Wardrobe and temple's runes

Wardrobe and temple's runes

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Posted by: Nameo.6842

Nameo.6842

Q:

The wardrobe system will remove Transmutation Crystal which could be used to transmute temple’s runes to another armor to be able to salvage the rune ( Melandru and Lyssa runes.)

Will we still be able to do that with the wardrobe system or should i get the runes now in case i need some later ?

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Posted by: g e o.2589

g e o.2589

Its the same system. you get the temple armor and with wardrobe overlay another look – but I get what you mean. Probably you can still extract from the with something? There is a gemstore item – upgrade remover or something that will take rune out of the armor

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Posted by: Nabrok.9023

Nabrok.9023

The temple runes also appear in some random armor drops (like Reyna’s Armor for Melandru), but yes … acquiring those runes is about to get a lot more expensive.

The upgrade extractor geo mentioned costs 250 gems each, which is significantly more than the 40 gems for a transmutation crystal.

Note that with the current system you don’t need to transmute and then salvage, you can just transmute the rune while leaving the current appearance and stats.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
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Posted by: Naevius.3185

Naevius.3185

Skins aside, the other purpose of transmutation stones was to shuffle runes and stats. Looks like that won’t be possible now. So instead we need to extract the rune and re-apply it? Hmmm.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Now that karma has been nerfed to hell, they just need to make karma armor salvageable again. It would drastically decrease the price of linen and wool, allow runes to be salvaged, reduce the stockpile of karma people got before the nerfs and make karma a good currency. I can literally see no downside to this.

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Posted by: Nabrok.9023

Nabrok.9023

Now that karma has been nerfed to hell, they just need to make karma armor salvageable again. It would drastically decrease the price of linen and wool, allow runes to be salvaged, reduce the stockpile of karma people got before the nerfs and make karma a good currency. I can literally see no downside to this.

Very good points. Maybe this is “Removing Restrictions”!? I doubt it though.

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
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Posted by: Thaddeus.4891

Thaddeus.4891

I don’t agree. I think that these runes will be more easily available. You needed transmutation crystal to gain access to these rune. But after the path you will only need transmutation charge. We don’t have all the detail, but a lot of people will be able to transform their old stockpile of transmutation stone into charge. For exemple, i’m gonna have 91 charges when the patch hit. And a lot of my guildmate gonna have between 30 and 80 transmutation from the transmutation stone alone. Some people like to change a lot of their skin around, but I think that the majority of player don’t use that many transmutation on their character. I wouldn’t mind taking 30-40 of my charges only to gain some melandru runes and sell them. Of course over time, when people will empty their stockpile of free charge, the number of these rune available should decrease.

So in the end, i think the new system will help people to get more of these runes and not making it harder.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Nabrok.9023

Nabrok.9023

I don’t agree. I think that these runes will be more easily available. You needed transmutation crystal to gain access to these rune. But after the path you will only need transmutation charge. We don’t have all the detail, but a lot of people will be able to transform their old stockpile of transmutation stone into charge. For exemple, i’m gonna have 91 charges when the patch hit. And a lot of my guildmate gonna have between 30 and 80 transmutation from the transmutation stone alone. Some people like to change a lot of their skin around, but I think that the majority of player don’t use that many transmutation on their character. I wouldn’t mind taking 30-40 of my charges only to gain some melandru runes and sell them. Of course over time, when people will empty their stockpile of free charge, the number of these rune available should decrease.

So in the end, i think the new system will help people to get more of these runes and not making it harder.

I haven’t seen anything about moving runes with the new transmutation system. Let’s look at some examples. Say that I want a set of medium PVT with melandru runes.

Some of the pieces at Melandru’s temple come as PVT, so that’s great. All I need for those is a transmutation charge if I don’t want the temple look.

Not all of the items come as PVT though.

So, under the old system I would buy all 6 pieces anyway, then get some PVT for the 3 items that aren’t, probably from the WvW vendor. I can now use 3 transmutation crystals to combine the PVT stats with the Melandru rune and choose whichever appearance I like best of the two.

With the new system, there does not appear to be a way to combine stats with a rune (only appearance with stats + rune). So, what I have to do now is purchase the 3 PVT items and then acquire the 3 runes through either … upgrade extractor (250 gems), the Trading Post (around 5g when I checked last), or salvaging Reyna’s Armor (more than 5g).

This gets worse when I want to upgrade my exotic armor to ascended. Again I can’t combine stats with upgrade, so now in addition to 6 transmutation charges I need to keep my appearance I need to buy 6 runes, which at current prices is 30g+ or buy 6 upgrade extractors (1,350 gems).

“I’m not a PvE, WvW, or PvP player – I am a Guild Wars 2 player”
Tarnished Coast – Dissentient [DIS]
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Posted by: Evans.6347

Evans.6347

I don’t agree. I think that these runes will be more easily available. You needed transmutation crystal to gain access to these rune. But after the path you will only need transmutation charge.

So in the end, i think the new system will help people to get more of these runes and not making it harder.

I think you’re missing the point. Transmutation stones were used to transfer the rune on the temple armor onto a different armor set (like berserker for example).
The new system will only allow you to put a different armor skin onto the temple armor, thus fixing the runes to the stat combination found at the temple karma vendors.

You will actually need an upgrade extractor to remove these runes after the update, significantly increasing their cost. Expect the prices to explode even more.
Unless they make the karma armors salvageable, or add the runes as separate items in the vendor screen (which they really should).

Joy to the world, ignorance is bliss

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Posted by: Thaddeus.4891

Thaddeus.4891

I think you’re missing the point. Transmutation stones were used to transfer the rune on the temple armor onto a different armor set (like berserker for example).
The new system will only allow you to put a different armor skin onto the temple armor, thus fixing the runes to the stat combination found at the temple karma vendors.

You will actually need an upgrade extractor to remove these runes after the update, significantly increasing their cost. Expect the prices to explode even more.
Unless they make the karma armors salvageable, or add the runes as separate items in the vendor screen (which they really should).

Ya ok i see the problem. Your right.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Beldin.5498

Beldin.5498

Question is, if the “old” transmutation is really completly removed, or if you can still do that now with the charges for the first use.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.