Unique Weapon Suggestion

Unique Weapon Suggestion

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Posted by: The Dyemaster.3089

The Dyemaster.3089

Can’t find a place for suggestions, so I’ll post it here.

Just to add a bit more excitement to drops beyond skins, I think it would be interesting if there were weapons with unique effects in addition to their stats. The way I would propose that they work is that the effect would only be applicable in PvE and that the ability must be unlocked by using the weapon to accomplish some goal.

For instance, a weapon that has a 10% inherent bonus against dredge, but to unlock it the player must use the weapon to kill 100 dredge. This would make it so that the player can’t unlock the ability before selling it on the TP. It might also increase traffic in specific areas, if they have to complete a dungeon with the weapon to unlock the ability or something similar.

Just a thought.

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Posted by: Donari.5237

Donari.5237

I like where you’re going with this. It’s basically an ability to customize a weapon through game play. However it should not be a bonus, even a limited application one such as you describe. That essentially is another stat, and undoes the equal-weights ideal for various stat combos.

Perhaps it could be a cosmetic effect. Either a reskin of the weapon to a fancier version of it, or a new particle effect or day/night change or an added swirling ribbon on the pommel or whatever. Or maybe it could get a morphing effect, keeping its same stats but giving you the chance to swap it between two weapon modes. That would save on inventory space if, say, a thief could change his/her equipped dagger into a sword and back again — go go Whispers telescoping tech!

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

I’d like to see more weapon skins that alter your skills the way Marjory’s weapons do (rangers throw her axe rather than a generic skin axe, for example).

Also more weapons with different sound effects, like the SAB and Ley Line weapons. Especially warhorns, there’s so many opportunities there.

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Posted by: Chameleon Dude.1564

Chameleon Dude.1564

It’s a nice idea, but just seems like another “kill 100 boars” level grind, the sort we’re trying to get away from. At the end of the day: we have sigils. They’re not limited to particular weapons, so it’s an even playing field, and there’s no luck in getting the right weapon with the right effect. Even if it were non-combat bonuses, it would just make some weapons superior to others (such as legendary vs. ascended).

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Posted by: Syzygy.5031

Syzygy.5031

Oh. No. It would become LotRO legendaries. Hours and hours and hours (with baubles in the shop to speed it up) grinding a weapon just to get it to max damage and bonuses.

Hours and hours trying to get the “right” bonuses.

Nice idea, but when implemented in an MMO? Please, no.

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Posted by: Morbridae.8607

Morbridae.8607

+1 and 15 characters

Morbridae (Norn Necromancer)
@ Sorrow’s Furnace (VE)

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Posted by: Beldin.5498

Beldin.5498

I’d like to see more weapon skins that alter your skills the way Marjory’s weapons do (rangers throw her axe rather than a generic skin axe, for example).

Saw that recently in this video of the Tempest Axe :
http://www.youtube.com/watch?v=V41B6sboWeU

And asked myself if that is special to the skin or the “normal” animation.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: The Dyemaster.3089

The Dyemaster.3089

Well, never mind then. Just thought it would be a way to make weapon drops a bit more interesting and build off of the trait unlocking system they implemented recently.

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Posted by: Thelgar.7214

Thelgar.7214

I’d like to see more weapon skins that alter your skills the way Marjory’s weapons do (rangers throw her axe rather than a generic skin axe, for example).

Also more weapons with different sound effects, like the SAB and Ley Line weapons. Especially warhorns, there’s so many opportunities there.

I like this a lot.