Usable Objects should be enabled
It’s disabled by default for two reasons:
- A lot of players hate seeing names of stuff.
- It affects performance.
I run with it on, because it makes my life soooooooo much easier. All the same, I support it being disabled by default.
^ Agree that it should be disabled by default, but thank you OP for highlighting that this option exists. Players that aren’t yet aware of it for whatever reason may benefit from this.
I’m commenting on this because, ironically, this was something I was thinking about just the other day. Not so much whether it defaults to on or off but whether the toggle could be more granular; e.g. off | short range | med range | long range.
The range in this case is how far away from an object you have to be to see its label. Allowing us to choose would help with customising performance and visibility to suit our needs.