(edited by Baconomics.8674)
Unclear/Incomplete Tooltips
Agreed. I usually check the wiki, sometimes there are clarifications.
I was just playing some pvp on my necromancer, and usually run Spectral Armor, but I got matched against 4 other necromancers so I wanted to swap to something more useful against all the conditions I knew were about to be coming my way. I have used “Suffer!” in the past and looked like a good choice because of the condition transfer, but it made me realize that I wasn’t actually 100% sure how it worked. Did it remove one of your conditions and apply a copy of it to each target you hit or did it transfer a different condition on you to each target hit?
It turned out to be the latter, which was good in this particular situation. But anyone under the assumption (like I had previously been) that it was sending the same condition to each target might use it when they only had a single condition to be removed and be losing effectiveness. Similarly, someone might think it was a good ability choice against a group of enemies that only applied a single condition (as it would only really be working against one of those enemies).
My point is, there are plenty of tool tips like this which can be easily misinterpreted or just straight up have information missing from them. I figured it might be good to start a thread compiling these to bring a little awareness to both the community and the devs.
I remembered a few off the top of my head from playing on my ranger:
I’m sure this is just a small amount of all such tool tips, so feel free to post any you can think of or that you come across.
o/
(edited by Baconomics.8674)
Agreed. I usually check the wiki, sometimes there are clarifications.
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