happyness absorb the fantasy.
If not, how u can be in one world at the same time?
What happen if the skills look can be changed?
In wat consist? It is the same wardrobe but for skills that use other points to spend to change the appearance of skills that will be more numerous (or meaby less, if they think is that balanced and fixed), so in the wardrobe will show wat skill u want to change appareance (available meaby), and in the left the skins or effects that can be puted to that skill, or meaby u can change alot of things on the skill, like proyectile effect, smash sound, animation effect, etc.
They just gota work on more artistic skills and sell them at gem shop.
I played this since beta, and i like the mechanic of the game but the effect of arrows (normal arrows) or necromancer scepter attack are some things that can have better effects/animations for me.
But wat will hapen with effect for legendary weapons? This is simple… they can just make the legendaries faster to do (like x5 less materials to produce (this will meaby make hangry alot of people (meaby appatetic) but it will be great for foture players))
Or they just need to sell the nice skins for skills for alot of gems (like 900+), so then the “Importance” of items will be same.
Uh, yeah sure. That will bring in roaring crowds.
Being able to customize your spell effects would be nice. I predict a lot of naysaying from PvPers though (probably legitimately concerned ones) as about the only way now to be sure what type of enemy you’re facing is understanding what the spell effects tell you about their profession and weapons.
It was neat being able to customise the colour of particle effects and glows and stuff in champions online, not sure how well such a system would fit in gw2 though.
Other games that have let you pick the animations to use for skills have tended to use sets of rather generic looking skill animations rather than the more tailored ones used in most games.
I dunno how you would fairly monetize such a system either, in CO it was bundled as part of the subscription fee along with the other benefits which obviously doesn’t fit for GW2.
An, “FX pack,” would be an interesting addition. I wouldn’t be surprised to discover that such would have had to have been designed into the system from the ground up to be viable. By viable I mean being sufficiently easily developed that the cost is readily recouped.
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