Vendor repair kit
There is a purchasable repair kit. It’s on Black Lion Market. It’s pointless to ask ANet to do something if it reduces their revenue.
/thread
Already quit PvP. Just log in here and there to troll.
I’m aware of it, that is why I wouldn’t want this to be instant, but an option that players could stock up on for dungeons or events where vendors are in short supply would be nice especially when you still have to repair after a rez.
How often are you in a situation in which you die 8 times in a row without access to a repair anvil?
Geez, I have more Instant Repair Kits than I will ever use. Aren’t those something players wish would not drop so often?
Illconceived Was Na.9781
Only time I’ve found this a problem is usually dungeons or maps that have real sparse waypoints. I don’t die often, but when a death means you miss out on boss loot or dungeon content since the group doesn’t want to come back to get you through respawning trash it’s problematic there.
Inculpatus cedo.9234
Same her I have somewhere in the neighborhood of 100+ of those. This is more an option to allow you to keep moving not so much make you backtrack from a waypoint.
Illconceived Was Na.9781
Only time I’ve found this a problem is usually dungeons or maps that have real sparse waypoints. I don’t die often, but when a death means you miss out on boss loot or dungeon content since the group doesn’t want to come back to get you through respawning trash it’s problematic there.
To which maps are you referring that one can miss out on loot because the nearest waypoint is too far? And how does that relate to repair?
In other words, my question remains: where is it specifically that people are dying 8 times before they get access to an anvil or repair NPC? You can die up to 7x in a row without the need to repair.
I still don’t get it. If you have 100s of Instant Repair Kits, why would you need to visit a Repair NPC? One can use an Instant Repair Kit where one stands.
Not to mention, they are already sold by ArenaNet; what would incentivize ArenaNet to offer basically the same thing in-game?
Illconceived Was Na.9781
Lost City of Arah, Caudecus’s Manor and Twilight Arbor have been ditched upon death stuck behind large groups of mobs. If you haven’t successful gotten past the boss before the secondary waypoints are unavailable. Teq closest waypoint contested. Repair is a good distance off.
Don’t know when it changed or maybe I was unaware that items damaged aren’t penalized. So no there’s not anywhere I could name dying eight times.
Yeah it’s pointless.
Illconceived Was Na.9781
Lost City of Arah, Caudecus’s Manor and Twilight Arbor have been ditched upon death stuck behind large groups of mobs. If you haven’t successful gotten past the boss before the secondary waypoints are unavailable. Teq closest waypoint contested. Repair is a good distance off.
Don’t know when it changed or maybe I was unaware that items damaged aren’t penalized. So no there’s not anywhere I could name dying eight times.
Yeah it’s pointless.
Since before launch, damaged gear works the same as normal gear; only broken gear provides no value. Thus, the same character must die 8x in a row before it matters that there isn’t an immediate repair available. And even in the dungeons with the most inconvenient WPs, it’s possible to get repaired (especially since the 7-in-a-row grace period allows one to unlock the next WP).
That explains the disconnect. I’ll have to remember that the next time this sort of request comes up — that’s probably why some people are so adamant that the game is missing something.
PS for Teq one of the two closest WPs has a nearby repair, tucked into a Quaggan hovel. It’s not worth the detour imo (for reasons covered above).
PS for Teq one of the two closest WPs has a nearby repair, tucked into a Quaggan hovel.
Whoah! That’s racist. Those quaggans are just socio-economically disadvantaged and forced to live in a rough neighbourhood. They’re doing the best they can with what they’ve got. Have you tried living next to Teq?