Utility Station Recipes - A Disgrace
44-65g is way, way, waaaaaaaaaaaaaaaaaaaaaayheyheyhey too much for a 1h multi-player consumable buff.
Recipe: Maintenance Oil Station
Recipe: Sharpening Stone Station
Recipe: Tuning Crystal StationI don’t expect Arenanet to fix anything, I’m simply saddened by their lack of maintenance on things like this.
… but who cares, right? They are spending 6 months working out how to animate handing a paper from one NPC to another. /sigh
Anet has the ability to run reports on the various systems of the game and see the state of them. The fact that they don’t fix more things that are out of balance like this means that they probably will never fix it. As a MMO developer friend of mine told me, new content makes more money than fixing old content.
Shame really because when people become dissatisfied enough with things being out of balance, they leave the game.
And the price on the TP is the price set by players.
The price will come down if players come in and sell them for less. They would not remain at a price if players were not willing to buy them at that price.
So if you want to do something about it, get the recipe and make them and then sell them for whatever price you think they are worth.
And the price on the TP is the price set by players.
The price will come down if players come in and sell them for less. They would not remain at a price if players were not willing to buy them at that price.
So if you want to do something about it, get the recipe and make them and then sell them for whatever price you think they are worth.
In this case, the supply of these is determined by how many people are willing to use up 30 crystalline dust + 5 units of a time-gated, refined ascended mat. The dust alone is 5g; the other mats 35-50g. So while it’s true that players can choose any price they like to sell these utility stations, there’s no possibility anyone is going to do so.
Accordingly, the OP’s premise is correct: for the prices to change, ANet would have to intervene.
- Lowering the material requirements to 1 pile of dust + 1 refined mat would drop crafting costs to 5-11g.
- Changing the requirements … well that depends entirely on what would be required.
- Or they could drastically increase the supply of the constituent mats or work on the demand, both of which seem even less likely.
For comparison sake, I could buy the same buffs for each of the 10 members of a raid for less than a few gold.
That said, the OP also presumes that it’s important to the game that these items be priced more ‘reasonably’. I’m not convinced. Of course, I’m not going to spend the current price for something that lasts 5 minutes and applies only a 90-minute buff. On the other hand, I don’t think the game is hurt if no one ever makes or uses these.
What I’d prefer to see is that the stations last longer and/or give a longer buff. I can imagine people, including myself, who would be willing to drop these in the raid hub, in WvW garrisons, and at the start of TT or other ‘epic’ battles: my guild would likely help on the price and lots and lots of people could make use of them.
As it stands now, I have to agree with the OP: unless ANet steps in, these items will remain too expensive to use for all but the wealthiest in the game (and they didn’t get to be the wealthiest by overspending on stuff like this).
And the price on the TP is the price set by players.
The price will come down if players come in and sell them for less. They would not remain at a price if players were not willing to buy them at that price.
So if you want to do something about it, get the recipe and make them and then sell them for whatever price you think they are worth.
Lol have you even checked ingredients? A tuning station for example require 5 spiritwood planks. Five.
Thats 40g alone in raw mats for something thats worth about 10 silvers for a single player.
And the price on the TP is the price set by players.
The price will come down if players come in and sell them for less. They would not remain at a price if players were not willing to buy them at that price.
So if you want to do something about it, get the recipe and make them and then sell them for whatever price you think they are worth.
The price is based on the rarity of the materials involved. Anet decided what materials the recipes will be made from and how many.
And the price on the TP is the price set by players.
The price will come down if players come in and sell them for less. They would not remain at a price if players were not willing to buy them at that price.
So if you want to do something about it, get the recipe and make them and then sell them for whatever price you think they are worth.
The price is based on the rarity of the materials involved. Anet decided what materials the recipes will be made from and how many.
Quite.