Unfair achievement system

Unfair achievement system

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Posted by: pdavis.8031

pdavis.8031

gyökér: Actual meaning: Root.

However it appears that it can also be used as a term for jerk, loser, freak etc.
(http://en.bab.la/dictionary/hungarian-english/gyökér)

In the context that the OP is talking about, and from a more “socialistic” world view, (as this term is hungarian and/or russian) his point actually makes sense. However even with such a world view, hard work is still rewarded accordingly but those who don’t/can’t work as hard can still reap “some” of the benefits of the harder worker.

I am not agreeing with the OP at all, but now what he is suggesting actually makes a bit more sense, and from where it is coming from.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Spiuk.8421

Spiuk.8421

Achievements are serious business.

Rubios – Tales of the Sunless [TXS]

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Posted by: azizul.8469

azizul.8469

i really do not understand what actually OP concerns about. Achievement Points are really, for personal achievement, not to be compared with other player.

why is it bothering him so much if other players have more AP than him ? it is not like there is a competition of who get the most AP that offer specific grand prize for the top AP huggers.

i farm AP for the skins and chests. i play since launch, but my AP still only 12.8k. i don’t really care about those with 22k AP, grats to those player.

players can farm AP as much as they want. what is it that bother OP so much ?

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

(edited by azizul.8469)

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Posted by: fishball.7204

fishball.7204

If anything the OP should complain about the 500 AP from GW1 in HoM… lel

FOR THE GREEEEEEEEEEEEN

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Posted by: Shpongle.6025

Shpongle.6025

The monthly cap is 5000 AP and the daily cap is 10000 AP.

This has already been done on April 15th, 2014.

Are you Shpongled?

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Posted by: Pirgin.6945

Pirgin.6945

I write here last. I think it will be resistance by old gamers. I don’t understand your problems. If a young go to secondary school accross 4 years and he/she graduate and get a leaving certificate. An other young go to the night school accross 2 years and graduate and too he/she get a leaving certificate. 2 years vs 4 years. But all youngs learn equal, this phenomenon trouble nobody. This is equal in this game. You don’t get immediately AP, only possibility. You must to do all daily and the new list of daily. This is lots of time and there is too an upper limit. You must work time as old gamers. The difference is temporal offset. If the farm is the problem, when if needed a daily limit, for example original list and 4 other lists, but I think plus 1-2 lists still reasonable in the short run, The gamers will tire of AP farm, because it is uninteresting and low profit. Money earning possibility is efficient solution, for example dungeon farm. It isn’t obligatory, if you need more AP and/or xp then you do. This is such as wvw, pvp, living story, etc.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

It’s not that there is resistance by “old gamers” as you put it. Its that a “daily” is intended to be once a day. What you’re asking for is basically just a repeatable quest with which you can grind easy AP. There are plenty of things to do in the game if you want AP.

They aren’t going to change dailies into a repeatable quest. As it is they put a max cap on the AP points you can accumulate from dailies because people felt “forced to grind” those tasks every day (the whole list) simply due to not being able to control their compulsions. They needed to have someone else hard cap it because they simply could not stop themselves.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: jheryn.8390

jheryn.8390

It’s not that there is resistance by “old gamers” as you put it. Its that a “daily” is intended to be once a day. What you’re asking for is basically just a repeatable quest with which you can grind easy AP. There are plenty of things to do in the game if you want AP.

They aren’t going to change dailies into a repeatable quest. As it is they put a max cap on the AP points you can accumulate from dailies because people felt “forced to grind” those tasks every day (the whole list) simply due to not being able to control their compulsions. They needed to have someone else hard cap it because they simply could not stop themselves.

^This. They want the game to be about more than the dailies. I am good with the cap. I’m nowhere near it, but I don’t grind on them either. I play the game and get many of my daily achievements just through normal game play. If I don’t finish the daily that way, I do just enough to finish my five.

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Posted by: Draknar.5748

Draknar.5748

I’m glad OP is speaking for the doctors, firefighters, and security guards who apparently work 24hrs/day. I assure you people in professions that take up their entire day are not playing MMOs, and if they are, they are certainly doing it extremely casually and could care less about achievement points. Firefighters and security guards have down time. Firefighters especially since they sit in the firehouse killing time until they get “the call”. Security guards work shifts like any normal person.

Doctors are the only anomaly because they could be on-call, but doctors aren’t complaining about achievement points, of that I’m certain.

I really don’t understand why OP finds the AP system to have a problem. If you play more you get more AP on average, if you play less you get less AP on average. How is that anything but fair.

I won’t stop because I can’t stop.

It’s a medical condition, they say its terminal….

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Posted by: Brother Grimm.5176

Brother Grimm.5176

Well, truth be said, achievement points are a measure of time spend playing more then of ‘merits’. Depending on what one considers as being of merit, some actions that are beneficial to the game community carry no direct rewards.

Yes, but I was actually commenting more on the implication this was a RL “unfairness” that should not exist in a game….. I do think there is “merit” in putting in the time to do consistent Dailies, but we are nitpicking semantics now.

I am not agreeing with the OP at all, but now what he is suggesting actually makes a bit more sense, and from where it is coming from.

I certainly got the OP was NOT coming from an Entrepreneurial viewpoint, but that’s not going to make me accept his socialist views any more than he appears to accept Capitalist ones. I GET his point of view, but his entire post was implying everyone should see this obvious “unfairness” and get behind his idea because of it.

Achievements are serious business.

I sure hope you are being sarcastic…..

If anything the OP should complain about the 500 AP from GW1 in HoM… lel

So a company giving loyal players a bit of a reward is also “unfair”? It’s not like they continue to dole out monthly points to anyone that had a GW1 account….

This is why i don’t like this generation of gamers. Everything today is too much about numbers.

When the game is no longer about enjoyment of free time and becomes an endless pursuit of MOAR REWARDZ!!!!, somebody needs to seriously consider another hobby.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: jheryn.8390

jheryn.8390

If anything the OP should complain about the 500 AP from GW1 in HoM… lel

So a company giving loyal players a bit of a reward is also “unfair”? It’s not like they continue to dole out monthly points to anyone that had a GW1 account….

^This. GW1 players and their loyalty are why we have GW2. Many, many players played the game continually for 7 years. And you think it is wrong to reward them for their loyalty fishball? Unbelievable.

By the way. You can still get those achievement points if you want to do the work to get them in GW1. No one is stopping you.

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Posted by: pdavis.8031

pdavis.8031

I’m glad OP is speaking for the doctors, firefighters, and security guards who apparently work 24hrs/day. I assure you people in professions that take up their entire day are not playing MMOs, and if they are, they are certainly doing it extremely casually and could care less about achievement points. Firefighters and security guards have down time. Firefighters especially since they sit in the firehouse killing time until they get “the call”. Security guards work shifts like any normal person.

Doctors are the only anomaly because they could be on-call, but doctors aren’t complaining about achievement points, of that I’m certain.

I really don’t understand why OP finds the AP system to have a problem. If you play more you get more AP on average, if you play less you get less AP on average. How is that anything but fair.

As a security guard I can assure you, we are not allowed to work more than 12hrs a day, we work 8 hour shifts, and only 12 to cover for someone who couldn’t make it in (called in sick etc.). The same 40 hours as every other normal working person. As far as down time? Yes I have at least 6.5 hours of down time a day while at work. (It’s a super easy job, and boring as kitten) Now if I could use that down time to play, I most certainly would, but I can’t. Instead I spend all day here on the forums. It helps pass the time.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

(edited by pdavis.8031)

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Posted by: Pirgin.6945

Pirgin.6945

“As a security guard I can assure you, we are not allowed to work more than 12hrs a day, we work 8 hour shifts, and only 12 to cover for someone who couldn’t make it in (called in sick etc.).”
Hehe.
This is a typical egoist thinking, because your work is so such as it in other county and/or workplace is not so. I worked and I have an acquaintance, then who work as security guard in 24 hours shift and he haven’t possibility to play. I live in Middle-Europe, in this country employers don’t observe this law, this a personal experience. Every day are only 12 hours working, hehe!
Be glad, that you have good workplace.

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Posted by: laokoko.7403

laokoko.7403

if you continue to play for a few years, you’ll reach the cap anyway for the daily.

you’ll have more problem with the temporary achievement that you’ll never able to get again.

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Posted by: pdavis.8031

pdavis.8031

“As a security guard I can assure you, we are not allowed to work more than 12hrs a day, we work 8 hour shifts, and only 12 to cover for someone who couldn’t make it in (called in sick etc.).”
Hehe.
This is a typical egoist thinking, because your work is so such as it in other county and/or workplace is not so. I worked and I have an acquaintance, then who work as security guard in 24 hours shift and he haven’t possibility to play. I live in Middle-Europe, in this country employers don’t observe this law, this a personal experience. Every day are only 12 hours working, hehe!
Be glad, that you have good workplace.

egoist? Not remotely. What you gave as an example is non typical in my part of the world. Even so, the examples that have been provided of the type of players that are effected by the “unfair” AP system, are a small minority. Even the most casual of casual gamers will find time to play the game, and do what they do to have fun. Thats why they are gamers. They enjoy video games/board games/tabletop RPGs/etc. and as such they play the game if/when they can simply because they find it entertaining. Not to chase some AP number that has ZERO meaning in, or out of, the game.

Also if you follow this thread, you’ll not find a SINGLE person who agrees that the “AP gap” is even an issue. I was talking to my wife about it yesterday (a brand new player) and she also agrees that no one should be able to get more AP quicker just because they joined the game late. I’ve also spoken to someone who ISN’T a gamer in the slightest, and THEY also agree that just because you’ve joined the game late, doesn’t mean you should be given the opportunity to gain AP faster to “get caught up”.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: Pirgin.6945

Pirgin.6945

“Even so, the examples that have been provided of the type of players that are effected by the “unfair” AP system, are a small minority.”
With this logic, then for example too Super Adventure Box is unnecessary, because in my guild I did alone all, the other 30-40 gamers don’t like. Why don’t revolt this thing?
I wish you further good picking at, I go to use FPS game and shot the gamers. It is unneeded you give response, because I don’t want to see. Bye classical skid. You don’t stick it response

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Posted by: Willy Savage.5043

Willy Savage.5043

The only thing I care about is those fancy gloves I get once I get 600 more AP…. then after that I don’t see a reason to chase AP

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Posted by: Fror.2163

Fror.2163

Achievements are a joke. It’s only a measure of fulfilling the game as intenteded by ArenaNet. I’m baffled about the number of guys with 20k+ cheevos (as of now) who insult me for a single imaginary bad move when I see them auto-attacking with their guardian staff or their shout heal warrior.

The guy who last year was the first at 250k kills in WvW had only 2.5k cheevos while the top of the chart was around 15k. AP means nothing meaningful. Until people understand that, water will have flown under the bridges.

Frór (yes, with the accent!)

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Posted by: Brother Grimm.5176

Brother Grimm.5176

if you continue to play for a few years, you’ll reach the cap anyway for the daily.

you’ll have more problem with the temporary achievement that you’ll never able to get again.

If you are talking about LS content, have you read their plans to make this all available again at some point?

“Even so, the examples that have been provided of the type of players that are effected by the “unfair” AP system, are a small minority.”
With this logic, then for example too Super Adventure Box is unnecessary, because in my guild I did alone all, the other 30-40 gamers don’t like. Why don’t revolt this thing?
I wish you further good picking at, I go to use FPS game and shot the gamers. It is unneeded you give response, because I don’t want to see. Bye classical skid. You don’t stick it response

Super Adventure Box IS unneeded, but is a side activity. Just like farming AP.

If you don’t want to see comments, don’t post in open forums.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances

(edited by Brother Grimm.5176)

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Posted by: pdavis.8031

pdavis.8031

“Even so, the examples that have been provided of the type of players that are effected by the “unfair” AP system, are a small minority.”
With this logic, then for example too Super Adventure Box is unnecessary, because in my guild I did alone all, the other 30-40 gamers don’t like. Why don’t revolt this thing?
I wish you further good picking at, I go to use FPS game and shot the gamers. It is unneeded you give response, because I don’t want to see. Bye classical skid. You don’t stick it response

This is false and illogical for reasons already explained.

First of all SAB and the AP point system are not even comparable in the slightest. I can appreciate that you feel that you are at a disadvantage with the current AP system, and feel that new players coming into the game will feel the same way. However this isn’t the case. Many people have shown time and time again that AP is nothing more than an indicator of how long you’ve been playing the game. I started playing BEFORE AP even meant anything. There were no reward chests for x amount of AP, it was (and still is) just an arbitrary number. I do understand that some people feel that AP is a goal to be obtained, and in doing so somehow gain the admiration and respect of their peers in the game. This points more to a personal social problem more than anything, and not a broken or “unfair” AP system. The truth of the matter though, is that “few” (Few being a small percentage of the whole games population, (i.e. millions) still being in the thousands) people actually are concerned about AP. To most of those who actually care about it, are generally only getting them for a personal sense of 100% completion. Many people like to play games this way. FF7 for example. Doing everything possible in the game, getting all the materia leveled to 100%. Killing the emerald and ruby weapons, have every character unlocked and leveled to 99 with their ultimate weapon, etc. These are completionists. They represent an even smaller minority of those who care about AP.

Even so, the majority of people either don’t care about AP at all, or simply accept that because they joined late they won’t have access to the AP that was available during limited time events, or shouldn’t be able to gain AP from dailies/monthlies for almost 2 years past.

Now if you can provide any other reasonable argument, or evidence, as to why the AP system should be made “fair” or changed in anyway, please feel free. I will welcome any such discussion. However reverting to name calling, (by the way what does "classical skid even mean!?) and ill informed rants isn’t going to help your case at all.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: pdavis.8031

pdavis.8031

if you continue to play for a few years, you’ll reach the cap anyway for the daily.

you’ll have more problem with the temporary achievement that you’ll never able to get again.

If you are talking about LS content, have you read their plans to make this all available again at some point?

The only thing thats been said about that is “we hope to” and “it wont be available at launch of the LS journal” I would like to think that they WILL release it at some point, but it will require a major overhaul for it to work, as most of the events were MASSIVE map events that required a bunch of people working together.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

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Posted by: TheBandit.7031

TheBandit.7031

I’ve gotten my daily in like 10 minutes. I think they way they have it set up is great.
Maybe adding even more options per day would be nice.

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Posted by: tekfan.3179

tekfan.3179

The daily is ok I think.
There is only one thing I’d like to be changed in the achievement-system, specifically the rewards: I’d prefer the boots from the radiant-/hellfire-armor being put behind the helmet rather than starting with vambraces again. I like to complete an armor I find awesome before starting all over again with the parts I didn’t want as bad in the first place.