Two feature requests

Two feature requests

in Guild Wars 2 Discussion

Posted by: Archranis.2375

Archranis.2375

Anet, would you please consider implementing these two feature requests:

(1) When right-mouse is held down but the character is not moving, please rotate the character in-place, rather than just rotating the camera. Currently, the character doesn’t rotate its position when right-mouse is held down unless the character is also moving — right-mouse-down and left-mouse-down are identical [or at least seem to be] when the character isn’t moving.

(2) When interacting with a gathering node, please only require me to press “F” one time to completely gather everything from the node (which can be interrupted in the usual ways). Currently, it is necessary to keep pressing F if there are more than 3 ore/wood node hits, or multiple hits on a plant node.

The first would make it much easier to attack intended targets when the screen is busy — I can’t even count how many times I die because I want to turn and attack an adjacent enemy without moving, but all that happens is the camera moves and I can’t target what I want to target.

The second would eliminate a source of unnecessary tedium — would anybody bother to gather from a node without gathering everything at that node?

Your consideration of these requests would be most appreciated.

[JUGs] Just Us Grownups — http://jugs-guild.com
Contacts: Archranis.2375 // Neksis Syxx.6983

Two feature requests

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Posted by: penelopehannibal.8947

penelopehannibal.8947

(2) When interacting with a gathering node, please only require me to press “F” one time to completely gather everything from the node (which can be interrupted in the usual ways). Currently, it is necessary to keep pressing F if there are more than 3 ore/wood node hits, or multiple hits on a plant node.

This can probably be done for Rich Ore Nodes, but as for bonus gathers from wood, plants etc, they are a random chance, so I’m not sure if it’d work for those, since the mechanics might be that the bonus gather isn’t added until after the last chop is done (as in, player chops – computer rolls dice – player can/cannot chop again). I could be wrong though.

Blood & Merlot [Wine]

Two feature requests

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

As far as gathering goes, as long as you can interrupt the action. Can’t tell you how many times I’ve had the wrong gathering tool, and had to stop gathering to avoid more ‘Ruined whatevers’, lol.

Two feature requests

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Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

Totally agree on the gathering idea, with the proviso Inculpatus added that it should be interruptable. If I’m farming a rich node, I intend to farm the whole thing.

Personally, I’d also like it if when I run out of a harvesting tool the game would automatically use another of the same quality, and I’d be quite happy if there was a mastery to earn that ability.

Two feature requests

in Guild Wars 2 Discussion

Posted by: Ellieanna.5027

Ellieanna.5027

(1) When right-mouse is held down but the character is not moving, please rotate the character in-place, rather than just rotating the camera. Currently, the character doesn’t rotate its position when right-mouse is held down unless the character is also moving — right-mouse-down and left-mouse-down are identical [or at least seem to be] when the character isn’t moving.

I think it’s right-mouse + shift the character will spin and not move. I know it’s something, I do it all the time when I’m waiting for things.

I’m a Moose, a ginger moose even.