Wasting maps, becoming a new trend, why?

Wasting maps, becoming a new trend, why?

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Posted by: Hybarf Tics.2048

Hybarf Tics.2048

Labyrinthine Cliffs, are they gone for good? Is a few survivors in Dry Top all that’s left of the nomads who travel the sky? If so why let the map go to waste there could be new DE’s, new animals and enemies. Open it all year please Anet.

Dry Top the valley where we Killed Aerin is close permanently. Why waste it a new Champion of Modremoth could reside there casing mischief.

Claw Island in personal story, the dragon champion is gone, the whole island was created for what exactly? Just this one time event, I say use it.

Challenger cliffs in Dry Top has 2 thing wrong with it and could be exploited more. One is the Inquest Base which we could invade in an event to fight our way trough to another explorable region. The second is the top cave in the valley filled with vine.
Was this supposed to be an event? No one goes there ever. What a waste.

An Incomplete and never opened jumping puzzle in Caledon, why?

Is it a new trend Anet? Why create so much and then let it go to waste.
Please Discuss if I missed any places.

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Wasting maps, becoming a new trend, why?

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Posted by: arjeidi.2690

arjeidi.2690

Temporary = “Limited time!” = marketing hype = $$

Wasting maps, becoming a new trend, why?

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Posted by: Zaklex.6308

Zaklex.6308

~Snip~

Dry Top the valley where we Killed Aerin is close permanently. Why waste it a new Champion of Modremoth could reside there casing mischief.

Claw Island in personal story, the dragon champion is gone, the whole island was created for what exactly? Just this one time event, I say use it.

Challenger cliffs in Dry Top has 2 thing wrong with it and could be exploited more. One is the Inquest Base which we could invade in an event to fight our way trough to another explorable region. The second is the top cave in the valley filled with vine.
Was this supposed to be an event? No one goes there ever. What a waste.

An Incomplete and never opened jumping puzzle in Caledon, why?

~Snip~

Your first point in Dry Top is just an instance, it’s not even really on the map, it’s a completely separate area that only appears in that mission instance.

Second, Claw Island never even used to show up on the World Map, just like the location where we killed Aerin, it was only available in the two(2) missions in your personal story, at least now it shows up on the World Map, so maybe there’s hope for it in the future.

Third, I won’t comment on the Challenger Cliffs, but I will comment on that open valley at the top of Dry Top, I know of at least 2 people that have gone up there, and one(1) that even went inside and got the chest. Personally I’ve been up there twice myself, and it’s not a cave, there’s no roof over head, but if you look closely it appears that you might be able to exit the back of that area further into what would be the Maguuma Jungle…I personally think it’s going to be used in a future installment of the LS S2 for us to go after either Mordremoth or to follow the Master of Peace.

I believe what you think is an incomplete jumping puzzle in Caledon Forest is in fact a full jumping puzzle(either that or it’s the one that Josh made specifically to fool everyone).

Wasting maps, becoming a new trend, why?

in Guild Wars 2 Discussion

Posted by: Sariel V.7024

Sariel V.7024

The amount of work that went into that is not something someone makes on a whim. Given the elements in it, I think it was intended to tie in with Scarlet as one of her bases of operations.