Veteran/Champ/Boss Enemies
Usually they have more abilities then normal mobs, though they’re usually just larger versions. Killing champs should be worth the effort though.
Yeah, the PvE designers at ANet didn’t get the memo that 1000% base HP doesn’t make something 10 times harder. It just makes it take a lot longer.
HP scaling is a general problem in GW2. On one end of the spectrum you have normal mobs that die instantly as soon as they spawn during populated Dynamic Events and on the other end of the spectrum you have Champions and Bosses that take 5-10min of non-stop auto-shotting to kill.
We can just hope that ANet will iron out these issues over time. I wouldn’t expect too much for old content but the new stuff will probably improve in this regard.
(edited by Dee Jay.2460)
Yeah i agree, champs should have more diverse and challenging abilities instead of huge hp but predictable movement. It just makes it boring not hard
Yeah, I would deeply enjoy seeing them improve bosses as they move forward. I don’t reminisce fondly about WoW often, but when I do it’s all about Karazhan. And my Dreadsteed quest chain.
Kill graveyard zerging while you’re at it, it cheapens the fights we already have.
(edited by Haette.2701)
i dont think they will address that, they ade everything that was possible to make GW2 a simple game, I just dont see them making any changes to make something more complex. the item system is the simplest possible, the skill system is simpler than offline games, the foes have no more then 2 or 3 abilities and so on. but I would really like to see more chalenging battles, as in TSW.
This is a no-brainer.
1) Make veteran/champion AI unique!—have them literally behave quite differently—and for the love of kittens, reduce HP!
2) Behave differently, interestingly; Attack one player, then quickly switch to another, have them run away from the players then leap back at the player farthest away. Have them stop mid-fight, jump to a high ledge, taunt the player, then jump attack back down on a random player…. The possibilities are endless.