well yes all ascended gear that already has upgrades would lose them during the merger, but as for Transcendent you could always replace the current upgrades with worthless ones before adding new stats to it and thus your upgrades would not be destroyed anymore.
And the Ascended gears ability to change stats would still be useful, as you would still use it to get the stats you desire before you add them to the Transcendent gear.
This process could be done with trinckets too, more over I doubt there will ever be Legendary trinckets, because unlike the rest it cannot be seen. I know that it could create auras, but as far as I know you can only have up to 3 and there are 5 trinckets.
Unless maybe we only get an Amulet that has all the stats, but then it would need to have 8 infusions slots added to it, so like I said I doubt it.
Also Transcendent gear could have cyan colored names, so you can tell the difference between it and Ascended gear.
So yes more roles will mean more alternate gear sets, thus I think this is a thing that must happen.