We don’t know what the next expansion is so this is about his whereabouts and potential story in general. Anet seems to be abandoning underwater content, but there’s still room to introduce him to the story.
Scenario 1: He’s there but underwater combat is still downplayed.
- Why not have his expansion’s areas be tropical islands where mastering surfing is needed to progress? Imagine: a lion themed charr wearing fiery plate armor and uses a guitar (my idea for the next legendary greatsword…would put lots of that Maguma Burl to great use since burl is a high quality guitar wood) as a weapon surfing…is having that much cool in a game even legal?
That way you still keep a seafaring theme. A Caribbean pirate theme combined with quaggans would make for a great expansion! And we can have a new hub that has the same aesthetic as the old Lion’s Arch!
Scenario 2: He is killed off screen, thus making the next dragon an even bigger threat as he’ll absorb his power.
Example off-screen story: Quaggans are sick and tired of being pushed around by Steve and his krait lackeys. A Quaggan version of the Pact forms and they have help from a group of dwarves previously unknown before. In very ancient times way before the Guild Wars 1 timeline there was a landmass that sunk into the sea through powerful magical warfare.
The land had a magical sword that no man nor even a god of destruction could rend asunder. It was a weapon that is only wielded by those it deems worthy; those of especially pure heart and intention. How it was manufactured is shrouded in mystery…until the dwarves and quaggans study its properties to mass produce weapons with its absurdly high quality. The dwarves gather some titanium and orichalcum and form them into an alloy and craft weapons out of them. The next step in the process involves the use of ancient Asuran technology doing some femto-engineering (smaller scale than nano-engineering) to replicate the exotic matter as highly powerful computers very rapidly manipulate each subatomic particle of each precrafted weapon optimizing it into a whole new material whose hardness, durability, and sharpness is way insane. By “manipulate” I don’t just mean rearrange but magically infuse each subatomic particle to ensure that the old sword of legend’s material can be replicated and mass produced for harpoon guns, spears, axes, bow and arrows, rifles, etc., and of course more swords. In addition to these the quaggans also went through intensive technical training…even an unbreakable sword many times harder than diamond is useless if you lack the technique to use it properly after all, and wise, ancient dragons are no dummies. The star quaggan in the off screen arc obtains the sword as it deemed him the chosen one.
Scenario 3: Radical underwater combat revamp.
The biggest problem with underwater combat is the density of mobs that can float or sink you. Sometimes you think something is in range but it really isn’t. Managing the Z-Axis can also be a hassle. This is the least likely scenario I see due to underwater combat’s very core nature and the time and resources needed would make such a revamp quite risky. I think it can be done, but it sounds like quite a difficult job.
(edited by Agemnon.4608)