It was confirmed by Colin in an interview that all Living Story segments, events, and updates will be gated behind the expansion. Nothing like the attack on Lion’s Arch, the Toxic Alliance, or the Silverwastes/Drytop will be coming out for vanilla players to interact with.
If you enjoy PvE but can’t get the expansion for a while you may as well quit or start playing WvW or PvP since neither of those are apparently being gated.
How do you guys feel about this? Is it justified that from this point on everything will be happening in Maguuma? It’s pretty much guaranteed to isolate the community between HoT and not so how will that affect PvE in general? If there’s a new hub in the jungles it’s likely that a majority of players will simply leave ‘Pact Tyria’ in the dust like ANet is doing.
I hope you enjoy doing the exact same content you’ve been doing already, because without HoT you get nothing from this point onwards.
Discuss.
EDIT
A lot of you seem to assume I am saying Maguuma should be free, I am not, I am in no way saying vanilla players should be able to go to Maguuma without the expansion. I am not saying any Living Story that happens in Maguuma should be open to vanilla players.
The ‘issue’ here is that Maguuma will be the sole focus and hub of all Living World/Living Story updates from expansion onwards.
These are the exact words of the question and answer:
Q: If there’s players that are playing and don’t buy the expansion will they still be able to do things in the Living World?
A: They will not, no, if you… basically everything that comes after the expansion you will need to own the expansion to be able to access, basically. Pretty much all updates from that point will be expansion specific and the core world will be what it is today.
See that last part?
“the core world will be what it is today.”
That means that Pact Tyria/Vanilla Tyria will not be changing once the expansion hits, all updates to the world and the story will be happening in Maguuma. If they are switching to an expansion focused model this will mean that each successive zone will take the Living World and Story while leaving the previous zones ‘time locked’.
No rebuilding of Lion’s Arch that players can interact with, no story based events, no changes to existing events for a story reason such as Tequatl rising, no dungeons.
The only updates existing vanilla PvE will get are class changes/tweaks and Fractals/Seasonal changes if those are 100% literal words.
Remember the destruction of Lion’s Arch? Flame and Frost? The Toxic Alliance? Any and all of LS season 1/2? Nothing like those will be happening in Pact Tyria once the expansion hits, at least if Collin meant what he said.
That is the ‘death’ of the Living World of Tyria as we know it currently.
As well the notion that new expansions and dragons need changes to happen to Tyria? Not really, say Jormag is next, they’ll open up maps further north where the expansion happens, no need to change Pact Tyria for that. Don’t even need to leave Maguuma to have that direction be introduced, just need Trahearne to say Jormag is rising and to hop on a airship for the north.
That’s it, that’s all they’d need to do to leave Pact Tyria just the way it is, further nothing in Maguuma can have a drastic effect on the vanilla map without gating that map from non-expansion players.
The Living World that made GW2 unique is no longer happening, it is the “Living Expansion”.
(edited by Boanoah.6719)