Vines on waypoints removed?

Vines on waypoints removed?

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Posted by: MashMash.1645

MashMash.1645

Were the vines that were attacking way points removed? I noticed they seem to have vanished. The waypoints are back to normal. Or is that a living world related thing?

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

Vines on waypoints removed?

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Posted by: ShadowDragoonFTW.3418

ShadowDragoonFTW.3418

Which waypoints in particular are you talking about? I know of several that are still not working properly.

Baelyyrn [Zero Brigade]
Mechanist Gregory [BEER]
Arondight Unfading [ZB]

Vines on waypoints removed?

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Posted by: MashMash.1645

MashMash.1645

Which waypoints in particular are you talking about? I know of several that are still not working properly.

Their is a waypoint near the fallen observatory. It used to have a vine wrapped around it – it’s now gone and the waypoint is back to normal.

Pre-Ordered HoT | Recently started to get what I paid for – may spend $$$

Vines on waypoints removed?

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Posted by: TakaYama.5394

TakaYama.5394

IT is explained during the living story, when the waypoint vibration frequency is altered. Is it not?

Vines on waypoints removed?

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Posted by: Zaxares.5419

Zaxares.5419

I did notice this too. Nice subtle touch by ANet.

However, the most important thing is that the waypoint at Fort Mariner is still broken. Pls fix, Asuras!

Vines on waypoints removed?

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Posted by: JCROY.5730

JCROY.5730

Als, a huge kinda tree has spawned in Southsun on the plains (near the SW wp)….or did I miss that the last few years?

“see cow, grab bundle, feed cow?”