Unscientific test of new leveling equipment

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

So for the past 2 days I’ve been working on gathering/buying enough ectos for a full set of each of the new “leveling” gear sets. Now almost 300 ectos later, I have the First 6 tiers of the new leveling armor, in light variety. I’ve given it Carrion Stats as I plan on using it to help my level a Necromancer (and it seems like carrion stats would best fit my playstyle for necro)

Now I’m not here to brag or even show it off, The reason I’m making this post is to ask if anyone would like me to take down any information over the next couple of sessions I play to help the community better understand how this new armor stacks up against typical stuff normal players would usually be using.

I am also already planning on keeping a rolling tally of deaths, as well as using /age to determine how long it is taking my character to hit specific milestones (ie. how long it takes me to hit each block of 10 levels).

If anyone has any other statistics they would like me to track please comment to this post with your suggestions.

Aside: I also made a post on reddit which details the stat distribution of the new armors

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

UPDATE:
So yesterday I made a post about leveling my new character, a necromancer, under the new leveling system and, once I reach the appropriate level, the new “leveling” gear made with Ineffable insiginas.

I made this nifty little spreadsheet of all the statistics i’m tracking. So far I’ve only made it through the first 10 levels but I will make sure to keep everyone updated as i continue playing and get to the section where i start using the new gear .

EDIT: Also if there is anything else you guys think i should keep track of let me know!

(edited by commnagrom.8637)

Unscientific test of new leveling equipment

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Posted by: Rouven.7409

Rouven.7409

I can’t think of anything on top of my head but I’m interested in what you come up with!

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

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Posted by: duckideva.6358

duckideva.6358

Ques es “new leveling armor”? I must have missed that in the patch notes.

Cruella LaDucki: Have corpses, will travel
Torwynd Trueheart: Here I come to save the day!
NSP – Quak Resident Duchess L’Orange

Unscientific test of new leveling equipment

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Posted by: Paradox.1380

Paradox.1380

Leveling gear is new recipes (I think its recipes) put in the game for people who have already got high level characters. They are designed to aid in leveling alts and most are of Exotic quality and have better stat numbers than those of equal level gear you can find out in the world.

At least that is my understanding of it.

-It’s Lady Paradox- Sweet Adrenaline
“What Part Of Living Says You Gotta Die?
I Plan On Burnin Through Another 9 Lives”

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

So I just recently finished the last 2 tiers…. as well as all 8 tiers of Axe, hopefully having all of these will be worth the investment…

(edited by commnagrom.8637)

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Posted by: Palador.2170

Palador.2170

Leveling gear is new recipes (I think its recipes) put in the game for people who have already got high level characters. They are designed to aid in leveling alts and most are of Exotic quality and have better stat numbers than those of equal level gear you can find out in the world.

At least that is my understanding of it.

Where do you find those recipes, anyway? Anyone know and care to share?

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Rouven.7409

Rouven.7409

Where do you find those recipes, anyway? Anyone know and care to share?

They are automatically learnt, I don’t think the wiki is completely updated yet, I believe there are two kinds … here a higher level example:

http://wiki.guildwars2.com/wiki/Ineffable_Silk_Insignia

I noticed them crafting some lower level armor for the basic collection and stumbled over the new insignia that didn’t say the stats – just “flexible”. Didn’t craft it though.

“Whose Kitten is this?” – “It’s a Charr baby.”
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

All of the new gear is discovered, just like any other crafting armor set, with the exception that the recipe is as such:
[ineffable insignia/inscription] + [armor part 1] + [armor part 2] + [Globs of Ectoplasm] = [Ineffable armor/weapon]

also i have now reach level 18 so i have equipped the new leveling gear and will be seeing how effective it really is

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Posted by: ShroomOneUp.6913

ShroomOneUp.6913

WTF FLYING KITTEN? those were not in the pathc notes… any way how does this help tose who gave a kitten about crafting ?

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Posted by: Fernling.1729

Fernling.1729

Wait, where is information on this? Is it similar to heirloom gear in WoW where it just scales with you as you level? I’m pretty interested in this, loved heirloom gear in WoW. Made leveling faster and more fun for veteran players.

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

it doesn’t scale with you as you level, instead it exists at 8 different levels: 18, 26, 37, 44, 51, 60, 65, and 68

It also doesn’t give you an exp boost (like heirloom gear in WoW) however it is exotic equivalent gear for each of those levels and it has access to the basic crafting stat combos (Apothecary, Carrion, Cleric, Assassin, Zerker, Rampager, Knight and Valkyrie) regardless of what level it is

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

Well after grinding my character out to level 40 i think i have some pretty solid statistics to show you guys. First I Present the statistics: detailed level-by-level statistics, and average level statistics. From this data I have created the following graphs for your viewing pleasure:

  • Overall Chart of Statistics – This graph gives a good overview of all the statistics as I track them (though some don’t fit well in here).
  • Minutes Spent to Level Chart – This graph shows the general amount of time it took me to hit each of the new levels. Note that the first huge spike, at level 19, is only there because I took a detour to LA to pick up my Ineffable gear (a practice I used my banker golem for each subsequent time). Overall the “leveling curve” isn’t all the steep (once i got the hang of doing hearts and events and moving to the next area) and the spikes in the time only occur because one a few factors, either I did something stupid and died, ran out of events to do nearby and had to WP across the map, or the difficulty spiked (due to not reaching an attribute buff milestone). All in all i would say it doesn’t take all that long at ALL to level under the new leveling system (even while 20-30 was bugged out).
  • Deaths per Level Chart – As you can see i didn’t really die all that many times, the few i did is because i jumped off a cliff thinking i’d survive. The 2 deaths at level 16 happened because I finished a map and hopped into the next map WOEFULLY unprepared for what was waiting for me, but i quickly turned that around.
  • Individual activities completed per Level Chart – This one is kinda weird, this graph is a mash up of each of the major activities i did to level up, however when I was doing PS missions I wasn’t doing ANY map completion (mostly because I completed the zones the story was to take place in) so i’m not sure exactly how informative this graph is.
  • Overall activities completed per Level Chart – This graph speaks VOLUMES about how rewarding certain activities are at certain parts of the game. In the early levels (2-18) it only takes a few events/hearts to het the next level, but the rewarding nature of hearts and events really plummets around level 20-30 (note that this was BEFORE they “fixed” that bug) the only reason i finished 21-22 so easily is because of PS missions (which give a tone of exp).
  • Approximate Percentage of Level Bar per Activity Chart – This graph i threw in for the heck of it to see if there was any correlation to the area i was in to the rewarding nature of the content in said area. Each of the large peaks (at 16 and 30) correlates with me going to a brand new zone. As it so happens, when you are just barely high enough a level to do the content, it gives you WAY more exp then if you are over leveled (represented by the low valleys at which point i went back to other races’ starting zones)

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

My thoughts on the NPE Leveling system:

Overall I really like the new leveling system. It feels more rewarding and they have re-balanced it enough (with the fix patches) that I think it make a GREAT tool to teach new players and it is smooth enough that veterans shouldn’t have TOO much trouble jumping right back in with alts (there is still the option of the veteran EXP scrolls if it doesn’t quite float your boat). This change is MAGNITUDES better than the update cough kitten cough to the trait system, and it shouldn’t be overlooked just because its for “new player retention”.


My thoughts on the Ineffable “Leveling” gear:

This gear is a blessing in disguise, while it may take a LOAD of ecto’s to craft, it is easily much better than anything else an alt would have access to. To quote a user on reddit who was filling out the into for the wiki:

>Having exotic triple-attribute gear that’s boosted by 6 levels at level 18 is a significant advantage over the usual masterwork dual-attribute gear. In normal gear, the same stat numbers aren’t reached until level 27 masterwork, so you could use the Ineffable gear for at least that long – at which point you can just upgrade to the level 26 Ineffable gear! And it’s all account bound, so it’s basically a one-time investment that you can keep using it on other alts (who can wear the armor weight or use the weapon type, of course).


Thanks everyone for taking the time to read my report and I hope to see you all ingame!

Ebonrock OUT!

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Posted by: laokoko.7403

laokoko.7403

Is the gear soul bound on equip?

Unscientific test of new leveling equipment

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Posted by: commnagrom.8637

commnagrom.8637

nay, it is ACCOUNT BOUND ON ACQUIRE, so it can be reused (thus making light and medium much more valuable than heavy)