Wardrobe and Past Soulbound Items
if its been deleted then i dont think it will be added to wardrobe – as for transmuted – the current skin and whatever it was transmutated from will be unlocked and skins that are soulbound will also be unlocked
Kiel Replacement Movement
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
There are a few that would require hardly any, such as most event items since the vast majority of them either have achievements you get the item from or achievements you get from getting the item.
The only thing i deleted that bums be out are the mad king books from the first Halloween event. Accidentally deleted em when cleaning out my bank not to long ago.
If they are merely reskinned and sitting someplace in your inventory, you ought to get the skins added o the wardrobe
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
There are a few that would require hardly any, such as most event items since the vast majority of them either have achievements you get the item from or achievements you get from getting the item.
The only thing i deleted that bums be out are the mad king books from the first Halloween event. Accidentally deleted em when cleaning out my bank not to long ago.
Hardly any is subjective.
Sure, it might be hardly any to check and restore for one person, or even half a dozen. But 100s? Possibly a 1000 or more? We don’t know how many accounts are active, how many have what levels of achievements, how many have which skins in need of being restored. Etc. Would take quite a bit to try to encompass all the potential possibilities. That takes man power, processing power, and time. All of which cost $$.
Its just simpler for them to draw the line at if you deleted it, you’re sort of out of luck. It sucks, but they do have to draw the line somewhere.
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
There are a few that would require hardly any, such as most event items since the vast majority of them either have achievements you get the item from or achievements you get from getting the item.
The only thing i deleted that bums be out are the mad king books from the first Halloween event. Accidentally deleted em when cleaning out my bank not to long ago.
Hardly any is subjective.
Sure, it might be hardly any to check and restore for one person, or even half a dozen. But 100s? Possibly a 1000 or more? We don’t know how many accounts are active, how many have what levels of achievements, how many have which skins in need of being restored. Etc. Would take quite a bit to try to encompass all the potential possibilities. That takes man power, processing power, and time. All of which cost $$.
Its just simpler for them to draw the line at if you deleted it, you’re sort of out of luck. It sucks, but they do have to draw the line somewhere.
All they need to do is add a check in the system for achievements and if you have an achievement tied to a piece of gear it would unlock the skin. No one said anything about going through everyone’s provide by hand and unlocking it for people who have the right achievements. They don’t even need to add a system to check if you have it in your inventory or not, just have it unlock it in the wardrobe, if it is already unlocked then just don’t do anything. Doesn’t even need to restore them either just add to wardrobe.
(edited by Finaldeath.1059)
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
There are a few that would require hardly any, such as most event items since the vast majority of them either have achievements you get the item from or achievements you get from getting the item.
The only thing i deleted that bums be out are the mad king books from the first Halloween event. Accidentally deleted em when cleaning out my bank not to long ago.
Hardly any is subjective.
Sure, it might be hardly any to check and restore for one person, or even half a dozen. But 100s? Possibly a 1000 or more? We don’t know how many accounts are active, how many have what levels of achievements, how many have which skins in need of being restored. Etc. Would take quite a bit to try to encompass all the potential possibilities. That takes man power, processing power, and time. All of which cost $$.
Its just simpler for them to draw the line at if you deleted it, you’re sort of out of luck. It sucks, but they do have to draw the line somewhere.
All they need to do is add a check in the system for achievements and if you have an achievement tied to a piece of gear it would unlock the skin. No one said anything about going through everyone’s provide by hand and unlocking it for people who have the right achievements.
It is unfortunately more complex than that to write the code to do a check for that in the achievements.
While I personally haven’t deleted any of the achievement skins I know those that have and I’m hoping that maybe at some point achievement skins can get added to the wardrobe for people who earned them but for whatever reason no longer have them.
As far as transmuted items, think of it this way…If you had used a transmutation splitter on your item you will get the skin of the items you would receive by using the splitter. The skin for the item appearance and the skin for the item stats. Any other transmute along the way that skin is lost to the ether and you’ll have to re-acquire it if possible.
No they won’t be. There’s a dev post somewhere that addresses this. Simply due to the sheer volume of the work required for that, they simply can’t unlock such items.
There are a few that would require hardly any, such as most event items since the vast majority of them either have achievements you get the item from or achievements you get from getting the item.
The only thing i deleted that bums be out are the mad king books from the first Halloween event. Accidentally deleted em when cleaning out my bank not to long ago.
Hardly any is subjective.
Sure, it might be hardly any to check and restore for one person, or even half a dozen. But 100s? Possibly a 1000 or more? We don’t know how many accounts are active, how many have what levels of achievements, how many have which skins in need of being restored. Etc. Would take quite a bit to try to encompass all the potential possibilities. That takes man power, processing power, and time. All of which cost $$.
Its just simpler for them to draw the line at if you deleted it, you’re sort of out of luck. It sucks, but they do have to draw the line somewhere.
All they need to do is add a check in the system for achievements and if you have an achievement tied to a piece of gear it would unlock the skin. No one said anything about going through everyone’s provide by hand and unlocking it for people who have the right achievements. They don’t even need to add a system to check if you have it in your inventory or not, just have it unlock it in the wardrobe, if it is already unlocked then just don’t do anything. Doesn’t even need to restore them either just add to wardrobe.
I didn’t say by hand. But it still requires man power to code even that temporary script. It may seem a simple thing to do, but it really depends on how complex the code is on the back end. I mean sure, looping through each user seems pretty straight forward, but how is the data saved that has to be recalled and accessed? Is it easy, or are there a lot of table joins to slow it down? I suppose they could compile an array of award skins to check for, then its for each user, for each item in array, check if the correct achievement is met – not sure if they could tabulate all the data or if they would need to do a db pull for each one, diff people do it differently, if true, check if skin is in wardrobe, if true continue, if false, check if it exists on the account but hasn’t been added, if true continue, if false add to the wardrobe and restart the entire chain for the next item.
The nested loops and if-then-else would be a sheer pain.
Edit: And I didn’t even take a check for transmute into consideration as khani pointed out. another layer of if/else
(edited by LanfearShadowflame.3189)