Trying to understand the "Raid" Content

Trying to understand the "Raid" Content

in Guild Wars 2 Discussion

Posted by: Crucifer.2831

Crucifer.2831

I made a point of this a little bit in another thread but I just went and did one that proves that point and figured I’d just ask here…

Pre-Release of GW2 we were told that there would be no “standard” Raid content and that the games “Dynamic” world events would be its replacement for raiding…a homage to the days of old EQ/Vanilla WoW world dragons.

Which sounded cool…then in one of the first gameplay videos ever was the dynamic Shatterer event released by GW2 showing off their “Dragon” boss. And it looked awesome (still does).

So to me these “Raid” replacements would be my “reward queens” and I’d be getting some kitten loot from doing this “awesome” event content.

So why is it every level 80 World Dragon that 99% of the time I get the following attachment as the loot….

vendor garbage, not even rares…whats worse never an exotic even with Magic Find…its always trash…

That’s not “raiding” and it certainly is not rewarding. The only rewarding part is the art that went into the dragons but that “awe” affect wears right off when you get this crap for loot after….that whole “This dude is kitten I can’t wait to see what he drops….!” …. “wth is this crap?”

Like one of my favorite RL Icons said once “You can go out and spend $100 on dinner and have the best meal of your life, but if the dessert you order comes out a disaster then the entire meal will forever be awful in your mind.” – Gordon Ramsay (excluding his use of explicit words)

Awesome pre-event, awesome art style, awesome dynamic actions of landings / flying, crap crap and more crap for loot.

These dragons should be dropping nothing but level specific Rare’s and Exotics…never blues and greens.

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Trying to understand the "Raid" Content

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Posted by: pmiles.3489

pmiles.3489

There is no “Raid” content. There are no raids.

Loot is random. Sometimes you get decent loot, sometimes you don’t.

It’s like winning the lottery, if everyone won, it would be a lottery.

Trying to understand the "Raid" Content

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Posted by: Hickeroar.9734

Hickeroar.9734

Well, it was very obvious to me early on that the DE content was no replacement for dungeons or raids. Even the meta events only last 20 minutes, if you’re very lucky. Granting more health to DE monsters is definitely not the answer to that, so hopefully they don’t go down that (very lame) road. I’m not sure what they were referring to when they said that DEs would take the place of Raids, because they aren’t even in the same league. DEs are massive zergs that really aren’t challenging at all. They’re more fun, mindless spank fests.

To be fair though, a lot of the Dungeon content, especially Arah (and one could argue AC as well), in my experience, is essentially Raid content. Those are very long, very hard dungeons.

The typical WoW dungeon in Cataclysm (with the exception of a couple) takes 15 minutes. That’s usually what I think of when I think “dungeon.”

Trying to understand the "Raid" Content

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Posted by: Phy.2913

Phy.2913

This isn’t WOW. Crazy I know, but trust me, I’m on a horse.

Trying to understand the "Raid" Content

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Posted by: Hickeroar.9734

Hickeroar.9734

Oh, on another note:

ANet devs have said they’re working on improving dungeon loot. I think we can probably hope to see that in the next patch….

You’re right about one thing… The reward for doing a dungeon IS pretty lousy.