Balance Team: Please Fix Mine Toolbelt Positioning!
I’m curious because I haven’t seen enough details about this.
There is talk about fine and masterwork being improved to make items for T7 manufacturing to both improve crafting and improve the problems associated with the economy.
Does this mean that anyone who can farm materials for fine and masterwork tiers would be able to make rare tier 7 materials of all kinds? Or does this mean that the new T7 materials needed to make the higher end items will not come from resource nodes? (the equivalent of the T6 materials some people were cutoff from finding in the open world like lodestones for example)
Just for some perspective. Three things made me leave this game in disgust. The Wi-Flag-algorithm-of-loot/DR-being-on-all-the-time on all of my toons preventing me from gaining any of the high end materials for crafting or gaining gold. The lack of balance on PVE for engineers including the condition damage problems leading to lack of diversity in builds and skills that don’t reflect an adventurer style class (rather a soldier even tho it still wears leather). And temporary content that one has to feel rushed to complete before the next tier of content makes the previous tier obsolete never to be seen again save for a dungeon in which one must wear the newest next tier armor to see if you’ve missed even 1 month.
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