Unintended Guild Arena Bug / Consequence?

Unintended Guild Arena Bug / Consequence?

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Posted by: DoctorWunderbar.5037

DoctorWunderbar.5037

Hey not sure if this is the appropriate forum for this but with the latest living story episode there was an additional downstate skill added (Signet of Agony) that can be used while in the Guild Arena.

Would it be possible to have this skill disabled in the GA as it is disabled in other competitive game modes?

Thanks

Unintended Guild Arena Bug / Consequence?

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Posted by: Mikeybalz.2089

Mikeybalz.2089

+1. With about a 450 radius. It is an op downstate skill especially if it was intended for a PvP/GvG style game mode in the guild arena…

Bad Guys Anonymous [BGA]
Main: SoS. Alt’s: BG/FA/Mag/SBI/YB.

Unintended Guild Arena Bug / Consequence?

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Posted by: Loviathan.3610

Loviathan.3610

+1 skill should be regulated to just pve areas

Unintended Guild Arena Bug / Consequence?

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Posted by: OriOri.8724

OriOri.8724

Truthfully the arena’s should just be treated as a PvP environment. The duels are a bit silly considering the skills you are using would be different in an actual PvP environment since they are using PvE balance

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Posted by: Haleydawn.3764

Haleydawn.3764

People asked for the Arena to use PvP interface of stats/runes/sigils etc at inception. I was one that asked for that option.
Fact is, the arena is a PvE area, since your Hall is a PvE instance, and it’s intention is just for fun.

Kitten.

Unintended Guild Arena Bug / Consequence?

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Posted by: McGodd.9427

McGodd.9427

This is a pretty big problem for those who use the guild halls to fight on NA/EU. Guild Hall arena really needs to have some things changed about it. Mainly retaliation, this down state skill, and confusion damage.

[BoRP] Leader