Hello guys! My first post on the official forums.
I’ve been playing game since it came out and I’m still an active player with a single goal of obtaining legendary weapon after which I’ll find myself searching for a new goal (or game?) depending on, well, mostly Anet and their plans for this game.
Firstly, I’d like to congratulate you for making ultimate farming game! Congrats!
“Wait, wait… what are you talking about? Living story, man, epic adventures, lots of fun!”
Right. More content, linked events with a more less fixed timer that repeat on and on so people can farm all day long going into circles.
Fact remains; It’s impossible to make a non farming game. Period. Players do the story line, as in every game that has it, then proceed into investigating where are the best drops, which weapons are best in stats/looks and then an phenomenon called concentration kicks in. All players concentrate in that small area where drops are best, loot is coolest and most money can be made. Of course, some do pvp, wvw and other stuff, but in pve, it all comes to farming in orr. Then you guys make a move by nerfing the loot, prolong the timers for events, reduce drops when farming hoping to discourage players from farming. Players then change farming place and it all goes around. A never ending battle indeed. (At least you promised and delivered that.)
Now, lets ask ourselves why do people farm? It’s more than obvious – cool looking stuff, weapons, gear. Am I right? Yes, I am.
So… what does a normal, regular player need to make such a thing? Let me answer that! He needs to farm his brains out. Lets make an example to clarify, ok?
I want a cool looking focus (right… a focus… or underwater weapons… come on)
Okay, cool. Lets make one…
Step 1 – Get 4 ingredients needed to put into mystic forge.
(I check wiki for recipe and its super easy… i need 1 gift and 2 SP stuff and 250 of something which i can get in few days)
Step 2- I found out I need 4 different ingredients to put into mystic forge to get that gift
(Oh well… 2 of those ingredients arent that easy to get, it will take me more time bit I think i can get them, and other 2 are easy, some gift and something random)
Step 3 – I found out I need 4 diff ingredients to put into mystic forge to get that other gift
(Now I’m like WTF?! Okay okay, calm down… so I only need … Whaaaaaaat? 250 lodestones? 250 cores? 250 ectos?)
Okay, lets do some math and see how many stuff do we need
350 cores
250 lodestones
250 ectos
200 mystic tokens
250 orichalcum items for wep which means 750 ingots or so
Uhm… I don’t really need that focus….
Basically, not only did u make it super hard with these crazy recipes, but you also managed to make drop rates like 0.1% for materials needed to craft those cool looking stuff.
A normal, regular player will NEVER obtain those stuff, not even 1 of them, unless he pays real life money to 3rd party site to buy ingame currency.
When using Money <-> Gem calculation, one would need to spend over 1000 euros for one of those shiny things.
Possible solutions!
Major increase in drop rate of lodestones and cores. (Major as in A LOT)
Cheaper transformation core -> lodestone (also for lower lvls of materials like fragments, shards etc.)
Vendor who will accept something in exchange for materials. (Karma, Laurels)
It’s so painful to create most of items listen on wiki. Please, make it possible for us to create them without farming 24/7.
P.S. Dungeons aren’t fun to play.
Disclaimer: This is not only my opinion, but of almost all players I talked to about this.
I am not attacking or saying anything bad about game designers and/or developers or anyone else who is working on game, but farming hard-to-get materials isn’t making me want to play this game more, but less.
Thanks.