Universal Gear

Universal Gear

in Guild Wars 2 Discussion

Posted by: Ronin.7381

Ronin.7381

With the ability to now skin gear based on unlocking things, I’m kind of half expecting them to allow light, med, and heavy interchangeable. Obviously they would not carry the stats over, so equipping light will not give it armor rating of heavy if choosing a heavy-style skin. This would also provide a lot of unique appearance options because you could take Cultural Armors and add them into the dynamic as well. Seeing human medium cultural on Asura or Sylvari would be fun as hell.

The potential is there and I’m really interested in seeing the aesthetics change just a bit more to be a truly satisfying experience. As it is right now, we’re still held to one of three armor types that restrict our customization-capability. Breaking that final wall would be most enjoyable.

Universal Gear

in Guild Wars 2 Discussion

Posted by: Corian.4068

Corian.4068

I’d like to have more options too, but you probably shouldn’t hold your breath on this one.

Hit level eighty
Priorities, what to do?
Spend hours with dye

Universal Gear

in Guild Wars 2 Discussion

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

They have explicitly stated that there will be no crossover in Armor weights. What makes you ‘half-expect’ there to be so?

Universal Gear

in Guild Wars 2 Discussion

Posted by: Kohlteth.3715

Kohlteth.3715

If not weights would be nice to allow x-type skins, so for example a skin for Light could be applied to medium etc ?

Universal Gear

in Guild Wars 2 Discussion

Posted by: Hellafelon.5376

Hellafelon.5376

The reason they don’t have Cross-weight armor is because different peices have seams in different spots. Ex: The skirts on Heavy and light are part of the legs, but on medium they are on the torso, therefore, Medium and light/heavy cannot be combined without heavy clipping issues.

Universal Gear

in Guild Wars 2 Discussion

Posted by: Scientia.8924

Scientia.8924

The reason they don’t have Cross-weight armor is because different peices have seams in different spots. Ex: The skirts on Heavy and light are part of the legs, but on medium they are on the torso, therefore, Medium and light/heavy cannot be combined without heavy clipping issues.

This, and I can’t imagine this game having any more clipping issues than it already does.

What if HoT turns out to be the Mordrem Invasion event, x100?