Upcoming on-Kill effect Sigils Changes

Upcoming on-Kill effect Sigils Changes

in Guild Wars 2 Discussion

Posted by: Maskah.1486

Maskah.1486

Q:

I know I may be getting a little ahead of myself, but I want to make sure this is addressed at the appropriate ready-up. I already know that sigils are going to change and that two handed weapons are going to get a second slot. So this is in regard to how these things will work at patch.

What I want to know is if you will have to keep the weapon with Stacking on-Kill effects equipped to retain their bonus after the patch?

I personally think the way the system is now is silly. People basically stack up what ever stat they want and switch to another weapon, double dipping on sigils.

Will we be able to stack more than one on-kill effect?

Upcoming on-Kill effect Sigils Changes

in Guild Wars 2 Discussion

Posted by: StinVec.3621

StinVec.3621

As an example:

  • Equip Weapon 1 with Sigil of Bloodlust
  • Get 25 stacks
  • Un-equip Weapon 1: Stacks of Bloodlust remain
  • Equip Weapon 2 with Sigil of Fire

Will those stacks continue to remain after Weapon 1 is un-equipped after the patch?

I’d even go so far as to ask if the stacks will remain after swapping to your alternate weapon set? Just curious as swapping to your Alternate Weapon Set is basically the same as un-equipping Weapon 1 and equipping Weapon 2 from the example above due to no longer having the buff-giving weapon as your active weapon. I know that’s silly and undesirable, but it’s logical.

I’d expect on-kill sigil buffs to continue to persist even after the weapon that granted the buff is no longer equipped. I hope.

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Upcoming on-Kill effect Sigils Changes

in Guild Wars 2 Discussion

Posted by: Maskah.1486

Maskah.1486

As an example:

  • Equip Weapon 1 with Sigil of Bloodlust
  • Get 25 stacks
  • Un-equip Weapon 1: Stacks of Bloodlust remain
  • Equip Weapon 2 with Sigil of Fire

Will those stacks continue to remain after Weapon 1 is un-equipped after the patch?

I’d even go so far as to ask if the stacks will remain after swapping to your alternate weapon set? Just curious as swapping to your Alternate Weapon Set is basically the same as un-equipping Weapon 1 and equipping Weapon 2 from the example above due to no longer having the buff-giving weapon as your active weapon. I know that’s silly and undesirable, but it’s logical.

I’d expect on-kill sigil buffs to continue to persist even after the weapon that granted the buff is no longer equipped. I hope.

Well I didn’t really say anything about weapon swapping. Though with that in mind I would think once you swapped back you would get the stacks back.

Though you can’t deny there is a whole double dipping going on.

Upcoming on-Kill effect Sigils Changes

in Guild Wars 2 Discussion

Posted by: StinVec.3621

StinVec.3621

Well I didn’t really say anything about weapon swapping. Though with that in mind I would think once you swapped back you would get the stacks back.

Though you can’t deny there is a whole double dipping going on.

That would be pretty interesting. You only have the on-kill stacks active while the weapon that granted them is your active weapon.

I’d actually really like that!

Could have Set 1 with stacks of Bloodlust and Set 2 with stacks of Perception. While Set 1 is active I have the boost to power, but a boost to perception while Set 2 is active.

Oh, if only… It would really make combat more exciting to be able to choose which buff-stack you want active based on the encounter, but only one active stack at a time. Could have perception stacks on a longbow for Set 1 to boost critical hit chance with its skills, and power on Set 2 for short bow as certain skills could use that added boost to damage.

I do see the issue you raise with it as it currently is. I wouldn’t mind it being changed to something like I mention above. If they do change it to just no longer persist after the buff-giving weapon is un-equipped, then it will mean one less weapon permanently taking up a spot in my inventory. But with the added sigil slot on 2-handed weapons, it would just combine the two into a single weapon and not have to deal with un-equipping and switching in the different weapon with a different sigil after gaining the stacks.

| [“I’d really like this…” — Resource for Gifting Strangers] |
| [Free Ports For All “Not So Secret” JP Needs (and 1st Try Dive Tips)] |
| [Classic Thread: “all is vain”] |