Usable Objects should be enabled

Usable Objects should be enabled

in Guild Wars 2 Discussion

Posted by: Icethorn.6570

Icethorn.6570

The following setting when checked makes finding things in this game much much simpler. Not sure if its common knowledge but for some reason it’s disabled by default in the General Setting. I suggest turning it on as it will help you find lots of secrets.

“SHOW ALL USABLE OBJECT NAMES”

This is located in General under UI
General -> User Interface
Show All Usable object Names

Usable Objects should be enabled

in Guild Wars 2 Discussion

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It’s disabled by default for two reasons:

  • A lot of players hate seeing names of stuff.
  • It affects performance.

I run with it on, because it makes my life soooooooo much easier. All the same, I support it being disabled by default.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Usable Objects should be enabled

in Guild Wars 2 Discussion

Posted by: Zoltar MacRoth.7146

Zoltar MacRoth.7146

^ Agree that it should be disabled by default, but thank you OP for highlighting that this option exists. Players that aren’t yet aware of it for whatever reason may benefit from this.

I’m commenting on this because, ironically, this was something I was thinking about just the other day. Not so much whether it defaults to on or off but whether the toggle could be more granular; e.g. off | short range | med range | long range.

The range in this case is how far away from an object you have to be to see its label. Allowing us to choose would help with customising performance and visibility to suit our needs.