Q:
Upcoming on-Kill effect Sigils Changes
As an example:
- Equip Weapon 1 with Sigil of Bloodlust
- Get 25 stacks
- Un-equip Weapon 1: Stacks of Bloodlust remain
- Equip Weapon 2 with Sigil of Fire
Will those stacks continue to remain after Weapon 1 is un-equipped after the patch?
I’d even go so far as to ask if the stacks will remain after swapping to your alternate weapon set? Just curious as swapping to your Alternate Weapon Set is basically the same as un-equipping Weapon 1 and equipping Weapon 2 from the example above due to no longer having the buff-giving weapon as your active weapon. I know that’s silly and undesirable, but it’s logical.
I’d expect on-kill sigil buffs to continue to persist even after the weapon that granted the buff is no longer equipped. I hope.
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As an example:
- Equip Weapon 1 with Sigil of Bloodlust
- Get 25 stacks
- Un-equip Weapon 1: Stacks of Bloodlust remain
- Equip Weapon 2 with Sigil of Fire
Will those stacks continue to remain after Weapon 1 is un-equipped after the patch?
I’d even go so far as to ask if the stacks will remain after swapping to your alternate weapon set? Just curious as swapping to your Alternate Weapon Set is basically the same as un-equipping Weapon 1 and equipping Weapon 2 from the example above due to no longer having the buff-giving weapon as your active weapon. I know that’s silly and undesirable, but it’s logical.
I’d expect on-kill sigil buffs to continue to persist even after the weapon that granted the buff is no longer equipped. I hope.
Well I didn’t really say anything about weapon swapping. Though with that in mind I would think once you swapped back you would get the stacks back.
Though you can’t deny there is a whole double dipping going on.
Well I didn’t really say anything about weapon swapping. Though with that in mind I would think once you swapped back you would get the stacks back.
Though you can’t deny there is a whole double dipping going on.
That would be pretty interesting. You only have the on-kill stacks active while the weapon that granted them is your active weapon.
I’d actually really like that!
Could have Set 1 with stacks of Bloodlust and Set 2 with stacks of Perception. While Set 1 is active I have the boost to power, but a boost to perception while Set 2 is active.
Oh, if only… It would really make combat more exciting to be able to choose which buff-stack you want active based on the encounter, but only one active stack at a time. Could have perception stacks on a longbow for Set 1 to boost critical hit chance with its skills, and power on Set 2 for short bow as certain skills could use that added boost to damage.
I do see the issue you raise with it as it currently is. I wouldn’t mind it being changed to something like I mention above. If they do change it to just no longer persist after the buff-giving weapon is un-equipped, then it will mean one less weapon permanently taking up a spot in my inventory. But with the added sigil slot on 2-handed weapons, it would just combine the two into a single weapon and not have to deal with un-equipping and switching in the different weapon with a different sigil after gaining the stacks.
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