Turn off or deactivate collecting experience
No it’s not possible, and no I doubt it ever will be. Simply because you’d basically be the only person ever to use it.
No it’s not possible, and no I doubt it ever will be. Simply because you’d basically be the only person ever to use it.
Alot of people would use it to stay within the level ranges required to collect certain types of cloth and leather.
The idea behind it btw is that you are earning that experience for something, exploring. Imagine climbing a mountain or traversing a sea in a time like GW2. These things are incredible feats, even without killing a bear of something like that. I do get your point that as a player you are not doing much except for going to a new place. However, anet, in my oppinion rightly so, wants you to feel rewarded for exploring and going to new places.
But if you would really want to turn it off I would be fine with it ofcourse. I am afraid however anet will never add an option like this since it would require extensive work, e.g. the bug testing (since bugs in this could be game breaking) and there would hardly be anyone using it. Especially with the masteries coming.
No it’s not possible, and no I doubt it ever will be. Simply because you’d basically be the only person ever to use it.
Alot of people would use it to stay within the level ranges required to collect certain types of cloth and leather.
Good point, you would however still level quickly from other sources. Also, anet is fixing the cloth etc. balance with HoT.
Alot of people would use it to stay within the level ranges required to collect certain types of cloth and leather.
Hm, good point, didn’t consider that. But then I never cared much for farming either.
they could probably do it with an item i reckon like how some games have zero xp items you can equip if you want more of a challenge
City of Heroes added this at one point because there were so much content and it was traditionally level restricted, so you can and often did out level it, players wanted the ability to turn off XP to prevent that from happening.
That reason isn’t a thing in GW2 but since drops are adjusted to our true level and salvage returns are based on the item’s level we still have a leveling problem.
RIP City of Heroes