Dragonbrand |Twitch: twitch.tv/pantsforbirds
(edited by pantsforbirds.9032)
I’m not sure if the mob was designed this way or not, but it was one shotting everyone in the area and seemed pretty much impossible to kill. Here is a video of our attempts to kill it: http://www.youtube.com/watch?v=hSo5OLAUkRM.
Edit: maybe it was just a one time bug? can anyone confirm if they have had a similar situation? I will say it was rather funny though
(edited by pantsforbirds.9032)
Yeah, I jumped into a group with one of those playing my level 80 Guardian, thinking I would just faceroll over them like I do with all the other enemies in a level 10 area. I was so wrong, did manage to kill them, but only just barely. Must be much worse in a group due to bad scaling. These things are clearly way overtuned.
edit: just watched video. strange that he barely lost any HP to your attacks.=s Didn’t have that problem the one time I fought one.
(edited by Milennin.4825)
Before going to the video I was wondering if all the dredge were dead. There is one that does a good job spamming regen it seems. I didn’t see one in the video though so it looks like you met one tough Brawler.
Yeah it was a pretty tough mob for a level 8 area.. If you look closely at the video we do manage to get about 1/15 of its health down at one point in time.
Don’t really have a problem with them when I play my engineer ,but if somone else jumps in it becomes a problem.
The mob was level 15 while you’re downscaled to level 8. That is enough to trigger glancing i think.
http://wiki.guildwars2.com/wiki/Glancing
Edit: looking at the video some more i see non-crits producing “glancing” over and over, so it seems that’s part of the problem at least.
All in all, people were doing 50% of their normal damage to the mob.
(edited by digiowl.9620)
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