Update on 500 crafting?

Update on 500 crafting?

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Jewelcrafting and Cooking still haven’t been updated to 500 crafting yet. It has been over 2 years since we were told that ALL professions would be getting 500 crafting. Additionally it has been almost 2 years since the ingredients for 500 jewelcrafting were added to the collection tab. Yet we have heard absolutely nothing about these in the last 2 years.

Would it be possible to get an update on the status of these? Are you still planning to update these as promised? Will be be in a feature patch? Will it come with HoT? Have these plans been abandoned? Should we just drop jewelcrafting and pick a different profession?

Any update at all would be appreciated, thank you.

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Posted by: Eurhetemec.9052

Eurhetemec.9052

Good question!

Here’s to hoping they’re part of HoT or added in the season after HoT comes in.

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

Personally I’m not sure we’ll ever get 500 Jewelcrafting and Cooking.

Firstly, we already have guaranteed ways of obtaining ascended rings, accessories and amulets- we can purchase them with laurels/laurels+badges of honour or purchase them with guild commendations. If getting to JC 500/crafting ascended trinkets is too costly, very few people would bother doing it as laurels are very easy to obtain. It would be done just for the AP bonus, or to avoid spending laurels…. but would we not have to buy the ascended recipes with laurels anyway?

It would sure make sense though, considering crystalline ingots/xunlai electrum ingots have a space in the material collection tab. These seem to fit JC best, but personally I believe these materials could be a part of legendary crafting.

As for 500 chef… I really don’t know. We currently don’t have any ascended materials to cook with. Chef is very different structurally to all of the other crafting professions which certainly doesn’t make ascended food/500 chef an obvious choice.

As for bothering with getting 400 chef/JC… they are certainly not the most useful crafting professions, but I have used mine a few times. I’ve needed both to craft Mawdrey, for instance, and I imagine there will be more Mawdrey-like items released in the future. There is the occasional thing that might be cheaper to craft than to buy from the TP. Also, as a completionist and AP hunter, getting these two crafting profesions to 400 was a no-brainer.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I don’t think we will have level 500 jewelry or cooking either, not unless they do something different with those 2.

They should have made the ascended jewelry from crafting at the first. Getting it outside crafting means that profession has no current way to get past level 400. Level 500 food might be too overpowered or too expensive to craft for normal use.

The only thing I can think of is jewelry with cosmetic effects and maybe food with an hour or more duration. Neither of these are of the same level as armor and weapons.

Be careful what you ask for
ANet may give it to you.

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Posted by: Zaklex.6308

Zaklex.6308

I know that Lindsey wanted to add in additional seafood items and fishing at some point, so those might be ways to advance Chef to 500…as for Jewelry…there could be other options besides Ascended…that would be on par with Ascended…or use your imagination/think outside the box.

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Posted by: Gobble D Goop.4081

Gobble D Goop.4081

Personally I’m not sure we’ll ever get 500 Jewelcrafting and Cooking.

Firstly, we already have guaranteed ways of obtaining ascended rings, accessories and amulets- we can purchase them with laurels/laurels+badges of honour or purchase them with guild commendations. If getting to JC 500/crafting ascended trinkets is too costly, very few people would bother doing it as laurels are very easy to obtain. It would be done just for the AP bonus, or to avoid spending laurels…. but would we not have to buy the ascended recipes with laurels anyway?

It would sure make sense though, considering crystalline ingots/xunlai electrum ingots have a space in the material collection tab. These seem to fit JC best, but personally I believe these materials could be a part of legendary crafting.

snip chef specifics

As for bothering with getting 400 chef/JC… they are certainly not the most useful crafting professions, but I have used mine a few times. I’ve needed both to craft Mawdrey, for instance, and I imagine there will be more Mawdrey-like items released in the future. There is the occasional thing that might be cheaper to craft than to buy from the TP. Also, as a completionist and AP hunter, getting these two crafting profesions to 400 was a no-brainer.

Jewelcrafting would be used by many min/maxers as well as others. I can see 2 benefits with JC 500 that laurel trinkets dont/cant have.

1. Non unique trinkets. Currently all trinkets purchased with laurels are unique. This means that in order to use 2 zerk rings you need Ring of Red Death and Crystalline Band. One has an offensive infusion slot, the other has a defensive. This is the key reason that min/maxers will increase their JC to 500. It will be much cheaper to get to 500 than to make an omni infusion especially a power omni infusion.

2. Upgrade slots. This would make it worth making trinkets with 500 (beyond the reason above). There have been a few upgrade slot items released recently (queen bee and haloween items) that have a graphical change to your character. With this added, the value of JC500 is much more than just crafting trinkets like the laurel ones. Obviously the non upgraded stats would be lower than the laurel trinkets (remember back when ascended rings first came out and had the difference). These new upgrade items are likely pointing to a JC500 update (not that it tells us when).

I think those 2 items would make JC500 appealing enough that many people would use it.

Habitual Warrior-Ranger
Gates Of Madness
Jewelcrafting to 500!

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Posted by: mtpelion.4562

mtpelion.4562

Jewelcrafting should gain the ability to craft infusions at level 500. Not just limited to the current infusions either, but with additional types.

Server: Devona’s Rest

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

@ Gobble: Those two are pretty good ideas, especially if we could get a greater range of ascended stat combos. Is it that currently there are only 2 assassins’ stat accessories available, both from dungeon collection achievements? (I also like mtpelion’s idea)

The only problem with it is that it could result in another tier of ascended trinkets, where ones available from vendors are “worthless” because they’re not BiS anymore. I guess the trick around this would be for A-net to carefully balance the cost of getting to 500 and crafting them, with respect to purchasable trinkets… but when it comes to balancing cost, I honestly don’t have too much faith in A-net. :P

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Posted by: Aye.8392

Aye.8392

I don’t know, I still have great hope that Sous-Chef Seimur Oxbone will come through for us. Getting rid of bloodstone dust while crafting to 500 seems like a winner to me.

www.AlchemyIncorporated.net
Sorrows Furnace

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Posted by: Gobble D Goop.4081

Gobble D Goop.4081

Having a Ring of Red Death and a crafted ascended ruby ring with an offensive slot and a ruby w/e in the upgrade slot would give the same stats, so the only benefit would be the fact that you could change the upgrade component if you wanted. i could see the defensive slot ring being outdated for the min/maxers, but most people would just use it anyway. The upgrade slot would only make the ring like a legendary (which is legendary in graphic effects, same stats as an ascended). You still wouldnt be able to change the stats, so it would be an ascended item. Anyone that didnt care about effects and min/maxing would just use the laurel rings.

The main factor in cost would be the xunlai electrum and the augur stone for the (lesser) vision crystal. I can see accessories costing 6 xunlai (2 for filigree, 2 for setting, 2 for hook) 7 for a ring (2 filigree, 2 setting, 3 band) and 8 for an amulet (2 filigree, 2 setting, 4 band).

i was looking at jewels and apparently Opals have assassin stats so you can make your own exotic assassin trinkets if you wanted (and it would be ready for ascended if they introduced it-which would generate hype for JC500 on its own im sure)

Habitual Warrior-Ranger
Gates Of Madness
Jewelcrafting to 500!

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Posted by: mtpelion.4562

mtpelion.4562

Ascended foods should provide higher stat buffs than existing food, with NEGATIVE status effects inflicted to compensate.

For example (numbers not balances, just used for illustrative purposes):

Bloodstone Soup
+75 Power
+75 Ferocity
Healing Effectiveness Reduced by 75%

Dragonite Sandwich
-25% Stun Duration Received
-25% Condition Damage Received
-25% Outgoing Critical Chance

Empyreal Seafood Bake
+75 Condition Damage
+25% Condition Duration
-10% Health

Server: Devona’s Rest

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Posted by: kash.9213

kash.9213

Ascended foods should provide higher stat buffs than existing food, with NEGATIVE status effects inflicted to compensate.

For example (numbers not balances, just used for illustrative purposes):

Bloodstone Soup
+75 Power
+75 Ferocity
Healing Effectiveness Reduced by 75%

Dragonite Sandwich
-25% Stun Duration Received
-25% Condition Damage Received
-25% Outgoing Critical Chance

Empyreal Seafood Bake
+75 Condition Damage
+25% Condition Duration
-10% Health

How about instead of negative effects, the effects of Ascended food would only kick in somehow where there is a lack of Ascended armor or weapons. That way, food could supplement for lack of armor or to allow people to temporarily fill a roll for a dungeon or a fight where it’s currently too expensive and time consuming to alter or try different Ascended builds. So, a food effect of Rabid Omnom Berry Sandwich could be Ascended level Weapon damage, Condition damage, Precision, and Toughness if there’s not already those stats from an Ascended weapon. So, someone who doesn’t have Asc weapons or has Asc weapon berserkers stats could have some lunch and go fight.

Kash
NSP