Unacceptable!

Unacceptable!

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Posted by: Kindstrike.1962

Kindstrike.1962

My main is a thief, ok.

I can go dagger/dagger and with the right skill traits have aoe madness and barely get touched.

I can go pistol/pistol and with the right skill traits drop them like flies and barely get touched.

I can go pistol/dagger and with the right skill traits pop in and out of stealth using combos, barely getting touched.

I can go sword/pistol…

This is unacceptable. Too many viable builds for all the professions. To many ways to match someones playstyle. I expected more out of you Anet. Get it together.

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Posted by: Kindstrike.1962

Kindstrike.1962

Honestly, my only complaint with the characters abilities is the lack of skill trait switching when we change weapons. Seems like it should.

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Posted by: Relentless.5678

Relentless.5678

Sarcastic thread is sarcastic.

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Posted by: Fenrir.4915

Fenrir.4915

Nice post bro, made me laugh.

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Posted by: Calavera.1086

Calavera.1086

wait wha… I don’t even…what?

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Posted by: davelid.1984

davelid.1984

You need to play Engineer, the class of One Build to Rule Them All.

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Posted by: DrTenma.7249

DrTenma.7249

Just because they buffed your class to viability throughkitten raw numbers, doesn’t mean every other class is like this.

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Posted by: Thadren Calder.1397

Thadren Calder.1397

I agree, thieves have many viable builds and I enjoy playing them all and trying new ones. I think it may be the only class where I like all of the weapons.