Make your minds up. Either the game is too flashy or it isn’t flashy enough. Why make such little effort in nerfing Elementalist visuals with generic copy-pasted (All Auras are colored ‘eggs’ now with minimal effects) or reduced versions of their previous spells (Fireball now fire-golfball), while buffing the visual noise of old legendaries?
I’m sure the legendary owners are happy, but until everyone has a legendary then visual effects in this game are becoming rapidly primitive and do not lend a sense of ‘power’ to the player at all. Guild Wars 2 has had a sense of art style for 3 years and you are replacing some of the most distinct aspects of that with such uninspired effects.
Give players a slider. One for their own visuals and one for other player visuals. Let us choose, rather than be affected by some blanket vision for Raids or Esports or whatever you are trying to cater to because I just can’t understand it. If it is Raids, then buff the Bosses animations to overpower player effects rather than nerf our stuff. If it is Esports, consider the fact that Esports come with an audience, and making your game visually bland isn’t in your best interest.
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