UI elements covering player models?

UI elements covering player models?

in Guild Wars 2 Discussion

Posted by: Fipmip.7219

Fipmip.7219

Hey guys, I was wondering if there was a way to tone down damage numbers when applying damage to an enemy mob, boss or player. I like to feel leet using headshot on the thief to interrupt abilities (hard enough at >200 ping) but i often miss the animation que as there are critical red opaque numbers covering the model. This is especially true in pvp where i can’t do much of anything except keep firing into a cloud of ui elements and photon soup. The animations are being covered and i have to use psychic powers to predict when the enemy ranger is going to clothesline me into the ground.