Tyria and maguuma masteries

Tyria and maguuma masteries

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Posted by: coso.9173

coso.9173

Would it be possible to make it so masteries could be trained, no matter where we are in the world? many of us are still behind on HoT masteries and I want to run central tyria content (world bosses) for a break without leaving my HoT masteries abandoned.
would that be good for the game? or you prefer them to stay as it is now?

Tyria and maguuma masteries

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

Keeping HoT mastery XP tied to HoT maps only ensures that people don’t abandon those maps. It’s one of the ways in which ANet keeps maps validated over long periods of time. So I don’t think they will ever change this. Then again, stranger things have happened, but I’m not putting my money on it.

Tyria and maguuma masteries

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Posted by: RyuDragnier.9476

RyuDragnier.9476

Nahh, ANET will be attaching those masteries to all the new content maps leading up to the next expansion. So you’ll pretty much be done in no time as long as you keep doing the new stuff. The mastery points, on the other hand…prepare for a grind. -_-

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald

Tyria and maguuma masteries

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Posted by: Abelisk.4527

Abelisk.4527

Levelling up Masteries can be done by simply getting gold on various Adventures daily, such as Wings of Gold, Drone Race, Salvage Pit, Beetle Feast, and Ley-Line Run. You get a ton of experience doing them daily.
Also psrticipate in various metas one after another. So you could do Auric Basin then Verdant Brink then Tangled Depths etc

Tyria and maguuma masteries

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Posted by: coso.9173

coso.9173

thats what most if us do. but still, doing the same content over and over, gets boring quickly, so i prefer to do some central tyria content. but id like to be avle to keep leveling my HoT masteries while doing so. (I havent even got the one where i can fly with no stamina)

Tyria and maguuma masteries

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Posted by: Menadena.7482

Menadena.7482

I did find that curious …. when the major ‘wall’ was broken with gliding why even have a difference between the 2 types of masteries anymore (also since autoloot via pact commander already works in hot zones)? Most of the masteries require some object inworld (mushrooms, vendors, poison, etc) so it would not be like they were opening a free-for-all. At the same time, it would not matter where you trained them up.

Sure, I can play in hot zones. I like to mentor though and now when I am helping the game doing content I consider slow I can not at least level up a hot mastery.

Tyria and maguuma masteries

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Posted by: coso.9173

coso.9173

absolutely agree with Menadena. I don’t see the point in having them require being in the Hot or central tyria maps anymore. Let us level what we want where we want.

Tyria and maguuma masteries

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

Nahh, ANET will be attaching those masteries to all the new content maps leading up to the next expansion. So you’ll pretty much be done in no time as long as you keep doing the new stuff. The mastery points, on the other hand…prepare for a grind. -_-

Well, that is what I meant. Bloodstone Fen and Ember Bay are maps added after Hot, so they count as HoT maps (remember the 2 HoT mastery points in Bloodstone Fen?). New maps released up until the next expansion are considered HoT maps (at least so far).

Tyria and maguuma masteries

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Posted by: coso.9173

coso.9173

yeah, they count as HoT maps, but still doesn’t solve the problem of wanting to level HoT materies while doing events and stuff in Central Tyria.

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Posted by: TheNecrosanct.4028

TheNecrosanct.4028

yeah, they count as HoT maps, but still doesn’t solve the problem of wanting to level HoT materies while doing events and stuff in Central Tyria.

And that is to keep the HoT maps relevant, to keep a steady level of activity in those maps. Core Tyria maps are infinitely easier to walk around in than HoT maps. The nature of most people would make it so they take the path of least resistance, i.e. levelling HoT masteries in core Tyria maps. In my opinion ANet did the right thing by separating these two.

Tyria and maguuma masteries

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Posted by: coso.9173

coso.9173

so the only reason to be in the HoT maps is leveling masteries? I think most people do the events for loot or other reasons, and not really masteries (considering many people have most of them leveled by now too)

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Posted by: Menadena.7482

Menadena.7482

yeah, they count as HoT maps, but still doesn’t solve the problem of wanting to level HoT materies while doing events and stuff in Central Tyria.

And that is to keep the HoT maps relevant, to keep a steady level of activity in those maps. Core Tyria maps are infinitely easier to walk around in than HoT maps. The nature of most people would make it so they take the path of least resistance, i.e. levelling HoT masteries in core Tyria maps. In my opinion ANet did the right thing by separating these two.

It does not make a lot of sense though. By starting FTP, keeping FTP out of hot zones, and creating mentor tags they pretty much are saying they want at least some existing players in CT. Yet then there is a handicap to those vets doing what anet is basically telling us to do?

Tyria and maguuma masteries

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Posted by: RyuDragnier.9476

RyuDragnier.9476

so the only reason to be in the HoT maps is leveling masteries? I think most people do the events for loot or other reasons, and not really masteries (considering many people have most of them leveled by now too)

Loots a big helper in it. I’ve actually maxed out the exp bars for a lot of the HoT masteries…because I still don’t have the points to level them up. <_<

[hS]
PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald