Underwater content is now abandoned
Until they hit the underwater dragon.
ANet may give it to you.
Lol what do you mean “now”? Underwater combat was abandoned long, long ago.
I think action cam helps it a bit.
RIP City of Heroes
Revenant is the prime example of this. The fact that only two core legends work underwater is bad enough, but even the elite one doesn’t! They don’t bother anymore.
Revenant is the prime example of this. The fact that only two core legends work underwater is bad enough, but even the elite one doesn’t! They don’t bother anymore.
Revenant is a profession I do not want to play then, solely for this reason.
Revenant is the prime example of this. The fact that only two core legends work underwater is bad enough, but even the elite one doesn’t! They don’t bother anymore.
Revenant is a profession I do not want to play then, solely for this reason.
That’s a shame, because as underwhelming as it is underwater, herald is so overpowered everywhere else. But I admit, I have a soft spot for Glint <3
As an underwater fan, i have to say that the recently introduced (underwater) precursor collections are the biggest ‘new’ underwater content since launch. I enjoyed doing them a lot.
Even Southsun Cove, a post-launch island map, has no diving spot worth speaking about.
Save the Bell Choir activity!
The Largos time will come. You just wait.
What better place than here? What better time than now?
There is a whole underwater area in Tangled Dephts! :P
Guild Leader of Alpha Sgc [ASGC]
It’s a rather sad thing IMO.
6-degrees-of-freedom type combat was a very good idea, and honestly for the most part it works surprisingly well. What it needed was:
- Balance pass over weapon abilities.
- Most skills usable underwater (for example, GTAE → PBAE, this works for Necro wells for example but not for Chrono wells, really weird).
- The big one, but also not truly necessary, maybe rethink how to rezz underwater so that rezzing without going to the surface is very difficult but getting up there is an instant rezz (on a cooldown maybe). In other words the deeper you dive, the far far larger the risk.
RIP Kamohoali’i Kotaki. The greatest legend of all GW2.
Fact is, underwater combat has never worked well in any game or any movie. It is just a rubbish environment for fighting.
But underwater exploration should definitely continue to be a thing.
RIP Kamohoali’i Kotaki. The greatest legend of all GW2.
That is really the only reason for what underwater combat is good .. else i wished they
would totally remove it. At least they should finally get rid of the stupid aqua breathers
and use the normal helm stats / runes underwater.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.